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73 lines
1.8 KiB
73 lines
1.8 KiB
//-----------------------------------------------------------------------------
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// DATACACHE.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Linker [!$PS3]
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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$Linker [$WINDOWS]
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{
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$AdditionalDependencies "$BASE libedgegeomtool.Release.Win32.vs8.lib" [$PS3SDKINSTALLED]
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\ps3sdk\cell\host-win32\lib" [$PS3SDKINSTALLED]
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}
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,$SRCDIR\ps3sdk\cell\host-common\include,$SRCDIR\ps3sdk\cell\target\common\include" [$PS3SDKINSTALLED]
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$PreprocessorDefinitions "$BASE;MDLCACHE_DLL_EXPORT"
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}
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}
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$Project "datacache"
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{
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$Folder "Source Files"
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{
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$File "datacache.cpp"
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$File "mdlcache.cpp"
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$File "mdlcombine.cpp"
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$File "vtfcombine.cpp"
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$File "resourceaccesscontrol.cpp"
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$File "precachesystem.cpp"
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$File "$SRCDIR\public\studio.cpp"
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$File "$SRCDIR\public\studio_virtualmodel.cpp"
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$File "$SRCDIR\common\studiobyteswap.cpp"
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$File "$SRCDIR\utils\common\datalinker.cpp"
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}
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$Folder "Header Files"
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{
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$File "datacache.h"
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$File "datacache_common.h"
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$File "mdlcombine.h"
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$File "vtfcombine.h"
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$File "$SRCDIR\public\studio.h"
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$File "$SRCDIR\common\studiobyteswap.h"
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$File "$SRCDIR\utils\common\datalinker.h"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\public\datacache\idatacache.h"
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$File "$SRCDIR\public\datacache\imdlcache.h"
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$File "$SRCDIR\public\datacache\iresourceaccesscontrol.h"
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$File "$SRCDIR\public\datacache\iprecachesystem.h"
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$File "$SRCDIR\public\vcollide.h"
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}
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$folder "Link Libraries"
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{
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$lib tier2
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$lib tier3
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$Lib mathlib
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}
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}
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