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59 lines
1.4 KiB
59 lines
1.4 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "tier0/platform.h"
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#include "tier2/interval.h"
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#include "tier1/strtools.h"
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#include "vstdlib/random.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pString -
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// Output : interval_t
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//-----------------------------------------------------------------------------
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interval_t ReadInterval( const char *pString )
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{
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interval_t tmp;
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tmp.start = 0;
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tmp.range = 0;
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char tempString[128];
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Q_strncpy( tempString, pString, sizeof(tempString) );
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char *token = strtok( tempString, "," );
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if ( token )
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{
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tmp.start = atof( token );
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token = strtok( NULL, "," );
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if ( token )
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{
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tmp.range = atof( token ) - tmp.start;
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}
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}
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return tmp;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &interval -
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// Output : float
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//-----------------------------------------------------------------------------
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float RandomInterval( const interval_t &interval )
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{
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float out = interval.start;
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if ( interval.range != 0 )
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{
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out += RandomFloat( 0, interval.range );
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}
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return out;
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}
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