Counter Strike : Global Offensive Source Code
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71 lines
1.6 KiB

$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,$SRCDIR\gcsdk\steamextra,..\common,$SRCDIR\thirdparty\protobuf-2.5.0\src"
$AdditionalIncludeDirectories "$BASE,..\common\xlast_$GAMENAME" [!$DEMO]
$AdditionalIncludeDirectories "$BASE,..\common\xlast_$GAMENAME_demo" [$DEMO]
$PreprocessorDefinitions "$BASE;NO_STRING_T;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;NO_STEAM_GAMECOORDINATOR"
$PreprocessorDefinitions "$BASE;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead" [!$PS3]
}
$Linker
{
$AdditionalLibraryDirectories "$BASE;$(XEDK)\lib\win32\vs2010" [$XDKINSTALLED]
$SystemLibraries "iconv" [$OSXALL]
}
}
$Configuration
{
$Linker [$WINDOWS]
{
$AdditionalDependencies "$BASE wsock32.lib ws2_32.lib wininet.lib"
}
$Linker [$PS3]
{
$AdditionalDependencies "$BASE libnet_stub.a libnetctl_stub.a"
}
}
$Configuration "Debug"
{
$Linker [$X360]
{
$AdditionalDependencies "$BASE xaudiod2.lib Xhvd2.lib xmpd.lib"
}
$Linker [$WINDOWS]
{
$AdditionalDependencies "$BASE wsock32.lib ws2_32.lib wininet.lib"
}
}
$Configuration "Release"
{
$Linker [$X360]
{
$AdditionalDependencies "$BASE xaudio2.lib Xhv2.lib xmp.lib"
}
$Linker [$WINDOWS]
{
$AdditionalDependencies "$BASE wsock32.lib ws2_32.lib wininet.lib"
}
}
$Project
{
$Folder "Link Libraries"
{
$Lib mathlib
$Lib tier2
$Lib tier3
$ImplibExternal steam_api [ ( $WIN32 || $POSIX || $PS3 ) && !$NO_STEAM ]
$ImplibExternal steam_api64 [ $WIN64 && !$NO_STEAM ]
$Lib gcsdk [!$X360 && !$PS3]
}
}