Counter Strike : Global Offensive Source Code
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//====== Copyright � 1996-2007, Valve Corporation, All rights reserved. ===========================
#include "common_vs_fxc.h"
struct VS_INPUT { float3 vPos : POSITION; float2 vBaseTexCoord : TEXCOORD0; };
struct VS_OUTPUT { float4 projPos : POSITION; float2 vUv0 : TEXCOORD0; };
VS_OUTPUT main( const VS_INPUT i ) { VS_OUTPUT o;
o.projPos.xyzw = float4( i.vPos.xyz, 1.0f ); // PS3-specific fixup to y/z coordinates o.projPos.y = -o.projPos.y; o.projPos.z = 2.0f * o.projPos.z - o.projPos.w; o.vUv0.xy = i.vBaseTexCoord.xy;
return o; }
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