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//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#include "movieobjects/dmeunpackoperators.h"
#include "movieobjects_interfaces.h"
#include "datamodel/dmelementfactoryhelper.h"
#include "datamodel/dmattribute.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// CDmeUnpackColorOperator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackColorOperator, CDmeUnpackColorOperator );
void CDmeUnpackColorOperator::OnConstruction() { m_color.Init( this, "color" ); m_red .Init( this, "red" ); m_green.Init( this, "green" ); m_blue .Init( this, "blue" ); m_alpha.Init( this, "alpha" ); }
void CDmeUnpackColorOperator::OnDestruction() { }
bool CDmeUnpackColorOperator::IsDirty() { const Color &c = m_color.Get(); float s = 255.999f; return c.r() != s*m_red.Get() || c.g() != s*m_green.Get() || c.b() != s*m_blue.Get() || c.a() != s*m_alpha.Get(); // return c.r() != m_red.Get() || c.g() != m_green.Get() || c.b() != m_blue.Get() || c.a() != m_alpha.Get();
}
void CDmeUnpackColorOperator::Operate() { static const float s_inv = 1.0f / 255.999f; m_red .Set( s_inv * m_color.Get().r() ); m_green.Set( s_inv * m_color.Get().g() ); m_blue .Set( s_inv * m_color.Get().b() ); m_alpha.Set( s_inv * m_color.Get().a() ); }
void CDmeUnpackColorOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_color.GetAttribute() ); }
void CDmeUnpackColorOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_red.GetAttribute() ); attrs.AddToTail( m_green.GetAttribute() ); attrs.AddToTail( m_blue.GetAttribute() ); attrs.AddToTail( m_alpha.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackVector2Operator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector2Operator, CDmeUnpackVector2Operator );
void CDmeUnpackVector2Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); }
void CDmeUnpackVector2Operator::OnDestruction() { }
bool CDmeUnpackVector2Operator::IsDirty() { const Vector2D &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get(); }
void CDmeUnpackVector2Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); }
void CDmeUnpackVector2Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); }
void CDmeUnpackVector2Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackVector3Operator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector3Operator, CDmeUnpackVector3Operator );
void CDmeUnpackVector3Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); }
void CDmeUnpackVector3Operator::OnDestruction() { }
bool CDmeUnpackVector3Operator::IsDirty() { const Vector &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get(); }
void CDmeUnpackVector3Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); m_z.Set( m_vector.Get().z ); }
void CDmeUnpackVector3Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); }
void CDmeUnpackVector3Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackVector4Operator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector4Operator, CDmeUnpackVector4Operator );
void CDmeUnpackVector4Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); m_w.Init( this, "w" ); }
void CDmeUnpackVector4Operator::OnDestruction() { }
bool CDmeUnpackVector4Operator::IsDirty() { const Vector4D &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get() || v.w != m_w.Get(); }
void CDmeUnpackVector4Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); m_z.Set( m_vector.Get().z ); m_w.Set( m_vector.Get().w ); }
void CDmeUnpackVector4Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); }
void CDmeUnpackVector4Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); attrs.AddToTail( m_w.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackQAngleOperator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQAngleOperator, CDmeUnpackQAngleOperator );
void CDmeUnpackQAngleOperator::OnConstruction() { m_qangle.Init( this, "qangle" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); }
void CDmeUnpackQAngleOperator::OnDestruction() { }
bool CDmeUnpackQAngleOperator::IsDirty() { const QAngle &q = m_qangle.Get(); return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get(); }
void CDmeUnpackQAngleOperator::Operate() { m_x.Set( m_qangle.Get().x ); m_y.Set( m_qangle.Get().y ); m_z.Set( m_qangle.Get().z ); }
void CDmeUnpackQAngleOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_qangle.GetAttribute() ); }
void CDmeUnpackQAngleOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackQuaternionOperator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQuaternionOperator, CDmeUnpackQuaternionOperator );
void CDmeUnpackQuaternionOperator::OnConstruction() { m_quaternion.Init( this, "quaternion" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); m_w.Init( this, "w" ); }
void CDmeUnpackQuaternionOperator::OnDestruction() { }
bool CDmeUnpackQuaternionOperator::IsDirty() { const Quaternion &q = m_quaternion.Get(); return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get() || q.w != m_w.Get(); }
void CDmeUnpackQuaternionOperator::Operate() { m_x.Set( m_quaternion.Get().x ); m_y.Set( m_quaternion.Get().y ); m_z.Set( m_quaternion.Get().z ); m_w.Set( m_quaternion.Get().w ); }
void CDmeUnpackQuaternionOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_quaternion.GetAttribute() ); }
void CDmeUnpackQuaternionOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); attrs.AddToTail( m_w.GetAttribute() ); }
//-----------------------------------------------------------------------------
// CDmeUnpackVMatrixOperator
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVMatrixOperator, CDmeUnpackVMatrixOperator );
void CDmeUnpackVMatrixOperator::OnConstruction() { m_vmatrix.Init( this, "vmatrix" ); char name[ 4 ]; for ( uint i = 0; i < 16; ++i ) { Q_snprintf( name, sizeof(name), "m%d%d", i >> 2, i & 0x3 ); m_cells[ i ].Init( this, name ); } }
void CDmeUnpackVMatrixOperator::OnDestruction() { }
bool CDmeUnpackVMatrixOperator::IsDirty() { const VMatrix &v = m_vmatrix.Get(); for ( uint i = 0; i < 16; ++i ) { if ( *( v[ i ] ) != m_cells[ i ].Get() ) return true; } return false; }
void CDmeUnpackVMatrixOperator::Operate() { VMatrix v; for ( uint i = 0; i < 16; ++i ) { m_cells[ i ].Set( *( v[ i ] ) ); } m_vmatrix.Set( v ); }
void CDmeUnpackVMatrixOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vmatrix.GetAttribute() ); }
void CDmeUnpackVMatrixOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { for ( uint i = 0; i < 16; ++i ) { attrs.AddToTail( m_cells[i].GetAttribute() ); } }
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