Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// VAUDIO_CELT.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\frame_encoder,..\celt,..\..\..\public,..\..\..\public\tier1,..\..,..\..\..\common,.\source\libcelt,..\..\audio\public"
$PreprocessorDefinitions "$BASE;CELT_EXPORTS"
}
$Linker
{
$AdditionalLibraryDirectories "$BASE,source\osx"
$SystemLibraries "iconv" [$OSXALL]
}
}
$Project "vaudio_celt"
{
$Folder "Source Files"
{
$File "$SRCDIR/tier1/interface.cpp"
$File "../frame_encoder/voice_codec_frame.cpp"
$File "voiceencoder_celt.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR/public/tier1/interface.h"
$File "$SRCDIR/public/vaudio/ivaudio.h"
}
$Folder "Link Libraries"
{
$File "source/libcelt$PLATSUBDIR/libcelt.lib" [$WINDOWS]
$File "source/osx/libcelt.a" [$OSX32]
$File "source/osx/libcelt64.a" [$OSX64]
$File "source/linux/libcelt.a" [$LINUX32]
$File "source/linux/libcelt64.a" [$LINUX64]
}
}