Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include <vgui/IScheme.h>
#include <vgui_controls/Divider.h>
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
DECLARE_BUILD_FACTORY( Divider );
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
Divider::Divider(Panel *parent, const char *name) : Panel(parent, name) { SetSize(128, 2); }
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
Divider::~Divider() { }
//-----------------------------------------------------------------------------
// Purpose: sets up the border as the line to draw as a divider
//-----------------------------------------------------------------------------
void Divider::ApplySchemeSettings(IScheme *pScheme) { SetBorder(pScheme->GetBorder("ButtonDepressedBorder")); BaseClass::ApplySchemeSettings(pScheme); }
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