Counter Strike : Global Offensive Source Code
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  1. //====== Copyright (c) 1996-2004, Valve Corporation, All rights reserved. =======
  2. //
  3. // Purpose: See notes below
  4. //
  5. //=============================================================================
  6. #include "movieobjects/movieobjects.h"
  7. #include "movieobjects/movieobjects_compiletools.cpp"
  8. #include "datamodel/dmelementfactoryhelper.h"
  9. // YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE movieobjects.lib FILE
  10. // This hack causes the class factories for the element types to be imported into the compiled code...
  11. // Movie types
  12. USING_ELEMENT_FACTORY( DmeCamera );
  13. USING_ELEMENT_FACTORY( DmeSoundClip );
  14. USING_ELEMENT_FACTORY( DmeFilmClip );
  15. USING_ELEMENT_FACTORY( DmeMDL );
  16. USING_ELEMENT_FACTORY( DmeMaterial );
  17. USING_ELEMENT_FACTORY( DmeLight );
  18. USING_ELEMENT_FACTORY( DmeGameModel );
  19. USING_ELEMENT_FACTORY( DmeSound );
  20. USING_ELEMENT_FACTORY( DmeGameSound );
  21. USING_ELEMENT_FACTORY( DmeMorphOperator );
  22. USING_ELEMENT_FACTORY( DmeTransformOperator );
  23. USING_ELEMENT_FACTORY( DmeExpressionOperator );
  24. USING_ELEMENT_FACTORY( DmeConnectionOperator );
  25. USING_ELEMENT_FACTORY( DmeGamePortal );
  26. USING_ELEMENT_FACTORY( DmeMouseInput );
  27. USING_ELEMENT_FACTORY( DmeKeyboardInput );
  28. USING_ELEMENT_FACTORY( DmeEditorAttributeInfo );
  29. USING_ELEMENT_FACTORY( DmeEditorChoicesInfo );
  30. USING_ELEMENT_FACTORY( DmeEditorType );
  31. USING_ELEMENT_FACTORY( DmeEditorTypeDictionary );
  32. USING_ELEMENT_FACTORY( DmePackColorOperator );
  33. USING_ELEMENT_FACTORY( DmePackVector2Operator );
  34. USING_ELEMENT_FACTORY( DmePackVector3Operator );
  35. USING_ELEMENT_FACTORY( DmePackVector4Operator );
  36. USING_ELEMENT_FACTORY( DmePackQAngleOperator );
  37. USING_ELEMENT_FACTORY( DmePackQuaternionOperator );
  38. USING_ELEMENT_FACTORY( DmePackVMatrixOperator );
  39. USING_ELEMENT_FACTORY( DmeUnpackColorOperator );
  40. USING_ELEMENT_FACTORY( DmeUnpackVector2Operator );
  41. USING_ELEMENT_FACTORY( DmeUnpackVector3Operator );
  42. USING_ELEMENT_FACTORY( DmeUnpackVector4Operator );
  43. USING_ELEMENT_FACTORY( DmeUnpackQAngleOperator );
  44. USING_ELEMENT_FACTORY( DmeUnpackQuaternionOperator );
  45. USING_ELEMENT_FACTORY( DmeUnpackVMatrixOperator );
  46. USING_ELEMENT_FACTORY( DmeAnimationSet );
  47. USING_ELEMENT_FACTORY( DmePhonemeMapping );
  48. USING_ELEMENT_FACTORY( DmeGlobalFlexControllerOperator );
  49. USING_ELEMENT_FACTORY( DmeTransformControl );
  50. USING_ELEMENT_FACTORY( DmeControlGroup );
  51. USING_ELEMENT_FACTORY( DmeTimeSelection );
  52. USING_ELEMENT_FACTORY( DmeConstraintTarget );
  53. USING_ELEMENT_FACTORY( DmeConstraintSlave );
  54. USING_ELEMENT_FACTORY( DmeRigPointConstraintOperator );
  55. USING_ELEMENT_FACTORY( DmeRigOrientConstraintOperator );
  56. USING_ELEMENT_FACTORY( DmeRigAimConstraintOperator );
  57. USING_ELEMENT_FACTORY( DmeRigIKConstraintOperator );
  58. USING_ELEMENT_FACTORY( DmeRigRotationConstraintOperator );
  59. USING_ELEMENT_FACTORY( DmeRigHandle );
  60. USING_ELEMENT_FACTORY( DmeRig );
  61. USING_ELEMENT_FACTORY( DmeRigAnimSetElements );
  62. USING_ELEMENT_FACTORY( DmeRigTwistSlave );
  63. USING_ELEMENT_FACTORY( DmeRigTwistConstraintOperator );
  64. USING_ELEMENT_FACTORY( DmeFlexRuleBase );
  65. USING_ELEMENT_FACTORY( DmeFlexRulePassThrough );
  66. USING_ELEMENT_FACTORY( DmeFlexRuleExpression );
  67. USING_ELEMENT_FACTORY( DmeFlexRuleLocalVar );
  68. USING_ELEMENT_FACTORY( DmeFlexRules );