Counter Strike : Global Offensive Source Code
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  1. //====== Copyright � 1996-2004, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose: See notes below
  4. //
  5. //=============================================================================
  6. #include "materialobjects/materialobjects.h"
  7. #include "datamodel/dmelementfactoryhelper.h"
  8. // YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE materialobjects.lib FILE
  9. // This hack causes the class factories for the element types to be imported into the compiled code...
  10. // Material types
  11. USING_ELEMENT_FACTORY( DmeAmalgamatedTexture );
  12. USING_ELEMENT_FACTORY( DmeSheetSequence );
  13. USING_ELEMENT_FACTORY( DmeSheetSequenceFrame );
  14. USING_ELEMENT_FACTORY( DmeSheetImage );
  15. USING_ELEMENT_FACTORY( DmeTexture );
  16. USING_ELEMENT_FACTORY( DmeTextureFrame );
  17. USING_ELEMENT_FACTORY( DmeImageArray );
  18. USING_ELEMENT_FACTORY( DmeImage );
  19. USING_ELEMENT_FACTORY( DmePrecompiledTexture );
  20. USING_ELEMENT_FACTORY( DmeTP_ComputeMipmaps );
  21. USING_ELEMENT_FACTORY( DmeTP_ChangeColorChannels );