Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// SERVER_SDK.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro GAMENAME "sdk"
$Include "$SRCDIR\game\server\server_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\server;$BASE;$SRCDIR\game\server\sdk;$SRCDIR\game\shared;$SRCDIR\game\shared\sdk"
$PreprocessorDefinitions "$BASE;SDK_SERVER_DLL;SDK_DLL"
}
}
$Project "Server (SDK)"
{
$Folder "Source Files"
{
$Folder "SDK"
{
$File "sdk\sdk_client.cpp"
$File "sdk\sdk_client.h"
$File "sdk\sdk_eventlog.cpp"
$File "sdk\sdk_eventlog.h"
$File "sdk\sdk_playermove.cpp"
$File "sdk\sdk_playermove.h"
$File "sdk\sdk_player.cpp"
$File "sdk\sdk_player.h"
$File "sdk\sdk_gameinterface.cpp"
$File "sdk\sdk_gameinterface.h"
//Shared
$File "$SRCDIR\game\shared\sdk\sdk_gamemovement.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_gamemovement.h"
$File "$SRCDIR\game\shared\sdk\sdk_gamerules.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_gamerules.h"
$File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.h"
$File "$SRCDIR\game\shared\sdk\sdk_player_shared.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_player_shared.h"
$File "$SRCDIR\game\shared\sdk\sdk_usermessages.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_usermessages.h"
$File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.cpp"
$File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.h"
$File "$SRCDIR\game\shared\sdk\weapon_sdkbase.cpp"
$File "$SRCDIR\game\shared\sdk\weapon_sdkbase.h"
}
}
}