Counter Strike : Global Offensive Source Code
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/*-========================================================================-_
| - XDSP - |
| Copyright (c) Microsoft Corporation. All rights reserved. |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
|PROJECT: XDSP MODEL: Unmanaged User-mode |
|VERSION: 1.2 EXCEPT: No Exceptions |
|CLASS: N / A MINREQ: WinXP, Xbox360 |
|BASE: N / A DIALECT: MSC++ 14.00 |
|>------------------------------------------------------------------------<|
| DUTY: DSP functions with CPU extension specific optimizations |
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
NOTES:
1. Definition of terms:
DSP: Digital Signal Processing.
FFT: Fast Fourier Transform.
Frame: A block of samples, one per channel,
to be played simultaneously.
2. All buffer parameters must be 16-byte aligned.
3. All FFT functions support only FLOAT32 audio. */
#pragma once
//--------------<D-E-F-I-N-I-T-I-O-N-S>-------------------------------------//
#include <windef.h> // general windows types
#include <math.h> // trigonometric functions
#if defined(_XBOX) // SIMD intrinsics
#include <ppcintrinsics.h>
#else
#include <emmintrin.h>
#endif
//--------------<M-A-C-R-O-S>-----------------------------------------------//
// assertion
#if !defined(DSPASSERT)
#if DBG
#define DSPASSERT(exp) if (!(exp)) { OutputDebugStringA("XDSP ASSERT: " #exp ", {" __FUNCTION__ "}\n"); __debugbreak(); }
#else
#define DSPASSERT(exp) __assume(exp)
#endif
#endif
// true if n is a power of 2
#if !defined(ISPOWEROF2)
#define ISPOWEROF2(n) ( ((n)&((n)-1)) == 0 && (n) != 0 )
#endif
//--------------<H-E-L-P-E-R-S>---------------------------------------------//
namespace XDSP {
#pragma warning(push)
#pragma warning(disable: 4328 4640) // disable "indirection alignment of formal parameter", "construction of local static object is not thread-safe" compile warnings
// Helper functions, used by the FFT functions.
// The application need not call them directly.
// primitive types
typedef __m128 XVECTOR;
typedef XVECTOR& XVECTORREF;
typedef const XVECTOR& XVECTORREFC;
// Parallel multiplication of four complex numbers, assuming
// real and imaginary values are stored in separate vectors.
__forceinline void vmulComplex (__out XVECTORREF rResult, __out XVECTORREF iResult, __in XVECTORREFC r1, __in XVECTORREFC i1, __in XVECTORREFC r2, __in XVECTORREFC i2)
{
// (r1, i1) * (r2, i2) = (r1r2 - i1i2, r1i2 + r2i1)
XVECTOR vi1i2 = _mm_mul_ps(i1, i2);
XVECTOR vr1r2 = _mm_mul_ps(r1, r2);
XVECTOR vr1i2 = _mm_mul_ps(r1, i2);
XVECTOR vr2i1 = _mm_mul_ps(r2, i1);
rResult = _mm_sub_ps(vr1r2, vi1i2); // real: (r1*r2 - i1*i2)
iResult = _mm_add_ps(vr1i2, vr2i1); // imaginary: (r1*i2 + r2*i1)
}
__forceinline void vmulComplex (__inout XVECTORREF r1, __inout XVECTORREF i1, __in XVECTORREFC r2, __in XVECTORREFC i2)
{
// (r1, i1) * (r2, i2) = (r1r2 - i1i2, r1i2 + r2i1)
XVECTOR vi1i2 = _mm_mul_ps(i1, i2);
XVECTOR vr1r2 = _mm_mul_ps(r1, r2);
XVECTOR vr1i2 = _mm_mul_ps(r1, i2);
XVECTOR vr2i1 = _mm_mul_ps(r2, i1);
r1 = _mm_sub_ps(vr1r2, vi1i2); // real: (r1*r2 - i1*i2)
i1 = _mm_add_ps(vr1i2, vr2i1); // imaginary: (r1*i2 + r2*i1)
}
// Radix-4 decimation-in-time FFT butterfly.
// This version assumes that all four elements of the butterfly are
// adjacent in a single vector.
//
// Compute the product of the complex input vector and the
// 4-element DFT matrix:
// | 1 1 1 1 | | (r1X,i1X) |
// | 1 -j -1 j | | (r1Y,i1Y) |
// | 1 -1 1 -1 | | (r1Z,i1Z) |
// | 1 j -1 -j | | (r1W,i1W) |
//
// This matrix can be decomposed into two simpler ones to reduce the
// number of additions needed. The decomposed matrices look like this:
// | 1 0 1 0 | | 1 0 1 0 |
// | 0 1 0 -j | | 1 0 -1 0 |
// | 1 0 -1 0 | | 0 1 0 1 |
// | 0 1 0 j | | 0 1 0 -1 |
//
// Combine as follows:
// | 1 0 1 0 | | (r1X,i1X) | | (r1X + r1Z, i1X + i1Z) |
// Temp = | 1 0 -1 0 | * | (r1Y,i1Y) | = | (r1X - r1Z, i1X - i1Z) |
// | 0 1 0 1 | | (r1Z,i1Z) | | (r1Y + r1W, i1Y + i1W) |
// | 0 1 0 -1 | | (r1W,i1W) | | (r1Y - r1W, i1Y - i1W) |
//
// | 1 0 1 0 | | (rTempX,iTempX) | | (rTempX + rTempZ, iTempX + iTempZ) |
// Result = | 0 1 0 -j | * | (rTempY,iTempY) | = | (rTempY + iTempW, iTempY - rTempW) |
// | 1 0 -1 0 | | (rTempZ,iTempZ) | | (rTempX - rTempZ, iTempX - iTempZ) |
// | 0 1 0 j | | (rTempW,iTempW) | | (rTempY - iTempW, iTempY + rTempW) |
__forceinline void ButterflyDIT4_1 (__inout XVECTORREF r1, __inout XVECTORREF i1)
{
// sign constants for radix-4 butterflies
const static XVECTOR vDFT4SignBits1 = { 0.0f, -0.0f, 0.0f, -0.0f };
const static XVECTOR vDFT4SignBits2 = { 0.0f, 0.0f, -0.0f, -0.0f };
const static XVECTOR vDFT4SignBits3 = { 0.0f, -0.0f, -0.0f, 0.0f };
// calculating Temp
XVECTOR rTemp = _mm_add_ps( _mm_shuffle_ps(r1, r1, _MM_SHUFFLE(1, 1, 0, 0)), // [r1X| r1X|r1Y| r1Y] +
_mm_xor_ps(_mm_shuffle_ps(r1, r1, _MM_SHUFFLE(3, 3, 2, 2)), vDFT4SignBits1) ); // [r1Z|-r1Z|r1W|-r1W]
XVECTOR iTemp = _mm_add_ps( _mm_shuffle_ps(i1, i1, _MM_SHUFFLE(1, 1, 0, 0)), // [i1X| i1X|i1Y| i1Y] +
_mm_xor_ps(_mm_shuffle_ps(i1, i1, _MM_SHUFFLE(3, 3, 2, 2)), vDFT4SignBits1) ); // [i1Z|-i1Z|i1W|-i1W]
// calculating Result
XVECTOR rZrWiZiW = _mm_shuffle_ps(rTemp, iTemp, _MM_SHUFFLE(3, 2, 3, 2)); // [rTempZ|rTempW|iTempZ|iTempW]
XVECTOR rZiWrZiW = _mm_shuffle_ps(rZrWiZiW, rZrWiZiW, _MM_SHUFFLE(3, 0, 3, 0)); // [rTempZ|iTempW|rTempZ|iTempW]
XVECTOR iZrWiZrW = _mm_shuffle_ps(rZrWiZiW, rZrWiZiW, _MM_SHUFFLE(1, 2, 1, 2)); // [rTempZ|iTempW|rTempZ|iTempW]
r1 = _mm_add_ps( _mm_shuffle_ps(rTemp, rTemp, _MM_SHUFFLE(1, 0, 1, 0)), // [rTempX| rTempY| rTempX| rTempY] +
_mm_xor_ps(rZiWrZiW, vDFT4SignBits2) ); // [rTempZ| iTempW|-rTempZ|-iTempW]
i1 = _mm_add_ps( _mm_shuffle_ps(iTemp, iTemp, _MM_SHUFFLE(1, 0, 1, 0)), // [iTempX| iTempY| iTempX| iTempY] +
_mm_xor_ps(iZrWiZrW, vDFT4SignBits3) ); // [iTempZ|-rTempW|-iTempZ| rTempW]
}
// Radix-4 decimation-in-time FFT butterfly.
// This version assumes that elements of the butterfly are
// in different vectors, so that each vector in the input
// contains elements from four different butterflies.
// The four separate butterflies are processed in parallel.
//
// The calculations here are the same as the ones in the single-vector
// radix-4 DFT, but instead of being done on a single vector (X,Y,Z,W)
// they are done in parallel on sixteen independent complex values.
// There is no interdependence between the vector elements:
// | 1 0 1 0 | | (rIn0,iIn0) | | (rIn0 + rIn2, iIn0 + iIn2) |
// | 1 0 -1 0 | * | (rIn1,iIn1) | = Temp = | (rIn0 - rIn2, iIn0 - iIn2) |
// | 0 1 0 1 | | (rIn2,iIn2) | | (rIn1 + rIn3, iIn1 + iIn3) |
// | 0 1 0 -1 | | (rIn3,iIn3) | | (rIn1 - rIn3, iIn1 - iIn3) |
//
// | 1 0 1 0 | | (rTemp0,iTemp0) | | (rTemp0 + rTemp2, iTemp0 + iTemp2) |
// Result = | 0 1 0 -j | * | (rTemp1,iTemp1) | = | (rTemp1 + iTemp3, iTemp1 - rTemp3) |
// | 1 0 -1 0 | | (rTemp2,iTemp2) | | (rTemp0 - rTemp2, iTemp0 - iTemp2) |
// | 0 1 0 j | | (rTemp3,iTemp3) | | (rTemp1 - iTemp3, iTemp1 + rTemp3) |
__forceinline void ButterflyDIT4_4 (__inout XVECTORREF r0,
__inout XVECTORREF r1,
__inout XVECTORREF r2,
__inout XVECTORREF r3,
__inout XVECTORREF i0,
__inout XVECTORREF i1,
__inout XVECTORREF i2,
__inout XVECTORREF i3,
__in_ecount(uStride*4) const XVECTOR* __restrict pUnityTableReal,
__in_ecount(uStride*4) const XVECTOR* __restrict pUnityTableImaginary,
const UINT32 uStride, const BOOL fLast)
{
DSPASSERT(pUnityTableReal != NULL);
DSPASSERT(pUnityTableImaginary != NULL);
DSPASSERT((UINT_PTR)pUnityTableReal % 16 == 0);
DSPASSERT((UINT_PTR)pUnityTableImaginary % 16 == 0);
DSPASSERT(ISPOWEROF2(uStride));
XVECTOR rTemp0, rTemp1, rTemp2, rTemp3, rTemp4, rTemp5, rTemp6, rTemp7;
XVECTOR iTemp0, iTemp1, iTemp2, iTemp3, iTemp4, iTemp5, iTemp6, iTemp7;
// calculating Temp
rTemp0 = _mm_add_ps(r0, r2); iTemp0 = _mm_add_ps(i0, i2);
rTemp2 = _mm_add_ps(r1, r3); iTemp2 = _mm_add_ps(i1, i3);
rTemp1 = _mm_sub_ps(r0, r2); iTemp1 = _mm_sub_ps(i0, i2);
rTemp3 = _mm_sub_ps(r1, r3); iTemp3 = _mm_sub_ps(i1, i3);
rTemp4 = _mm_add_ps(rTemp0, rTemp2); iTemp4 = _mm_add_ps(iTemp0, iTemp2);
rTemp5 = _mm_add_ps(rTemp1, iTemp3); iTemp5 = _mm_sub_ps(iTemp1, rTemp3);
rTemp6 = _mm_sub_ps(rTemp0, rTemp2); iTemp6 = _mm_sub_ps(iTemp0, iTemp2);
rTemp7 = _mm_sub_ps(rTemp1, iTemp3); iTemp7 = _mm_add_ps(iTemp1, rTemp3);
// calculating Result
// vmulComplex(rTemp0, iTemp0, rTemp0, iTemp0, pUnityTableReal[0], pUnityTableImaginary[0]); // first one is always trivial
vmulComplex(rTemp5, iTemp5, pUnityTableReal[uStride], pUnityTableImaginary[uStride]);
vmulComplex(rTemp6, iTemp6, pUnityTableReal[uStride*2], pUnityTableImaginary[uStride*2]);
vmulComplex(rTemp7, iTemp7, pUnityTableReal[uStride*3], pUnityTableImaginary[uStride*3]);
if (fLast) {
ButterflyDIT4_1(rTemp4, iTemp4);
ButterflyDIT4_1(rTemp5, iTemp5);
ButterflyDIT4_1(rTemp6, iTemp6);
ButterflyDIT4_1(rTemp7, iTemp7);
}
r0 = rTemp4; i0 = iTemp4;
r1 = rTemp5; i1 = iTemp5;
r2 = rTemp6; i2 = iTemp6;
r3 = rTemp7; i3 = iTemp7;
}
//--------------<F-U-N-C-T-I-O-N-S>-----------------------------------------//
////
// DESCRIPTION:
// 4-sample FFT.
//
// PARAMETERS:
// pReal - [inout] real components, must have at least uCount elements
// pImaginary - [inout] imaginary components, must have at least uCount elements
// uCount - [in] number of FFT iterations
//
// RETURN VALUE:
// void
////
__forceinline void FFT4 (__inout_ecount(uCount) XVECTOR* __restrict pReal, __inout_ecount(uCount) XVECTOR* __restrict pImaginary, const UINT32 uCount=1)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT(ISPOWEROF2(uCount));
for (UINT32 uIndex=0; uIndex<uCount; ++uIndex) {
ButterflyDIT4_1(pReal[uIndex], pImaginary[uIndex]);
}
}
////
// DESCRIPTION:
// 8-sample FFT.
//
// PARAMETERS:
// pReal - [inout] real components, must have at least uCount*2 elements
// pImaginary - [inout] imaginary components, must have at least uCount*2 elements
// uCount - [in] number of FFT iterations
//
// RETURN VALUE:
// void
////
__forceinline void FFT8 (__inout_ecount(uCount*2) XVECTOR* __restrict pReal, __inout_ecount(uCount*2) XVECTOR* __restrict pImaginary, const UINT32 uCount=1)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT(ISPOWEROF2(uCount));
static XVECTOR wr1 = { 1.0f, 0.70710677f, 0.0f, -0.70710677f };
static XVECTOR wi1 = { 0.0f, -0.70710677f, -1.0f, -0.70710677f };
static XVECTOR wr2 = { -1.0f, -0.70710677f, 0.0f, 0.70710677f };
static XVECTOR wi2 = { 0.0f, 0.70710677f, 1.0f, 0.70710677f };
for (UINT32 uIndex=0; uIndex<uCount; ++uIndex) {
XVECTOR* __restrict pR = pReal + uIndex*2;
XVECTOR* __restrict pI = pImaginary + uIndex*2;
XVECTOR oddsR = _mm_shuffle_ps(pR[0], pR[1], _MM_SHUFFLE(3, 1, 3, 1));
XVECTOR evensR = _mm_shuffle_ps(pR[0], pR[1], _MM_SHUFFLE(2, 0, 2, 0));
XVECTOR oddsI = _mm_shuffle_ps(pI[0], pI[1], _MM_SHUFFLE(3, 1, 3, 1));
XVECTOR evensI = _mm_shuffle_ps(pI[0], pI[1], _MM_SHUFFLE(2, 0, 2, 0));
ButterflyDIT4_1(oddsR, oddsI);
ButterflyDIT4_1(evensR, evensI);
XVECTOR r, i;
vmulComplex(r, i, oddsR, oddsI, wr1, wi1);
pR[0] = _mm_add_ps(evensR, r);
pI[0] = _mm_add_ps(evensI, i);
vmulComplex(r, i, oddsR, oddsI, wr2, wi2);
pR[1] = _mm_add_ps(evensR, r);
pI[1] = _mm_add_ps(evensI, i);
}
}
////
// DESCRIPTION:
// 16-sample FFT.
//
// PARAMETERS:
// pReal - [inout] real components, must have at least uCount*4 elements
// pImaginary - [inout] imaginary components, must have at least uCount*4 elements
// uCount - [in] number of FFT iterations
//
// RETURN VALUE:
// void
////
__forceinline void FFT16 (__inout_ecount(uCount*4) XVECTOR* __restrict pReal, __inout_ecount(uCount*4) XVECTOR* __restrict pImaginary, const UINT32 uCount=1)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT(ISPOWEROF2(uCount));
XVECTOR aUnityTableReal[4] = { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.92387950f, 0.70710677f, 0.38268343f, 1.0f, 0.70710677f, -4.3711388e-008f, -0.70710677f, 1.0f, 0.38268343f, -0.70710677f, -0.92387950f };
XVECTOR aUnityTableImaginary[4] = { -0.0f, -0.0f, -0.0f, -0.0f, -0.0f, -0.38268343f, -0.70710677f, -0.92387950f, -0.0f, -0.70710677f, -1.0f, -0.70710677f, -0.0f, -0.92387950f, -0.70710677f, 0.38268343f };
for (UINT32 uIndex=0; uIndex<uCount; ++uIndex) {
ButterflyDIT4_4(pReal[uIndex*4],
pReal[uIndex*4 + 1],
pReal[uIndex*4 + 2],
pReal[uIndex*4 + 3],
pImaginary[uIndex*4],
pImaginary[uIndex*4 + 1],
pImaginary[uIndex*4 + 2],
pImaginary[uIndex*4 + 3],
aUnityTableReal,
aUnityTableImaginary,
1, TRUE);
}
}
////
// DESCRIPTION:
// 2^N-sample FFT.
//
// REMARKS:
// For FFTs length 16 and below, call FFT16(), FFT8(), or FFT4().
//
// PARAMETERS:
// pReal - [inout] real components, must have at least (uLength*uCount)/4 elements
// pImaginary - [inout] imaginary components, must have at least (uLength*uCount)/4 elements
// pUnityTable - [in] unity table, must have at least uLength*uCount elements, see FFTInitializeUnityTable()
// uLength - [in] FFT length in samples, must be a power of 2 > 16
// uCount - [in] number of FFT iterations
//
// RETURN VALUE:
// void
////
inline void FFT (__inout_ecount((uLength*uCount)/4) XVECTOR* __restrict pReal, __inout_ecount((uLength*uCount)/4) XVECTOR* __restrict pImaginary, __in_ecount(uLength*uCount) const XVECTOR* __restrict pUnityTable, const UINT32 uLength, const UINT32 uCount=1)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT(pUnityTable != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT((UINT_PTR)pUnityTable % 16 == 0);
DSPASSERT(uLength > 16);
DSPASSERT(ISPOWEROF2(uLength));
DSPASSERT(ISPOWEROF2(uCount));
const XVECTOR* __restrict pUnityTableReal = pUnityTable;
const XVECTOR* __restrict pUnityTableImaginary = pUnityTable + (uLength>>2);
const UINT32 uTotal = uCount * uLength;
const UINT32 uTotal_vectors = uTotal >> 2;
const UINT32 uStage_vectors = uLength >> 2;
const UINT32 uStage_vectors_mask = uStage_vectors - 1;
const UINT32 uStride = uLength >> 4; // stride between butterfly elements
const UINT32 uStrideMask = uStride - 1;
const UINT32 uStride2 = uStride * 2;
const UINT32 uStride3 = uStride * 3;
const UINT32 uStrideInvMask = ~uStrideMask;
for (UINT32 uIndex=0; uIndex<(uTotal_vectors>>2); ++uIndex) {
const UINT32 n = ((uIndex & uStrideInvMask) << 2) + (uIndex & uStrideMask);
ButterflyDIT4_4(pReal[n],
pReal[n + uStride],
pReal[n + uStride2],
pReal[n + uStride3],
pImaginary[n ],
pImaginary[n + uStride],
pImaginary[n + uStride2],
pImaginary[n + uStride3],
pUnityTableReal + (n & uStage_vectors_mask),
pUnityTableImaginary + (n & uStage_vectors_mask),
uStride, FALSE);
}
if (uLength > 16*4) {
FFT(pReal, pImaginary, pUnityTable+(uLength>>1), uLength>>2, uCount*4);
} else if (uLength == 16*4) {
FFT16(pReal, pImaginary, uCount*4);
} else if (uLength == 8*4) {
FFT8(pReal, pImaginary, uCount*4);
} else if (uLength == 4*4) {
FFT4(pReal, pImaginary, uCount*4);
}
}
//--------------------------------------------------------------------------//
////
// DESCRIPTION:
// Initializes unity roots lookup table used by FFT functions.
// Once initialized, the table need not be initialized again unless a
// different FFT length is desired.
//
// REMARKS:
// The unity tables of FFT length 16 and below are hard coded into the
// respective FFT functions and so need not be initialized.
//
// PARAMETERS:
// pUnityTable - [out] unity table, receives unity roots lookup table, must have at least uLength elements
// uLength - [in] FFT length in frames, must be a power of 2 > 16
//
// RETURN VALUE:
// void
////
inline void FFTInitializeUnityTable (__out_ecount(uLength) XVECTOR* __restrict pUnityTable, UINT32 uLength)
{
DSPASSERT(pUnityTable != NULL);
DSPASSERT(uLength > 16);
DSPASSERT(ISPOWEROF2(uLength));
FLOAT32* __restrict pfUnityTable = (FLOAT32* __restrict)pUnityTable;
// initialize unity table for recursive FFT lengths: uLength, uLength/4, uLength/16... > 16
do {
FLOAT32 flStep = 6.283185307f / uLength; // 2PI / FFT length
uLength >>= 2;
// pUnityTable[0 to uLength*4-1] contains real components for current FFT length
// pUnityTable[uLength*4 to uLength*8-1] contains imaginary components for current FFT length
for (UINT32 i=0; i<4; ++i) {
for (UINT32 j=0; j<uLength; ++j) {
UINT32 uIndex = (i*uLength) + j;
pfUnityTable[uIndex] = cosf(FLOAT32(i)*FLOAT32(j)*flStep); // real component
pfUnityTable[uIndex + uLength*4] = -sinf(FLOAT32(i)*FLOAT32(j)*flStep); // imaginary component
}
}
pfUnityTable += uLength*8;
} while (uLength > 16);
}
////
// DESCRIPTION:
// The FFT functions generate output in bit reversed order.
// Use this function to re-arrange them into order of increasing frequency.
//
// REMARKS:
//
// PARAMETERS:
// pOutput - [out] output buffer, receives samples in order of increasing frequency, cannot overlap pInput, must have at least (1<<uLog2Length)/4 elements
// pInput - [in] input buffer, samples in bit reversed order as generated by FFT functions, cannot overlap pOutput, must have at least (1<<uLog2Length)/4 elements
// uLog2Length - [in] LOG (base 2) of FFT length in samples, must be >= 2
//
// RETURN VALUE:
// void
////
inline void FFTUnswizzle (__out_ecount((1<<uLog2Length)/4) XVECTOR* __restrict pOutput, __in_ecount((1<<uLog2Length)/4) const XVECTOR* __restrict pInput, const UINT32 uLog2Length)
{
DSPASSERT(pOutput != NULL);
DSPASSERT(pInput != NULL);
DSPASSERT(uLog2Length >= 2);
FLOAT32* __restrict pfOutput = (FLOAT32* __restrict)pOutput;
const FLOAT32* __restrict pfInput = (const FLOAT32* __restrict)pInput;
const UINT32 uLength = UINT32(1 << uLog2Length);
if ((uLog2Length & 0x1) == 0) {
// even powers of two
for (UINT32 uIndex=0; uIndex<uLength; ++uIndex) {
UINT32 n = uIndex;
n = ( (n & 0xcccccccc) >> 2 ) | ( (n & 0x33333333) << 2 );
n = ( (n & 0xf0f0f0f0) >> 4 ) | ( (n & 0x0f0f0f0f) << 4 );
n = ( (n & 0xff00ff00) >> 8 ) | ( (n & 0x00ff00ff) << 8 );
n = ( (n & 0xffff0000) >> 16 ) | ( (n & 0x0000ffff) << 16 );
n >>= (32 - uLog2Length);
pfOutput[n] = pfInput[uIndex];
}
} else {
// odd powers of two
for (UINT32 uIndex=0; uIndex<uLength; ++uIndex) {
UINT32 n = (uIndex>>3);
n = ( (n & 0xcccccccc) >> 2 ) | ( (n & 0x33333333) << 2 );
n = ( (n & 0xf0f0f0f0) >> 4 ) | ( (n & 0x0f0f0f0f) << 4 );
n = ( (n & 0xff00ff00) >> 8 ) | ( (n & 0x00ff00ff) << 8 );
n = ( (n & 0xffff0000) >> 16 ) | ( (n & 0x0000ffff) << 16 );
n >>= (32 - (uLog2Length-3));
n |= ((uIndex & 0x7) << (uLog2Length - 3));
pfOutput[n] = pfInput[uIndex];
}
}
}
////
// DESCRIPTION:
// Convert complex components to polar form.
//
// PARAMETERS:
// pOutput - [out] output buffer, receives samples in polar form, must have at least uLength/4 elements
// pInputReal - [in] input buffer (real components), must have at least uLength/4 elements
// pInputImaginary - [in] input buffer (imaginary components), must have at least uLength/4 elements
// uLength - [in] FFT length in samples, must be a power of 2 >= 4
//
// RETURN VALUE:
// void
////
inline void FFTPolar (__out_ecount(uLength/4) XVECTOR* __restrict pOutput, __in_ecount(uLength/4) const XVECTOR* __restrict pInputReal, __in_ecount(uLength/4) const XVECTOR* __restrict pInputImaginary, const UINT32 uLength)
{
DSPASSERT(pOutput != NULL);
DSPASSERT(pInputReal != NULL);
DSPASSERT(pInputImaginary != NULL);
DSPASSERT(uLength >= 4);
DSPASSERT(ISPOWEROF2(uLength));
FLOAT32 flOneOverLength = 1.0f / uLength;
// result = sqrtf((real/uLength)^2 + (imaginary/uLength)^2) * 2
XVECTOR vOneOverLength = _mm_set_ps1(flOneOverLength);
for (UINT32 uIndex=0; uIndex<(uLength>>2); ++uIndex) {
XVECTOR vReal = _mm_mul_ps(pInputReal[uIndex], vOneOverLength);
XVECTOR vImaginary = _mm_mul_ps(pInputImaginary[uIndex], vOneOverLength);
XVECTOR vRR = _mm_mul_ps(vReal, vReal);
XVECTOR vII = _mm_mul_ps(vImaginary, vImaginary);
XVECTOR vRRplusII = _mm_add_ps(vRR, vII);
XVECTOR vTotal = _mm_sqrt_ps(vRRplusII);
pOutput[uIndex] = _mm_add_ps(vTotal, vTotal);
}
}
//--------------------------------------------------------------------------//
////
// DESCRIPTION:
// Deinterleaves audio samples such that all samples corresponding to
//
// REMARKS:
// For example, audio of the form [LRLRLR] becomes [LLLRRR].
//
// PARAMETERS:
// pOutput - [out] output buffer, receives samples in deinterleaved form, cannot overlap pInput, must have at least (uChannelCount*uFrameCount)/4 elements
// pInput - [in] input buffer, cannot overlap pOutput, must have at least (uChannelCount*uFrameCount)/4 elements
// uChannelCount - [in] number of channels, must be > 1
// uFrameCount - [in] number of frames of valid data, must be > 0
//
// RETURN VALUE:
// void
////
inline void Deinterleave (__out_ecount((uChannelCount*uFrameCount)/4) XVECTOR* __restrict pOutput, __in_ecount((uChannelCount*uFrameCount)/4) const XVECTOR* __restrict pInput, const UINT32 uChannelCount, const UINT32 uFrameCount)
{
DSPASSERT(pOutput != NULL);
DSPASSERT(pInput != NULL);
DSPASSERT(uChannelCount > 1);
DSPASSERT(uFrameCount > 0);
FLOAT32* __restrict pfOutput = (FLOAT32* __restrict)pOutput;
const FLOAT32* __restrict pfInput = (const FLOAT32* __restrict)pInput;
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
for (UINT32 uFrame=0; uFrame<uFrameCount; ++uFrame) {
pfOutput[uChannel * uFrameCount + uFrame] = pfInput[uFrame * uChannelCount + uChannel];
}
}
}
////
// DESCRIPTION:
// Interleaves audio samples such that all samples corresponding to
//
// REMARKS:
// For example, audio of the form [LLLRRR] becomes [LRLRLR].
//
// PARAMETERS:
// pOutput - [out] output buffer, receives samples in interleaved form, cannot overlap pInput, must have at least (uChannelCount*uFrameCount)/4 elements
// pInput - [in] input buffer, cannot overlap pOutput, must have at least (uChannelCount*uFrameCount)/4 elements
// uChannelCount - [in] number of channels, must be > 1
// uFrameCount - [in] number of frames of valid data, must be > 0
//
// RETURN VALUE:
// void
////
inline void Interleave (__out_ecount((uChannelCount*uFrameCount)/4) XVECTOR* __restrict pOutput, __in_ecount((uChannelCount*uFrameCount)/4) const XVECTOR* __restrict pInput, const UINT32 uChannelCount, const UINT32 uFrameCount)
{
DSPASSERT(pOutput != NULL);
DSPASSERT(pInput != NULL);
DSPASSERT(uChannelCount > 1);
DSPASSERT(uFrameCount > 0);
FLOAT32* __restrict pfOutput = (FLOAT32* __restrict)pOutput;
const FLOAT32* __restrict pfInput = (const FLOAT32* __restrict)pInput;
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
for (UINT32 uFrame=0; uFrame<uFrameCount; ++uFrame) {
pfOutput[uFrame * uChannelCount + uChannel] = pfInput[uChannel * uFrameCount + uFrame];
}
}
}
//--------------------------------------------------------------------------//
////
// DESCRIPTION:
// This function applies a 2^N-sample FFT and unswizzles the result such
// that the samples are in order of increasing frequency.
// Audio is first deinterleaved if multichannel.
//
// PARAMETERS:
// pReal - [inout] real components, must have at least (1<<uLog2Length*uChannelCount)/4 elements
// pImaginary - [out] imaginary components, must have at least (1<<uLog2Length*uChannelCount)/4 elements
// pUnityTable - [in] unity table, must have at least (1<<uLog2Length) elements, see FFTInitializeUnityTable()
// uChannelCount - [in] number of channels, must be within [1, 6]
// uLog2Length - [in] LOG (base 2) of FFT length in frames, must within [2, 9]
//
// RETURN VALUE:
// void
////
inline void FFTInterleaved (__inout_ecount((1<<uLog2Length*uChannelCount)/4) XVECTOR* __restrict pReal, __out_ecount((1<<uLog2Length*uChannelCount)/4) XVECTOR* __restrict pImaginary, __in_ecount(1<<uLog2Length) const XVECTOR* __restrict pUnityTable, const UINT32 uChannelCount, const UINT32 uLog2Length)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT(pUnityTable != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT((UINT_PTR)pUnityTable % 16 == 0);
DSPASSERT(uChannelCount > 0 && uChannelCount <= 6);
DSPASSERT(uLog2Length >= 2 && uLog2Length <= 9);
XVECTOR vRealTemp[768];
XVECTOR vImaginaryTemp[768];
const UINT32 uLength = UINT32(1 << uLog2Length);
if (uChannelCount > 1) {
Deinterleave(vRealTemp, pReal, uChannelCount, uLength);
} else {
CopyMemory(vRealTemp, pReal, (uLength>>2)*sizeof(XVECTOR));
}
for (UINT32 u=0; u<uChannelCount*(uLength>>2); u++) {
vImaginaryTemp[u] = _mm_setzero_ps();
}
if (uLength > 16) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)], pUnityTable, uLength);
}
} else if (uLength == 16) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT16(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
} else if (uLength == 8) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT8(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
} else if (uLength == 4) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT4(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
}
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFTUnswizzle(&pReal[uChannel*(uLength>>2)], &vRealTemp[uChannel*(uLength>>2)], uLog2Length);
FFTUnswizzle(&pImaginary[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)], uLog2Length);
}
}
////
// DESCRIPTION:
// This function applies a 2^N-sample inverse FFT.
// Audio is interleaved if multichannel.
//
// PARAMETERS:
// pReal - [inout] real components, must have at least (1<<uLog2Length*uChannelCount)/4 elements
// pImaginary - [out] imaginary components, must have at least (1<<uLog2Length*uChannelCount)/4 elements
// pUnityTable - [in] unity table, must have at least (1<<uLog2Length) elements, see FFTInitializeUnityTable()
// uChannelCount - [in] number of channels, must be > 0
// uLog2Length - [in] LOG (base 2) of FFT length in frames, must within [2, 10]
//
// RETURN VALUE:
// void
////
inline void IFFTDeinterleaved (__inout_ecount((1<<uLog2Length*uChannelCount)/4) XVECTOR* __restrict pReal, __out_ecount((1<<uLog2Length*uChannelCount)/4) XVECTOR* __restrict pImaginary, __in_ecount(1<<uLog2Length) const XVECTOR* __restrict pUnityTable, const UINT32 uChannelCount, const UINT32 uLog2Length)
{
DSPASSERT(pReal != NULL);
DSPASSERT(pImaginary != NULL);
DSPASSERT(pUnityTable != NULL);
DSPASSERT((UINT_PTR)pReal % 16 == 0);
DSPASSERT((UINT_PTR)pImaginary % 16 == 0);
DSPASSERT((UINT_PTR)pUnityTable % 16 == 0);
DSPASSERT(uChannelCount > 0 && uChannelCount <= 6);
DSPASSERT(uLog2Length >= 2 && uLog2Length <= 9);
XVECTOR vRealTemp[768];
XVECTOR vImaginaryTemp[768];
const UINT32 uLength = UINT32(1 << uLog2Length);
const XVECTOR vRnp = _mm_set_ps1(1.0f/uLength);
const XVECTOR vRnm = _mm_set_ps1(-1.0f/uLength);
for (UINT32 u=0; u<uChannelCount*(uLength>>2); u++) {
vRealTemp[u] = _mm_mul_ps(pReal[u], vRnp);
vImaginaryTemp[u] = _mm_mul_ps(pImaginary[u], vRnm);
}
if (uLength > 16) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)], pUnityTable, uLength);
}
} else if (uLength == 16) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT16(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
} else if (uLength == 8) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT8(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
} else if (uLength == 4) {
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFT4(&vRealTemp[uChannel*(uLength>>2)], &vImaginaryTemp[uChannel*(uLength>>2)]);
}
}
for (UINT32 uChannel=0; uChannel<uChannelCount; ++uChannel) {
FFTUnswizzle(&vImaginaryTemp[uChannel*(uLength>>2)], &vRealTemp[uChannel*(uLength>>2)], uLog2Length);
}
if (uChannelCount > 1) {
Interleave(pReal, vImaginaryTemp, uChannelCount, uLength);
} else {
CopyMemory(pReal, vImaginaryTemp, (uLength>>2)*sizeof(XVECTOR));
}
}
#pragma warning(pop)
}; // namespace XDSP
//---------------------------------<-EOF->----------------------------------//