Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2007, Valve Corporation, All rights reserved. ===========================
  2. #include "common_ps_fxc.h"
  3. sampler g_tTestTexture : register( s0 );
  4. struct PS_INPUT
  5. {
  6. float2 vUv0 : TEXCOORD0;
  7. };
  8. float4 main( PS_INPUT i ) : COLOR
  9. {
  10. return float4( 0.05, 0.05, 0.05, 1 ) + tex2D( g_tTestTexture, i.vUv0 );
  11. }