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118 lines
3.1 KiB
118 lines
3.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "stdafx.h"
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#include "tier1/strtools.h"
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#include "materialsystem/IMaterialProxy.h"
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#include "materialsystem/IMaterialProxyFactory.h"
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#include "materialsystem/IMaterialVar.h"
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#include "materialsystem/IMaterial.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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// ------------------------------------------------------------------------------------- //
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// The material proxy factory for WC.
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// ------------------------------------------------------------------------------------- //
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class CMaterialProxyFactory : public IMaterialProxyFactory
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{
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public:
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IMaterialProxy *CreateProxy( const char *proxyName );
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void DeleteProxy( IMaterialProxy *pProxy );
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CreateInterfaceFn GetFactory();
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};
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CMaterialProxyFactory g_MaterialProxyFactory;
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IMaterialProxy *CMaterialProxyFactory::CreateProxy( const char *proxyName )
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{
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// assumes that the client.dll is already LoadLibraried
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CreateInterfaceFn clientFactory = Sys_GetFactoryThis();
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// allocate exactly enough memory for the versioned name on the stack.
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char proxyVersionedName[512];
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Q_snprintf( proxyVersionedName, sizeof( proxyVersionedName ), "%s%s", proxyName, IMATERIAL_PROXY_INTERFACE_VERSION );
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return ( IMaterialProxy * )clientFactory( proxyVersionedName, NULL );
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}
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void CMaterialProxyFactory::DeleteProxy( IMaterialProxy *pProxy )
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{
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if ( pProxy )
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{
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pProxy->Release();
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}
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}
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CreateInterfaceFn CMaterialProxyFactory::GetFactory()
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{
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return Sys_GetFactoryThis();
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}
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IMaterialProxyFactory* GetHammerMaterialProxyFactory()
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{
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return &g_MaterialProxyFactory;
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}
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// ------------------------------------------------------------------------------------- //
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// Specific material proxies.
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// ------------------------------------------------------------------------------------- //
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class CWorldDimsProxy : public IMaterialProxy
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{
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public:
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CWorldDimsProxy();
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virtual ~CWorldDimsProxy();
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virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
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virtual void OnBind( void *pC_BaseEntity );
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virtual void Release( void ) { delete this; }
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virtual IMaterial *GetMaterial();
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public:
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IMaterialVar *m_pMinsVar;
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IMaterialVar *m_pMaxsVar;
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};
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CWorldDimsProxy::CWorldDimsProxy()
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{
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m_pMinsVar = m_pMaxsVar = NULL;
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}
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CWorldDimsProxy::~CWorldDimsProxy()
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{
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}
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bool CWorldDimsProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
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{
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m_pMinsVar = pMaterial->FindVar( "$world_mins", NULL, false );
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m_pMaxsVar = pMaterial->FindVar( "$world_maxs", NULL, false );
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return true;
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}
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void CWorldDimsProxy::OnBind( void *pC_BaseEntity )
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{
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if ( m_pMinsVar && m_pMaxsVar )
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{
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float mins[3] = {-500,-500,-500};
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float maxs[3] = {+500,+500,+500};
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m_pMinsVar->SetVecValue( (const float*)mins, 3 );
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m_pMaxsVar->SetVecValue( (const float*)maxs, 3 );
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}
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}
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IMaterial *CWorldDimsProxy::GetMaterial()
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{
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if ( m_pMinsVar && m_pMaxsVar )
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return m_pMinsVar->GetOwningMaterial();
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return NULL;
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}
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EXPOSE_INTERFACE( CWorldDimsProxy, IMaterialProxy, "WorldDims" IMATERIAL_PROXY_INTERFACE_VERSION );
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