You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
44 lines
971 B
44 lines
971 B
//============ Copyright (c) Valve Corporation, All rights reserved. ==========
|
|
//
|
|
//=============================================================================
|
|
|
|
|
|
#ifndef FBXSYSTEM_H
|
|
#define FBXSYSTEM_H
|
|
|
|
|
|
#if COMPILER_MSVC
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
// Valve includes
|
|
#include "fbxsystem/ifbxsystem.h"
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
class CFbxSystem : public CBaseAppSystem< IFbxSystem >
|
|
{
|
|
typedef CBaseAppSystem< IFbxSystem > BaseClass;
|
|
|
|
public:
|
|
CFbxSystem();
|
|
virtual ~CFbxSystem();
|
|
|
|
// From CBaseAppSystem
|
|
virtual InitReturnVal_t Init() OVERRIDE;
|
|
virtual void Shutdown() OVERRIDE;
|
|
virtual AppSystemTier_t GetTier() OVERRIDE { return APP_SYSTEM_TIER2; }
|
|
virtual bool IsSingleton() OVERRIDE{ return false; }
|
|
|
|
// From IFbxSystem
|
|
virtual FbxManager *GetFbxManager();
|
|
|
|
private:
|
|
FbxManager *m_pFbxManager;
|
|
|
|
};
|
|
|
|
#endif // FBXSYSTEM_H
|