Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// LIBTIFF.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTLIBDIR "$SRCDIR\lib\public" [!$WIN64]
$Macro OUTLIBDIR "$SRCDIR\lib\public\x64" [$WIN64]
$Macro OUTLIBNAME "libz"
$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;include"
$PreprocessorDefinitions "$BASE;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
$CompileAs "Compile as C Code (/TC)"
// Silence zlib C library warnings
$DisableSpecificWarnings "$BASE;4131;4244;4127"
}
}
$Project "zlib"
{
$Folder "Header Files"
{
$File "gzguts.h"
$File "deflate.h"
$File "inffast.h"
$File "inftrees.h"
$File "zutil.h"
}
$Folder "Source Files"
{
$File "adler32.c"
$File "compress.c"
$File "crc32.c"
$File "deflate.c"
$File "gzclose.c"
$File "gzlib.c"
$File "gzread.c"
$File "gzwrite.c"
$File "infback.c"
$File "inffast.c"
$File "inflate.c"
$File "inftrees.c"
$File "trees.c"
$File "uncompr.c"
$File "zutil.c"
}
}