Counter Strike : Global Offensive Source Code
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//----------------------------------------------------------------------------- // LIBTIFF.VPC // // Project Script //-----------------------------------------------------------------------------
$Macro SRCDIR "..\.." $Macro OUTLIBDIR "$SRCDIR\lib\public" [!$WIN64] $Macro OUTLIBDIR "$SRCDIR\lib\public\x64" [$WIN64] $Macro OUTLIBNAME "libz"
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE;include" $PreprocessorDefinitions "$BASE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE" $CompileAs "Compile as C Code (/TC)"
// Silence zlib C library warnings $DisableSpecificWarnings "$BASE;4131;4244;4127" } }
$Project "zlib" { $Folder "Header Files" { $File "gzguts.h" $File "deflate.h" $File "inffast.h" $File "inftrees.h" $File "zutil.h" }
$Folder "Source Files" { $File "adler32.c" $File "compress.c" $File "crc32.c" $File "deflate.c" $File "gzclose.c" $File "gzlib.c" $File "gzread.c" $File "gzwrite.c" $File "infback.c" $File "inffast.c" $File "inflate.c" $File "inftrees.c" $File "trees.c" $File "uncompr.c" $File "zutil.c" } }
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