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32 lines
655 B
32 lines
655 B
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef TE_SHOTGUN_SHOT_H
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#define TE_SHOTGUN_SHOT_H
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#ifdef _WIN32
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#pragma once
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#endif
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void TE_FireBullets(
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int iPlayerIndex,
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uint16 nItemDefIndex,
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const Vector &vOrigin,
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const QAngle &vAngles,
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int iWeaponID,
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int iMode,
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int iSeed,
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float fInaccuracy,
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float fSpread,
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float fAccuracyFishtail,
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int iSoundType,
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float flRecoilIndex
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);
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void TE_PlantBomb( int iPlayerIndex, const Vector &vOrigin, PlantBombOption_t option );
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#endif // TE_SHOTGUN_SHOT_H
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