Counter Strike : Global Offensive Source Code
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//===== Copyright (c) 1996-2009, Valve Corporation, All rights reserved. ====
//
// Dme $animblocksize
//
//===========================================================================
#ifndef DMEANIMBLOCKSIZE_H
#define DMEANIMBLOCKSIZE_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmelement.h"
#include "datamodel/dmattributevar.h"
//-----------------------------------------------------------------------------
// A class representing an attachment point
//-----------------------------------------------------------------------------
class CDmeAnimBlockSize : public CDmElement { DEFINE_ELEMENT( CDmeAnimBlockSize, CDmElement );
public: enum AnimBlockStorageType_t { ANIMBLOCKSTORAGETYPE_LOWRES = 0, ANIMBLOCKSTORAGETYPE_HIRES = 1 };
CDmaVar< int > m_nSize; CDmaVar< bool > m_bStall; CDmaVar< int > m_nStorageType; };
#endif // DMEANIMBLOCKSIZE_H
|