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96 lines
3.3 KiB
96 lines
3.3 KiB
//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef _MM_TITLE_CONTEXTVALUES_H
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#define _MM_TITLE_CONTEXTVALUES_H
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#pragma once
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#include "csgo.spa.h"
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static ContextValue_t g_MapGroupContexts[] =
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{
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{ "mg_bomb", CONTEXT_CSS_MAP_GROUP_BOMB_MG },
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{ "mg_hostage", CONTEXT_CSS_MAP_GROUP_HOSTAGE_MG },
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{ "mg_demolition", CONTEXT_CSS_MAP_GROUP_DEMOLITION_MG },
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{ "mg_armsrace", CONTEXT_CSS_MAP_GROUP_ARMSRACE_MG },
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{ "mg_de_aztec", CONTEXT_CSS_MAP_GROUP_AZTEC_MG },
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{ "mg_ar_baggage", CONTEXT_CSS_MAP_GROUP_BAGGAGE_MG },
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{ "mg_de_bank", CONTEXT_CSS_MAP_GROUP_BANK_MG },
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{ "mg_de_dust", CONTEXT_CSS_MAP_GROUP_DUST_MG },
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{ "mg_de_dust2", CONTEXT_CSS_MAP_GROUP_DUST2_MG },
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{ "mg_de_inferno", CONTEXT_CSS_MAP_GROUP_INFERNO_MG },
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{ "mg_cs_italy", CONTEXT_CSS_MAP_GROUP_ITALY_MG },
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{ "mg_de_lake", CONTEXT_CSS_MAP_GROUP_LAKE_MG },
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{ "mg_de_nuke", CONTEXT_CSS_MAP_GROUP_NUKE_MG },
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{ "mg_cs_office", CONTEXT_CSS_MAP_GROUP_OFFICE_MG },
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{ "mg_de_safehouse", CONTEXT_CSS_MAP_GROUP_SAFEHOUSE_MG },
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{ "mg_ar_shoots", CONTEXT_CSS_MAP_GROUP_SHOOTS_MG },
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{ "mg_de_shorttrain", CONTEXT_CSS_MAP_GROUP_SHORTTRAIN_MG },
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{ "mg_de_stmarc", CONTEXT_CSS_MAP_GROUP_STMARC_MG },
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{ "mg_de_sugarcane", CONTEXT_CSS_MAP_GROUP_SUGARCANE_MG },
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{ "mg_de_train", CONTEXT_CSS_MAP_GROUP_TRAIN_MG },
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{ "mg_training", CONTEXT_CSS_MAP_GROUP_TRAINING_MG },
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{ NULL, 0xFFFF },
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};
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static ContextValue_t g_LevelContexts[] =
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{
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{ "cs_italy", CONTEXT_CSS_LEVEL_ITALY },
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{ "cs_office", CONTEXT_CSS_LEVEL_OFFICE },
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{ "de_aztec", CONTEXT_CSS_LEVEL_AZTEC },
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{ "de_dust", CONTEXT_CSS_LEVEL_DUST },
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{ "de_dust2", CONTEXT_CSS_LEVEL_DUST2 },
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{ "de_inferno", CONTEXT_CSS_LEVEL_INFERNO },
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{ "de_nuke", CONTEXT_CSS_LEVEL_NUKE },
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{ "ar_baggage", CONTEXT_CSS_LEVEL_BAGGAGE },
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{ "ar_shoots", CONTEXT_CSS_LEVEL_SHOOTS },
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{ "de_lake", CONTEXT_CSS_LEVEL_LAKE },
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{ "de_bank", CONTEXT_CSS_LEVEL_BANK },
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{ "de_safehouse", CONTEXT_CSS_LEVEL_SAFEHOUSE },
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{ "de_sugarcane", CONTEXT_CSS_LEVEL_SUGARCANE },
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{ "de_stmarc", CONTEXT_CSS_LEVEL_STMARC },
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{ "de_shorttrain", CONTEXT_CSS_LEVEL_SHORTTRAIN },
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{ "de_train", CONTEXT_CSS_LEVEL_TRAIN },
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{ "training1", CONTEXT_CSS_LEVEL_TRAINING },
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{ NULL, 0xFFFF },
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};
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static ContextValue_t g_GameModeContexts[] =
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{
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{ "casual", CONTEXT_CSS_GAME_MODE_CASUAL },
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{ "competitive", CONTEXT_CSS_GAME_MODE_COMPETITIVE },
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{ "gungameprogressive", CONTEXT_CSS_GAME_MODE_GUNGAMEPROGRESSIVE },
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{ "gungametrbomb", CONTEXT_CSS_GAME_MODE_GUNGAMEBOMB },
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{ NULL, 0xFFFF },
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};
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static ContextValue_t g_GameModeAsNumberContexts[] =
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{
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{ "casual", 0 },
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{ "competitive", 1 },
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{ "competitive_unranked", 2 },
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{ "pro", 4 },
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{ "gungameprogressive", 10 },
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{ "gungameselect", 20 },
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{ "gungametrbomb", 30 },
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{ NULL, 0xFFFF },
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};
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static ContextValue_t g_GameTypeContexts[] =
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{
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{ "classic", CONTEXT_CSS_GAME_TYPE_CLASSIC },
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{ "gungame", CONTEXT_CSS_GAME_TYPE_GUNGAME },
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{ NULL, 0xFFFF },
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};
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static ContextValue_t g_PrivacyContexts[] =
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{
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{ "public", CONTEXT_CSS_PRIVACY_PUBLIC },
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{ "private", CONTEXT_CSS_PRIVACY_INVITE_ONLY },
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{ "friends", CONTEXT_CSS_PRIVACY_FRIENDS },
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{ NULL, 0xFFFF },
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};
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#endif // _MM_TITLE_CONTEXTVALUES_H
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