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76 lines
2.1 KiB
76 lines
2.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#if !defined TEXTCONSOLE_H
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#define TEXTCONSOLE_H
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#endif // _WIN32
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#define MAX_CONSOLE_TEXTLEN 256
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#define MAX_BUFFER_LINES 30
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//class IBaseSystem;
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class CTextConsole
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{
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public:
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virtual ~CTextConsole()
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{
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};
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virtual bool Init ( /*IBaseSystem * system*/ );
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virtual void ShutDown( void );
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virtual void Print( char * pszMsg );
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virtual void SetTitle( char * pszTitle ) { };
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virtual void SetStatusLine( char * pszStatus ) { };
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virtual void UpdateStatus() { };
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// Must be provided by children
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virtual void PrintRaw( char * pszMsg, int nChars = 0 ) = 0;
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virtual void Echo( char * pszMsg, int nChars = 0 ) = 0;
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virtual char * GetLine( void ) = 0;
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virtual int GetWidth( void ) = 0;
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virtual void SetVisible( bool visible );
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virtual bool IsVisible();
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protected:
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char m_szConsoleText[ MAX_CONSOLE_TEXTLEN ]; // console text buffer
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int m_nConsoleTextLen; // console textbuffer length
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int m_nCursorPosition; // position in the current input line
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// Saved input data when scrolling back through command history
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char m_szSavedConsoleText[ MAX_CONSOLE_TEXTLEN ]; // console text buffer
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int m_nSavedConsoleTextLen; // console textbuffer length
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char m_aszLineBuffer[ MAX_BUFFER_LINES ][ MAX_CONSOLE_TEXTLEN ]; // command buffer last MAX_BUFFER_LINES commands
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int m_nInputLine; // Current line being entered
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int m_nBrowseLine; // current buffer line for up/down arrow
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int m_nTotalLines; // # of nonempty lines in the buffer
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bool m_ConsoleVisible;
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// IBaseSystem * m_System;
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int ReceiveNewline( void );
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void ReceiveBackspace( void );
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void ReceiveTab( void );
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void ReceiveStandardChar( const char ch );
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void ReceiveUpArrow( void );
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void ReceiveDownArrow( void );
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void ReceiveLeftArrow( void );
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void ReceiveRightArrow( void );
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};
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#endif // !defined
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