Counter Strike : Global Offensive Source Code
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// This information is extracted from the workbench weapon finish tool
//
#define NUM_WEAPON_FINISHES 10
static const char* g_FinishList[NUM_WEAPON_FINISHES] =
{
"None",
"Solid Color",
"Hydrographic",
"Spray-Paint",
"Anodized",
"Anodized Multicolored",
"Anodized Airbrushed",
"Custom Paint Job",
"Patina",
"Gunsmith"
};
// Make sure that these strings match "#SFUI_ItemInfo_FinishStyle_0, _1, ... etc." strings for localization of item certificate
#define NUM_WEAPONS 33
static const char* g_WeaponList[NUM_WEAPONS] =
{
"AK-47",
"AUG",
"AWP",
"Desert Eagle",
"Dual Berettas",
"FAMAS",
"Five-SeveN",
"G3SG1",
"Galil AR",
"Glock-18",
"M249",
"M4A1-S",
"M4A4",
"MAC-10",
"MAG-7",
"MP7",
"MP9",
"Negev",
"Nova",
"P2000",
"P250",
"P90",
"PP-Bizon",
"SCAR-20",
"SG 553",
"SSG 08",
"Sawed-Off Shotgun",
"Tec-9",
"UMP-45",
"USP-S",
"XM1014",
"CZ75-Auto",
"R8 Revolver"
};