Counter Strike : Global Offensive Source Code
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//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
//=============================================================================
#ifndef FBXSYSTEM_H
#define FBXSYSTEM_H
#if COMPILER_MSVC
#pragma once
#endif
// Valve includes
#include "fbxsystem/ifbxsystem.h"
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
class CFbxSystem : public CBaseAppSystem< IFbxSystem > { typedef CBaseAppSystem< IFbxSystem > BaseClass;
public: CFbxSystem(); virtual ~CFbxSystem();
// From CBaseAppSystem
virtual InitReturnVal_t Init() OVERRIDE; virtual void Shutdown() OVERRIDE; virtual AppSystemTier_t GetTier() OVERRIDE { return APP_SYSTEM_TIER2; } virtual bool IsSingleton() OVERRIDE{ return false; }
// From IFbxSystem
virtual FbxManager *GetFbxManager();
private: FbxManager *m_pFbxManager;
};
#endif // FBXSYSTEM_H
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