Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
/*******************************************************************************
**
** Contents:
**
** This file provides the public interface to the Steam service. This
** interface is described in the SDK documentation.
**
******************************************************************************/
#ifndef INCLUDED_STEAMUSERIDVALIDATION_H
#define INCLUDED_STEAMUSERIDVALIDATION_H
#if defined(_MSC_VER) && (_MSC_VER > 1000)
#pragma once
#endif
#ifndef INCLUDED_STEAM2_USERID_STRUCTS
#include "SteamCommon.h"
#endif
#ifdef __cplusplus
extern "C"
{
#endif
/*
** User ID
*/
/* Client calls this (see also ValidateNewValveCDKeyClient.h if appropriate) */
STEAM_API ESteamError STEAM_CALL SteamGetEncryptedUserIDTicket
(
const void * pEncryptionKeyReceivedFromAppServer,
unsigned int uEncryptionKeyLength,
void * pOutputBuffer,
unsigned int uSizeOfOutputBuffer,
unsigned int * pReceiveSizeOfEncryptedTicket,
TSteamError * pReceiveErrorCode
);
/* Game/Application server calls these */
STEAM_API ESteamError STEAM_CALL SteamInitializeUserIDTicketValidator
(
const char * pszOptionalPublicEncryptionKeyFilename,
const char * pszOptionalPrivateDecryptionKeyFilename,
unsigned int ClientClockSkewToleranceInSeconds,
unsigned int ServerClockSkewToleranceInSeconds,
unsigned int MaxNumLoginsWithinClientClockSkewTolerancePerClient,
unsigned int HintPeakSimultaneousValidations,
unsigned int AbortValidationAfterStallingForNProcessSteps
);
STEAM_API ESteamError STEAM_CALL SteamShutdownUserIDTicketValidator();
STEAM_API const char * STEAM_CALL SteamGetEncryptionKeyToSendToNewClient
(
unsigned int * pReceiveSizeOfEncryptionKey
);
STEAM_API ESteamError STEAM_CALL SteamStartValidatingUserIDTicket
(
void * pEncryptedUserIDTicketFromClient,
unsigned int uSizeOfEncryptedUserIDTicketFromClient,
unsigned int ObservedClientIPAddr,
SteamUserIDTicketValidationHandle_t * pReceiveHandle
);
STEAM_API ESteamError STEAM_CALL SteamStartValidatingNewValveCDKey
(
void * pEncryptedNewValveCDKeyFromClient,
unsigned int uSizeOfEncryptedNewValveCDKeyFromClient,
unsigned int ObservedClientIPAddr,
struct sockaddr * pPrimaryValidateNewCDKeyServerSockAddr,
struct sockaddr * pSecondaryValidateNewCDKeyServerSockAddr,
SteamUserIDTicketValidationHandle_t * pReceiveHandle
);
STEAM_API ESteamError STEAM_CALL SteamProcessOngoingUserIDTicketValidation
(
SteamUserIDTicketValidationHandle_t Handle,
TSteamGlobalUserID * pReceiveValidSteamGlobalUserID,
unsigned int * pReceiveClientLocalIPAddr,
unsigned char * pOptionalReceiveProofOfAuthenticationToken,
size_t SizeOfOptionalAreaToReceiveProofOfAuthenticationToken,
size_t * pOptionalReceiveSizeOfProofOfAuthenticationToken
);
STEAM_API void STEAM_CALL SteamAbortOngoingUserIDTicketValidation
(
SteamUserIDTicketValidationHandle_t Handle
);
STEAM_API ESteamError STEAM_CALL SteamOptionalCleanUpAfterClientHasDisconnected
(
unsigned int ObservedClientIPAddr,
unsigned int ClientLocalIPAddr
);
#ifdef __cplusplus
}
#endif
#endif /* #ifndef INCLUDED_STEAM2_USERID_STRUCTS */