Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2003, Valve LLC, All rights reserved. ============
//
// Purpose:
//
//=============================================================================
#ifndef GAME_ITEM_SCHEMA_H
#define GAME_ITEM_SCHEMA_H
#ifdef _WIN32
#pragma once
#endif
#if defined(TF_CLIENT_DLL) || defined(TF_DLL) || defined(TF_GC_DLL)
// TF
class CTFItemSchema;
class CTFItemDefinition;
class CTFItemSystem;
typedef CTFItemSchema GameItemSchema_t;
typedef CTFItemDefinition GameItemDefinition_t;
typedef CTFItemSystem GameItemSystem_t;
#include "tf_item_schema.h"
#elif defined( DOTA_CLIENT_DLL ) || defined( DOTA_DLL ) || defined ( DOTA_GC_DLL )
// DOTA
class CDOTAItemSchema;
class CDOTAItemDefinition;
class CDOTAItemSystem;
typedef CDOTAItemSchema GameItemSchema_t;
typedef CDOTAItemDefinition GameItemDefinition_t;
typedef CDOTAItemSystem GameItemSystem_t;
#include "econ/dota_item_schema.h"
#elif defined( PORTAL2 ) || defined( PORTAL2_GC_DLL )
// PORTAL2
class CPortal2ItemSchema;
class CPortal2ItemDefinition;
class CPortal2ItemSystem;
typedef CPortal2ItemSchema GameItemSchema_t;
typedef CPortal2ItemDefinition GameItemDefinition_t;
typedef CPortal2ItemSystem GameItemSystem_t;
#include "portal2_item_schema.h"
#elif defined( CSTRIKE15 ) || defined( CSTRIKE_GC_DLL )
class CCStrike15ItemSchema;
class CCStrike15ItemDefinition;
class CCStrike15ItemSystem;
typedef CCStrike15ItemSchema GameItemSchema_t;
typedef CCStrike15ItemDefinition GameItemDefinition_t;
typedef CCStrike15ItemSystem GameItemSystem_t;
#include "cstrike15_item_schema.h"
#else
// Fallback Case
class CEconItemSchema;
class CEconItemDefinition;
class CEconItemSystem;
typedef CEconItemSchema GameItemSchema_t;
typedef CEconItemDefinition GameItemDefinition_t;
typedef CEconItemSystem GameItemSystem_t;
#include "econ_item_schema.h"
#endif
extern GameItemSchema_t *GetItemSchema();
#endif // GAME_ITEM_SYSTEM_H