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126 lines
3.7 KiB
126 lines
3.7 KiB
//========= Copyright © 1996-2012, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Client side interactive, shootable chicken
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "c_chicken.h"
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#include "c_breakableprop.h"
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#include "c_cs_player.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#undef CChicken
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IMPLEMENT_CLIENTCLASS_DT( C_CChicken, DT_CChicken, CChicken )
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RecvPropInt( RECVINFO( m_jumpedThisFrame ), 0, C_CChicken::RecvProxy_Jumped ),
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RecvPropEHandle( RECVINFO( m_leader ) ),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------------------------
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C_CChicken::C_CChicken()
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{
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}
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//-----------------------------------------------------------------------------------------------
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C_CChicken::~C_CChicken()
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{
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SetClientSideHolidayHatAddon( false );
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}
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//-----------------------------------------------------------------------------------------------
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void C_CChicken::Spawn( void )
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{
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BaseClass::Spawn();
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SetClientSideHolidayHatAddon( false );
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SetNextClientThink( CLIENT_THINK_ALWAYS );
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void C_CChicken::RecvProxy_Jumped( const CRecvProxyData *pData, void *pStruct, void *pOut )
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{
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// C_CHostage *pHostage = ( C_CHostage * ) pStruct;
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//
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// bool jumped = pData->m_Value.m_Int != 0;
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//
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// if ( jumped )
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// {
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// // hostage jumped
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// pHostage->m_PlayerAnimState->DoAnimationEvent( PLAYERANIMEVENT_JUMP );
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// pHostage->SetNextClientThink( gpGlobals->curtime );
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// }
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//
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// pHostage->m_jumpedThisFrame = jumped;
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}
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//-----------------------------------------------------------------------------------------------
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void C_CChicken::ClientThink()
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{
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BaseClass::ClientThink();
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Activity currentActivity = GetSequenceActivity( GetSequence() );
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if ( m_lastActivity != currentActivity )
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{
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if ( currentActivity == ACT_CLIMB_UP )
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SetCycle( 0 );
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m_lastActivity = currentActivity;
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}
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bool bEnableHolidayHat = false;
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#if CSGO_CLIENT_CHICKEN_ANTLERS_IN_FREEZE_CAM
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//
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// This code was enabling chicken antlers in freezecam
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//
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// Client-side only addons are required for the duration of the freeze shot
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{
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static ConVarRef ref_cl_disablefreezecam( "cl_disablefreezecam" );
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static ConVarRef ref_sv_disablefreezecam( "sv_disablefreezecam" );
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extern bool IsTakingAFreezecamScreenshot( void );
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if ( IsTakingAFreezecamScreenshot() && !ref_cl_disablefreezecam.GetBool() && !ref_sv_disablefreezecam.GetBool() )
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{
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C_CSPlayer *pLocalPlayer = C_CSPlayer::GetLocalCSPlayer();
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if ( pLocalPlayer && pLocalPlayer->GetObserverTarget() && ( pLocalPlayer->GetObserverTarget() != pLocalPlayer ) )
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{
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bEnableHolidayHat = true;
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}
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}
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}
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#endif
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SetClientSideHolidayHatAddon( bEnableHolidayHat );
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}
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//-----------------------------------------------------------------------------
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void C_CChicken::SetClientSideHolidayHatAddon( bool bEnable )
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{
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/*
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if ( bEnable && !m_hHolidayHatAddon.Get() )
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{
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// Create the hat
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C_BreakableProp *pEnt = new C_BreakableProp;
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pEnt->InitializeAsClientEntity( "models/antlers/antlers.mdl", false );
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pEnt->FollowEntity( this );
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pEnt->SetLocalOrigin( Vector( 0, 0, 0 ) );
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pEnt->SetLocalAngles( QAngle( 0, 0, 0 ) );
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pEnt->SetUseParentLightingOrigin( true );// This will make it so the weapons get lit with the same ambient cube that the player gets lit with.
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m_hHolidayHatAddon.Set( pEnt );
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}
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if ( !bEnable && m_hHolidayHatAddon.Get() )
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{
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// Remove the hat
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m_hHolidayHatAddon->Release();
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m_hHolidayHatAddon.Term();
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}
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*/
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}
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