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966 lines
40 KiB
966 lines
40 KiB
//========= Copyright � 1996-2008, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Tools for grabbing/dumping the stack at runtime
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef TIER0_STACKSTATS_H
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#define TIER0_STACKSTATS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/stacktools.h"
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#include "tier0/threadtools.h"
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#if defined ENABLE_RUNTIME_STACK_TRANSLATION
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#define ENABLE_STACK_STATS_GATHERING //uncomment to enable the gathering class
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#endif
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#if defined ENABLE_STACK_STATS_GATHERING
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#include "tier0/valve_off.h"
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# include <map> //needed for CCallStackStatsGatherer
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# include <vector>
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#include "tier0/valve_on.h"
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#define CDefaultStatsGathererAllocator std::allocator
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#else
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template<class _Ty> class CNullStatsGathererAllocator { CNullStatsGathererAllocator( void ) { } };
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#define CDefaultStatsGathererAllocator CNullStatsGathererAllocator
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#endif
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typedef size_t (*FN_DescribeStruct)( uint8 *, size_t );
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class CCallStackStatsGatherer_Standardized_t;
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struct CCallStackStatsGatherer_FunctionTable_t
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{
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void (*pfn_GetDumpInfo)( void *, const char *&, size_t &, size_t &, void *&, size_t &, CCallStackStatsGatherer_Standardized_t *&, size_t & );
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void (*pfn_PushSubTree)( void *, const CCallStackStatsGatherer_Standardized_t &, const CCallStackStorage & );
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void (*pfn_PopSubTree)( void * );
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size_t (*pfn_DescribeCallStackStatStruct)( uint8 *, size_t );
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void (*pfn_SyncMutexes)( void *, bool );
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void *(*pfn_GetEntry)( void *, uint32 );
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void (*pfn_ApplyTreeAccessLock)( void *, bool );
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void (*pfn_LockEntry)( void *, uint32, bool );
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};
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//templatized classes are fun, can't really use a base pointer effectively, so we'll have a translator struct and store pointers to instances of the translator function
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class CCallStackStatsGatherer_Standardized_t
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{
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public:
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CCallStackStatsGatherer_Standardized_t( void ) {};
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CCallStackStatsGatherer_Standardized_t( void *pThis, const CCallStackStatsGatherer_FunctionTable_t &FnTable ) : pGatherer( pThis ), pFunctionTable( &FnTable ) {};
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//go ahead and create some helper functions that are likely to be used by helper code
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void PushSubTree( const CCallStackStatsGatherer_Standardized_t &SubTree, const CCallStackStorage &PushStack = CCallStackStorage() ) const
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{
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pFunctionTable->pfn_PushSubTree( pGatherer, SubTree, PushStack );
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}
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inline void PopSubTree( void ) const
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{
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pFunctionTable->pfn_PopSubTree( pGatherer );
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}
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void *pGatherer;
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const CCallStackStatsGatherer_FunctionTable_t *pFunctionTable;
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};
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//Designed to be called by an instance of CCallStackStatsGatherer to dump it's data
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PLATFORM_INTERFACE bool _CCallStackStatsGatherer_Internal_DumpStatsToFile( const char *szFileName, const CCallStackStatsGatherer_Standardized_t &StatsGatherer, bool bAllowMemoryAllocations );
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template <class STATSTRUCT>
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class CCallStackStatsGatherer_StructAccessor_Base
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{
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public:
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CCallStackStatsGatherer_StructAccessor_Base( const CCallStackStatsGatherer_Standardized_t &Gatherer, int iEntryIndex ) : m_Gatherer( Gatherer ), m_iEntryIndex( iEntryIndex ) {};
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protected:
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uint32 m_iEntryIndex; //index of the stat entry we want in the vector. Stored as index as the vector base address can change.
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CCallStackStatsGatherer_Standardized_t m_Gatherer; //so we can lock the vector memory in place while manipulating the values
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};
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class CCallStackStatsGatherer_StatMutexBase
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{
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public:
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void LockEntry( uint32 iEntryIndex, bool bLock ) {} //true to increase lock refcount, false to decrease
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};
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template <uint32 SHAREDENTRYMUTEXES> //must be a power of 2
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class CCallStackStatsGatherer_StatMutexPool
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{
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public:
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void LockEntry( uint32 iEntryIndex, bool bLock )
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{
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#if defined( ENABLE_STACK_STATS_GATHERING )
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COMPILE_TIME_ASSERT( (SHAREDENTRYMUTEXES & (SHAREDENTRYMUTEXES - 1)) == 0 ); //must be a power of 2
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if( bLock )
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{
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m_IndividualEntryMutexes[iEntryIndex & (SHAREDENTRYMUTEXES - 1)].Lock();
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}
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else
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{
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m_IndividualEntryMutexes[iEntryIndex & (SHAREDENTRYMUTEXES - 1)].Unlock();
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}
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#endif
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}
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protected:
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CThreadFastMutex m_IndividualEntryMutexes[SHAREDENTRYMUTEXES];
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};
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//STATSTRUCT - The structure you'll use to track whatever it is you're tracking.
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//CAPTUREDCALLSTACKLENGTH - The maximum length of your stack trace that we'll use to distinguish entries
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//STACKACQUISITIONFUNCTION - The function to use to gather the current call stack. GetCallStack() is safe, GetCallStack_Fast() is faster, but has special requirements
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//STATMUTEXHANDLER - If you want automatic mutex management for your individual entries, supply a handler here.
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// You'll need to not only call GetEntry(), but lock/unlock the entry while accessing it.
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//TEMPLATIZEDMEMORYALLOCATOR - We'll need to allocate memory, supply an allocator if you want to manage that
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template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION = GetCallStack, typename STATMUTEXHANDLER = CCallStackStatsGatherer_StatMutexPool<4>, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR = CDefaultStatsGathererAllocator>
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class CCallStackStatsGatherer : public STATMUTEXHANDLER
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{
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public:
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#if !defined( ENABLE_STACK_STATS_GATHERING )
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CCallStackStatsGatherer( void )
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{
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for( size_t i = 0; i != CAPTUREDCALLSTACKLENGTH; ++i )
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m_SingleCallStack[i] = NULL;
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}
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#endif
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CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> GetEntry( void * const CallStack[CAPTUREDCALLSTACKLENGTH] ); //get the entry using some callstack grabbed a while ago. Assumes ALL invalid entries have been nullified
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CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> GetEntry( void * const CallStack[CAPTUREDCALLSTACKLENGTH], uint32 iValidEntries ); //same as above, but does the work of nullifying invalid entries
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CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> GetEntry( const CCallStackStorage &PushStack = CCallStackStorage( STACKACQUISITIONFUNCTION ) );
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CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> GetEntry( uint32 iEntryIndex );
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//get the entry index for the caller's current call stack. Pre-nullified entries count as valid entries (and save re-nullification work)
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uint32 GetEntryIndex( void * const CallStack[CAPTUREDCALLSTACKLENGTH], uint32 iValidEntries ); //index is unchanging, safe to keep and use later (designed for exactly that purpose)
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uint32 GetEntryIndex( const CCallStackStorage &PushStack = CCallStackStorage( STACKACQUISITIONFUNCTION ) );
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typedef void *(&StackReference)[CAPTUREDCALLSTACKLENGTH];
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StackReference GetCallStackForIndex( uint32 iEntryIndex )
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{
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#if defined( ENABLE_STACK_STATS_GATHERING )
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return m_StatEntries[iEntryIndex].m_CallStack;
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#else
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return m_SingleCallStack;
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#endif
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}
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void GetCallStackForIndex( uint32 iEntryIndex, void *CallStackOut[CAPTUREDCALLSTACKLENGTH] );
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size_t NumEntries( void ) const;
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bool DumpToFile( const char *szFileName, bool bAllowMemoryAllocations = true );
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static const CCallStackStatsGatherer_FunctionTable_t &GetFunctionTable( void );
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static void GetDumpInfo( void *pThis, const char *&szStructName, size_t &iCapturedStackLength, size_t &iEntrySizeWithStack, void *&pEntries, size_t &iEntryCount, CCallStackStatsGatherer_Standardized_t *&pSubTrees, size_t &iSubTreeCount );
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static void PushSubTree( void *pParent, const CCallStackStatsGatherer_Standardized_t &SubTree, const CCallStackStorage &PushStack );
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void PushSubTree( CCallStackStatsGatherer_Standardized_t &Parent, const CCallStackStorage &PushStack = CCallStackStorage( STACKACQUISITIONFUNCTION ) );
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static void PopSubTree( void *pParent );
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static void SyncMutexes( void *pParent, bool bLock ); //true for lock, false for unlock
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static void *GetEntry( void *pParent, uint32 iEntryIndex );
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static void ApplyTreeAccessLock( void *pParent, bool bLock );
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static void LockEntry( void *pParent, uint32 iEntryIndex, bool bLock );
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void Reset( void );
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CCallStackStatsGatherer_Standardized_t Standardized( void );
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operator CCallStackStatsGatherer_Standardized_t( void );
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const static FN_GetCallStack StackFunction; //publish the requested acquisition function so you can easily key all your stack gathering to the class instance
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const static size_t CapturedCallStackLength;
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private:
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#pragma pack(push)
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#pragma pack(1)
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struct StackAndStats_t
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{
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void *m_CallStack[CAPTUREDCALLSTACKLENGTH];
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STATSTRUCT m_Stats;
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};
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#pragma pack(pop)
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typedef CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR> ThisCast;
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#if defined( ENABLE_STACK_STATS_GATHERING )
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struct IndexMapKey_t
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{
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IndexMapKey_t( void * const CallStack[CAPTUREDCALLSTACKLENGTH] )
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{
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m_Hash = 0;
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for( int i = 0; i < CAPTUREDCALLSTACKLENGTH; ++i )
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{
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m_CallStack[i] = CallStack[i];
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m_Hash += (uintp)CallStack[i];
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}
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}
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bool operator<( const IndexMapKey_t &key ) const
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{
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if( m_Hash != key.m_Hash )
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return m_Hash < key.m_Hash;
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//only here if there's a hash match. Do a full check. Extremely likely to be the exact same call stack. But not 100% guaranteed.
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for( int i = 0; i < CAPTUREDCALLSTACKLENGTH; ++i )
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{
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if( m_CallStack[i] == key.m_CallStack[i] )
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{
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continue;
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}
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return m_CallStack[i] < key.m_CallStack[i];
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}
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return false; //exact same call stack
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}
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uintp m_Hash;
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void *m_CallStack[CAPTUREDCALLSTACKLENGTH];
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};
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void KeepSubTree( CCallStackStatsGatherer_Standardized_t &SubTree )
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{
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AUTO_LOCK_FM( m_SubTreeMutex );
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for( StoredSubTreeVector_t::iterator treeIter = m_StoredSubTrees.begin(); treeIter != m_StoredSubTrees.end(); ++treeIter )
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{
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if( SubTree.pGatherer == treeIter->pGatherer )
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return;
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}
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//Warning( "Storing subtree\n" );
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m_StoredSubTrees.push_back( SubTree );
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}
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uint32 PatchInSubTrees( void * const CallStackIn[CAPTUREDCALLSTACKLENGTH], void *CallStackOut[CAPTUREDCALLSTACKLENGTH], uint32 iValidEntries )
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{
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if( iValidEntries > CAPTUREDCALLSTACKLENGTH )
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{
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iValidEntries = CAPTUREDCALLSTACKLENGTH;
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}
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AUTO_LOCK_FM( m_SubTreeMutex );
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if( m_PushedSubTrees.size() == 0 )
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{
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memcpy( CallStackOut, CallStackIn, sizeof( void * ) * iValidEntries );
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return iValidEntries;
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}
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unsigned long iThreadID = ThreadGetCurrentId();
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PushedSubTreeVector_t::reverse_iterator treeIter;
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for( treeIter = m_PushedSubTrees.rbegin(); treeIter != m_PushedSubTrees.rend(); ++treeIter )
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{
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if( treeIter->iThreadID == iThreadID )
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{
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break;
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}
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}
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if( treeIter == m_PushedSubTrees.rend() )
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{
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memcpy( CallStackOut, CallStackIn, sizeof( void * ) * iValidEntries );
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return iValidEntries;
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}
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//char szTemp[4096];
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//TranslateStackInfo( CallStackIn, CAPTUREDCALLSTACKLENGTH, szTemp, sizeof( szTemp ), "\n\t" );
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//Warning( "Attempting to link trees:\n=======================ONE=======================\n\t%s\n", szTemp );
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//TranslateStackInfo( treeIter->Stack, CAPTUREDCALLSTACKLENGTH, szTemp, sizeof( szTemp ), "\n\t" );
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//Warning( "=======================TWO=======================\n\t%s\n", szTemp );
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void *pMatchAddress = treeIter->Stack[1]; //while the first entry is where the actual push was made. The second entry is the first that is matchable in most cases
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uint32 i;
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for( i = 0; i < iValidEntries; ++i )
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{
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if( CallStackIn[i] == pMatchAddress )
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{
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//TranslateStackInfo( CallStackIn, i, szTemp, sizeof( szTemp ), "\n\t" );
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//Warning( "======================MATCH======================\n\t%s\n", szTemp );
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CallStackOut[i] = treeIter->tree.pGatherer; //tag this entry as leading into the sub-tree
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KeepSubTree( treeIter->tree ); //store the sub-tree forever
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return i + 1;
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}
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CallStackOut[i] = CallStackIn[i];
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}
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return iValidEntries;
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//Warning( "=======================END=======================\n" );
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}
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struct StatIndex_t
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{
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StatIndex_t( void ) : m_Index((unsigned int)-1) {};
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unsigned int m_Index;
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};
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typedef std::vector<StackAndStats_t, TEMPLATIZEDMEMORYALLOCATOR<StackAndStats_t> > StatVector_t;
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typedef std::map< IndexMapKey_t, StatIndex_t, std::less<IndexMapKey_t>, TEMPLATIZEDMEMORYALLOCATOR<std::pair<const IndexMapKey_t, StatIndex_t> > > IndexMap_t;
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typedef typename IndexMap_t::iterator IndexMapIter_t;
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typedef typename IndexMap_t::value_type IndexMapEntry_t;
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StatVector_t m_StatEntries;
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IndexMap_t m_IndexMap;
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struct PushedSubTree_t
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{
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unsigned long iThreadID;
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CCallStackStatsGatherer_Standardized_t tree;
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void *Stack[CAPTUREDCALLSTACKLENGTH];
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};
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typedef std::vector<PushedSubTree_t, TEMPLATIZEDMEMORYALLOCATOR<PushedSubTree_t> > PushedSubTreeVector_t;
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PushedSubTreeVector_t m_PushedSubTrees;
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typedef std::vector<CCallStackStatsGatherer_Standardized_t, TEMPLATIZEDMEMORYALLOCATOR<CCallStackStatsGatherer_Standardized_t> > StoredSubTreeVector_t;
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StoredSubTreeVector_t m_StoredSubTrees;
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CThreadFastMutex m_IndexMapMutex;
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CThreadFastMutex m_SubTreeMutex;
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//only for locking the memory in place, locked for write when the entry addresses might change.
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//Locked for read when you've claimed you're manipulating a value.
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//You're on your own for making sure two threads don't access the same index simultaneously
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CThreadRWLock m_StatEntryLock;
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#else //#if defined( ENABLE_STACK_STATS_GATHERING )
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STATSTRUCT m_SingleEntry; //the class is disabled, we'll always return this same struct
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void *m_SingleCallStack[CAPTUREDCALLSTACKLENGTH];
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static size_t NULL_DescribeCallStackStatStruct( uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength ) { return 0; }
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#endif //#if defined( ENABLE_STACK_STATS_GATHERING )
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};
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template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
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const FN_GetCallStack CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::StackFunction = STACKACQUISITIONFUNCTION;
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template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
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const size_t CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::CapturedCallStackLength = CAPTUREDCALLSTACKLENGTH;
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#if defined( ENABLE_STACK_STATS_GATHERING )
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class CallStackStatStructDescFuncs;
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PLATFORM_INTERFACE size_t _CCallStackStatsGatherer_Write_FieldDescriptions( CallStackStatStructDescFuncs *pFieldDescriptions, uint8 *pWriteBuffer, size_t iWriteBufferSize );
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//PLATFORM_INTERFACE size_t _CCallStackStatsGatherer_Write_FieldMergeScript( CallStackStatStructDescFuncs *pFieldDescriptions, CallStackStatStructDescFuncs::MergeScript_Language scriptMergeLanguage, uint8 *pWriteBuffer, size_t iWriteBufferSize );
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#define DECLARE_CALLSTACKSTATSTRUCT() static const char *STATSTRUCTSTRINGNAME;\
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static size_t DescribeCallStackStatStruct( uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength );
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#define BEGIN_STATSTRUCTDESCRIPTION( className ) const char *className::STATSTRUCTSTRINGNAME = #className;\
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size_t className::DescribeCallStackStatStruct( uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength ) {\
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size_t iWroteBytes = 0;
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#define END_STATSTRUCTDESCRIPTION() return iWroteBytes; }
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#define DECLARE_CALLSTACKSTATSTRUCT_FIELDDESCRIPTION() static CallStackStatStructDescFuncs *GetStatStructFieldDescriptions( void );
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#define BEGIN_STATSTRUCTFIELDDESCRIPTION( className ) CallStackStatStructDescFuncs * className::GetStatStructFieldDescriptions( void ) {\
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typedef className ThisStruct;\
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CallStackStatStructDescFuncs *_pHeadLinkage = NULL;\
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CallStackStatStructDescFuncs **_pLinkageHelperVar = &_pHeadLinkage;
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#define _DEFINE_STATSTRUCTFIELD_VARNAME( varName, fieldName, fieldStruct, fieldParmsInParentheses ) static fieldStruct varName##_desc##fieldParmsInParentheses;\
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varName##_desc.m_szFieldName = #fieldName;\
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varName##_desc.m_iFieldOffset = (size_t)(&((ThisStruct *)NULL)->fieldName);\
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varName##_desc.m_pNext = NULL;\
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*_pLinkageHelperVar = &varName##_desc;\
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_pLinkageHelperVar = &varName##_desc.m_pNext;
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#define DEFINE_STATSTRUCTFIELD( fieldName, fieldStruct, fieldParmsInParentheses ) _DEFINE_STATSTRUCTFIELD_VARNAME( fieldName, fieldName, fieldStruct, fieldParmsInParentheses )
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#define DEFINE_STATSTRUCTFIELD_ARRAYENTRY( arrayName, arrayIndex, fieldStruct, fieldParmsInParentheses ) _DEFINE_STATSTRUCTFIELD_VARNAME( arrayName##_##arrayIndex, arrayName##[##arrayIndex##], fieldStruct, fieldParmsInParentheses )
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#define END_STATSTRUCTFIELDDESCRIPTION() static CallStackStatStructDescFuncs *s_pHeadStruct = _pHeadLinkage;\
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return s_pHeadStruct; }
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#define WRITE_STATSTRUCT_FIELDDESCRIPTION() iWroteBytes += _CCallStackStatsGatherer_Write_FieldDescriptions( GetStatStructFieldDescriptions(), pDescribeWriteBuffer + iWroteBytes, iDescribeMaxLength - iWroteBytes );
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//#define WRITE_STATSTRUCT_FIELDMERGESCRIPT( scriptMergeLanguage ) iWroteBytes += _CCallStackStatsGatherer_Write_FieldMergeScript( GetStatStructFieldDescriptions(), CallStackStatStructDescFuncs::scriptMergeLanguage, pDescribeWriteBuffer + iWroteBytes, iDescribeMaxLength - iWroteBytes );
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#else //#if defined( ENABLE_STACK_STATS_GATHERING )
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|
#define DECLARE_CALLSTACKSTATSTRUCT()
|
|
#define BEGIN_STATSTRUCTDESCRIPTION( className )
|
|
#define END_STATSTRUCTDESCRIPTION()
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|
|
|
#define DECLARE_CALLSTACKSTATSTRUCT_FIELDDESCRIPTION()
|
|
#define BEGIN_STATSTRUCTFIELDDESCRIPTION( className )
|
|
#define DEFINE_STATSTRUCTFIELD( fieldName, fieldStruct, fieldParmsInParentheses )
|
|
#define END_STATSTRUCTFIELDDESCRIPTION()
|
|
|
|
#define WRITE_STATSTRUCT_FIELDDESCRIPTION()
|
|
//#define WRITE_STATSTRUCT_FIELDMERGESCRIPT( scriptMergeLanguage )
|
|
|
|
#endif //#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
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|
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|
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template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntry( void * const CallStack[CAPTUREDCALLSTACKLENGTH] ) //get the entry using some callstack grabbed a while ago. Assumes ALL invalid entries have been nullified
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
return GetEntry( GetEntryIndex( CallStack ) );
|
|
#else
|
|
return CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( Standardized(), 0 );
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntry( void * const CallStack[CAPTUREDCALLSTACKLENGTH], uint32 iValidEntries ) //same as above, but does the work of nullifying invalid entries
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
void *CleanedCallStack[CAPTUREDCALLSTACKLENGTH];
|
|
size_t i;
|
|
for( i = 0; i < CAPTUREDCALLSTACKLENGTH; ++i )
|
|
{
|
|
CleanedCallStack[i] = CallStack[i];
|
|
}
|
|
|
|
for( ; i < CAPTUREDCALLSTACKLENGTH; ++i )
|
|
{
|
|
CleanedCallStack[i] = NULL;
|
|
}
|
|
return GetEntry( GetEntryIndex( CleanedCallStack ) );
|
|
#else
|
|
return CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( Standardized(), 0 );
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntry( const CCallStackStorage &PushStack )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
COMPILE_TIME_ASSERT( CAPTUREDCALLSTACKLENGTH <= ARRAYSIZE( PushStack.pStack ) );
|
|
return GetEntry( GetEntryIndex( PushStack.pStack, PushStack.iValidEntries ) );
|
|
#else
|
|
return CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( Standardized(), 0 );
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
uint32 CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntryIndex( const CCallStackStorage &PushStack )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
COMPILE_TIME_ASSERT( CAPTUREDCALLSTACKLENGTH <= ARRAYSIZE( PushStack.pStack ) );
|
|
return GetEntryIndex( PushStack.pStack, PushStack.iValidEntries );
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntry( uint32 iEntryIndex )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
return CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( Standardized(), iEntryIndex );
|
|
#else
|
|
return CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( Standardized(), 0 );
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
uint32 CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntryIndex( void * const CallStack[CAPTUREDCALLSTACKLENGTH], uint32 iValidEntries ) //index is unchanging, safe to keep and use later (designed for exactly that purpose)
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
AUTO_LOCK_FM( m_IndexMapMutex );
|
|
std::pair<IndexMapIter_t, bool> indexMapIter;
|
|
void *PatchedStack[CAPTUREDCALLSTACKLENGTH];
|
|
|
|
//if we have a sub-tree. We'll be splicing it into the original call stack as if it were a return address. Then patching that when we interpret the results later
|
|
//A stack with a sub-tree along the line is treated as distinctly different than one without a sub-tree
|
|
iValidEntries = PatchInSubTrees( CallStack, PatchedStack, iValidEntries );
|
|
|
|
Assert( iValidEntries <= CAPTUREDCALLSTACKLENGTH );
|
|
|
|
for( int i = iValidEntries; i < CAPTUREDCALLSTACKLENGTH; ++i )
|
|
{
|
|
PatchedStack[i] = NULL;
|
|
}
|
|
|
|
indexMapIter = m_IndexMap.insert( IndexMapEntry_t( IndexMapKey_t( PatchedStack ), StatIndex_t() ) );
|
|
|
|
if( indexMapIter.first->second.m_Index == -1 )
|
|
{
|
|
m_StatEntryLock.LockForWrite();
|
|
indexMapIter.first->second.m_Index = (unsigned int)m_StatEntries.size();
|
|
|
|
m_StatEntries.push_back( StackAndStats_t() );
|
|
memcpy( m_StatEntries[indexMapIter.first->second.m_Index].m_CallStack, PatchedStack, sizeof( void * ) * CAPTUREDCALLSTACKLENGTH );
|
|
m_StatEntryLock.UnlockWrite();
|
|
}
|
|
|
|
return indexMapIter.first->second.m_Index;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetCallStackForIndex( uint32 iEntryIndex, void *CallStackOut[CAPTUREDCALLSTACKLENGTH] )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
m_StatEntryLock.LockForRead();
|
|
for( size_t i = 0; i != CAPTUREDCALLSTACKLENGTH; ++i )
|
|
{
|
|
CallStackOut[i] = m_StatEntries[iEntryIndex].m_CallStack[i];
|
|
}
|
|
m_StatEntryLock.UnlockRead();
|
|
#else
|
|
for( size_t i = 0; i != CAPTUREDCALLSTACKLENGTH; ++i )
|
|
CallStackOut[i] = NULL;
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
size_t CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::NumEntries( void ) const
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
return m_StatEntries.size();
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
bool CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::DumpToFile( const char *szFileName, bool bAllowMemoryAllocations )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
CCallStackStatsGatherer_Standardized_t StandardThis = Standardized();
|
|
SyncMutexes( this, true );
|
|
bool bRetVal = _CCallStackStatsGatherer_Internal_DumpStatsToFile( szFileName, StandardThis, bAllowMemoryAllocations );
|
|
SyncMutexes( this, false );
|
|
return bRetVal;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
const CCallStackStatsGatherer_FunctionTable_t &CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetFunctionTable( void )
|
|
{
|
|
static CCallStackStatsGatherer_FunctionTable_t retVal =
|
|
{ GetDumpInfo,
|
|
PushSubTree,
|
|
PopSubTree,
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
STATSTRUCT::DescribeCallStackStatStruct,
|
|
#else
|
|
NULL_DescribeCallStackStatStruct,
|
|
#endif
|
|
SyncMutexes,
|
|
GetEntry,
|
|
ApplyTreeAccessLock,
|
|
LockEntry };
|
|
|
|
return retVal;
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetDumpInfo( void *pThis, const char *&szStructName, size_t &iCapturedStackLength, size_t &iEntrySizeWithStack, void *&pEntries, size_t &iEntryCount, CCallStackStatsGatherer_Standardized_t *&pSubTrees, size_t &iSubTreeCount )
|
|
{
|
|
ThisCast *pThisCast = (ThisCast *)pThis;
|
|
iCapturedStackLength = CAPTUREDCALLSTACKLENGTH;
|
|
iEntrySizeWithStack = sizeof( CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::StackAndStats_t );
|
|
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
szStructName = STATSTRUCT::STATSTRUCTSTRINGNAME;
|
|
iEntryCount = pThisCast->m_StatEntries.size();
|
|
pEntries = iEntryCount > 0 ? &pThisCast->m_StatEntries[0] : NULL;
|
|
iSubTreeCount = pThisCast->m_StoredSubTrees.size();
|
|
pSubTrees = iSubTreeCount > 0 ? &pThisCast->m_StoredSubTrees[0] : NULL;
|
|
#else
|
|
szStructName = "";
|
|
iEntryCount = 0;
|
|
pEntries = NULL;
|
|
iSubTreeCount = 0;
|
|
pSubTrees = NULL;
|
|
#endif
|
|
}
|
|
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::PushSubTree( void *pParent, const CCallStackStatsGatherer_Standardized_t &SubTree, const CCallStackStorage &PushStack )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
PushedSubTree_t pushVal;
|
|
pushVal.iThreadID = ThreadGetCurrentId();
|
|
pushVal.tree = SubTree;
|
|
|
|
memcpy( pushVal.Stack, PushStack.pStack, MIN( CAPTUREDCALLSTACKLENGTH, PushStack.iValidEntries ) * sizeof( void * ) );
|
|
|
|
for( int i = PushStack.iValidEntries; i < CAPTUREDCALLSTACKLENGTH; ++i )
|
|
{
|
|
pushVal.Stack[i] = NULL;
|
|
}
|
|
|
|
pParentCast->m_SubTreeMutex.Lock();
|
|
pParentCast->m_PushedSubTrees.push_back( pushVal );
|
|
pParentCast->m_SubTreeMutex.Unlock();
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::PushSubTree( CCallStackStatsGatherer_Standardized_t &Parent, const CCallStackStorage &PushStack )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
CCallStackStatsGatherer_Standardized_t StandardThis = Standardized();
|
|
Parent.PushSubTree( StandardThis, PushStack );
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::PopSubTree( void *pParent )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
pParentCast->m_SubTreeMutex.Lock();
|
|
unsigned long iThreadID = ThreadGetCurrentId();
|
|
|
|
for( PushedSubTreeVector_t::reverse_iterator treeIter = pParentCast->m_PushedSubTrees.rbegin(); treeIter != pParentCast->m_PushedSubTrees.rend(); ++treeIter )
|
|
{
|
|
if( treeIter->iThreadID == iThreadID )
|
|
{
|
|
++treeIter; //[24.4.1/1] &*(reverse_iterator(i)) == &*(i - 1)
|
|
PushedSubTreeVector_t::iterator eraseIter = treeIter.base();
|
|
pParentCast->m_PushedSubTrees.erase(eraseIter);
|
|
break;
|
|
}
|
|
}
|
|
|
|
pParentCast->m_SubTreeMutex.Unlock();
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::SyncMutexes( void *pParent, bool bLock ) //true for lock, false for unlock
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
if( bLock )
|
|
{
|
|
pParentCast->m_IndexMapMutex.Lock();
|
|
pParentCast->m_SubTreeMutex.Lock();
|
|
|
|
for( StoredSubTreeVector_t::iterator treeIter = pParentCast->m_StoredSubTrees.begin(); treeIter != pParentCast->m_StoredSubTrees.end(); ++treeIter )
|
|
{
|
|
treeIter->pFunctionTable->pfn_SyncMutexes( treeIter->pGatherer, true );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for( StoredSubTreeVector_t::iterator treeIter = pParentCast->m_StoredSubTrees.begin(); treeIter != pParentCast->m_StoredSubTrees.end(); ++treeIter )
|
|
{
|
|
treeIter->pFunctionTable->pfn_SyncMutexes( treeIter->pGatherer, false );
|
|
}
|
|
|
|
pParentCast->m_IndexMapMutex.Unlock();
|
|
pParentCast->m_SubTreeMutex.Unlock();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void *CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::GetEntry( void *pParent, uint32 iEntryIndex )
|
|
{
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
return &pParentCast->m_StatEntries[iEntryIndex].m_Stats;
|
|
#else
|
|
return &pParentCast->m_SingleEntry;
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::ApplyTreeAccessLock( void *pParent, bool bLock )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
if( bLock )
|
|
{
|
|
pParentCast->m_StatEntryLock.LockForRead();
|
|
}
|
|
else
|
|
{
|
|
pParentCast->m_StatEntryLock.UnlockRead();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::LockEntry( void *pParent, uint32 iEntryIndex, bool bLock )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
ThisCast *pParentCast = (ThisCast *)pParent;
|
|
pParentCast->STATMUTEXHANDLER::LockEntry( iEntryIndex, bLock );
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
void CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::Reset( void )
|
|
{
|
|
#if defined( ENABLE_STACK_STATS_GATHERING )
|
|
m_StatEntryLock.LockForWrite();
|
|
m_IndexMapMutex.Lock();
|
|
m_SubTreeMutex.Lock();
|
|
|
|
m_StatEntries.clear();
|
|
m_IndexMap.clear();
|
|
m_StoredSubTrees.clear();
|
|
|
|
m_SubTreeMutex.Unlock();
|
|
m_IndexMapMutex.Unlock();
|
|
m_StatEntryLock.UnlockWrite();
|
|
#endif
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::operator CCallStackStatsGatherer_Standardized_t( void )
|
|
{
|
|
return CCallStackStatsGatherer_Standardized_t( this, GetFunctionTable() );
|
|
}
|
|
|
|
template <class STATSTRUCT, size_t CAPTUREDCALLSTACKLENGTH, FN_GetCallStack STACKACQUISITIONFUNCTION, typename STATMUTEXHANDLER, template <typename T> class TEMPLATIZEDMEMORYALLOCATOR>
|
|
CCallStackStatsGatherer_Standardized_t CCallStackStatsGatherer<STATSTRUCT, CAPTUREDCALLSTACKLENGTH, STACKACQUISITIONFUNCTION, STATMUTEXHANDLER, TEMPLATIZEDMEMORYALLOCATOR>::Standardized( void )
|
|
{
|
|
return CCallStackStatsGatherer_Standardized_t( this, GetFunctionTable() );
|
|
}
|
|
|
|
|
|
|
|
|
|
|
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class PLATFORM_CLASS CallStackStatStructDescFuncs
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{
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public:
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//description file format
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//1 byte version per entry. Assuming that the field will get more descriptive over time, reserving this now.
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virtual size_t DescribeField( uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength ) = 0;
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enum MergeScript_Language
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{
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SSMSL_Squirrel, //Only support squirrel for now, theoretically expandable to any vscript supported language
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};
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#if 0 //embedded script handling not ready yet
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//this is expected to write a piece of script code into the body of a function that will merge two values of this type
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//The function will have two parameters, "mergeTo", and "mergeFrom". Both are tables with your field defined by name
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//So, an example to merge an integer count defined as "foo" in the stack struct would look like this "mergeTo.foo += mergeFrom.foo\n"
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virtual size_t DescribeMergeOperation( MergeScript_Language scriptLanguage, uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength ) = 0;
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#endif
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//reserve your description field versions here to avoid stomping others
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enum DescribeFieldVersions_t
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{
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DFV_BasicStatStructFieldTypes_t, //Format: 1 byte BasicStatStructFieldTypes_t type, 4 byte field offset, null terminated string field name
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};
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const char *m_szFieldName;
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size_t m_iFieldOffset;
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CallStackStatStructDescFuncs *m_pNext; //needed for how the description macros are laid out. Couldn't figure out a way to store the static struct instances as a static array
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};
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enum StatStructDescription_LumpID
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{
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SSDLID_UNKNOWN,
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SSDLID_STATICINTERPRETER,
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SSDLID_FIELDDESC,
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SSDLID_EMBEDDEDSCRIPT,
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SSDLID_COUNT,
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SSDLID_FORCE_UINT32 = 0xFFFFFFFF,
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};
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enum BasicStatStructFieldTypes_t
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{
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BSSFT_UNKNOWN,
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BSSFT_BOOL,
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BSSFT_INT8,
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BSSFT_UINT8,
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BSSFT_INT16,
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BSSFT_UINT16,
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BSSFT_INT32,
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BSSFT_UINT32,
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BSSFT_INT64,
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BSSFT_UINT64,
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BSSFT_FLOAT,
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BSSFT_DOUBLE,
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BSSFT_VECTOR2D,
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BSSFT_VECTOR3D,
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BSSFT_VECTOR4D,
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BSSFT_COUNT,
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};
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#define BSSFT_INT (sizeof( int ) == sizeof( int32 ) ? BSSFT_INT32 : BSSFT_INT64)
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#define BSSFT_UINT (sizeof( unsigned int ) == sizeof( uint32 ) ? BSSFT_UINT32 : BSSFT_UINT64)
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#define BSSFT_SIZE_T (sizeof( size_t ) == sizeof( uint32 ) ? BSSFT_UINT32 : BSSFT_UINT64)
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enum BasicStatStructFieldCombineMethods_t
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{
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BSSFCM_UNKNOWN,
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BSSFCM_CUSTOM, //rely on some outside handler
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BSSFCM_ADD, //add the values
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//BSSFCM_SUBTRACT, //what would subtract even mean? which one from which?
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BSSFCM_MAX, //keep max value
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BSSFCM_MIN, //keep min value
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BSSFCM_AND, // &= , Non-integer behavior undefined
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BSSFCM_OR, // |= , Non-integer behavior undefined
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BSSFCM_XOR, // ^= , Non-integer behavior undefined
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/*BSSFCM_LIST, //keep a list of each value (probably complicated)*/
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BSSFCM_COUNT,
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};
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class PLATFORM_CLASS BasicStatStructFieldDesc : public CallStackStatStructDescFuncs
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{
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public:
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BasicStatStructFieldDesc( BasicStatStructFieldTypes_t type, BasicStatStructFieldCombineMethods_t combineMethod ) : m_Type(type), m_Combine(combineMethod) {};
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size_t DescribeField( uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength );
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#if 0 //embedded script handling not ready yet
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size_t DescribeMergeOperation( MergeScript_Language scriptLanguage, uint8 *pDescribeWriteBuffer, size_t iDescribeMaxLength );
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#endif
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BasicStatStructFieldTypes_t m_Type;
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BasicStatStructFieldCombineMethods_t m_Combine;
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};
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//struct is locked in place while you're holding onto one of these. Get a base, then create one of these from it
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template <class STATSTRUCT>
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class CCallStackStatsGatherer_StructAccessor_AutoLock : CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>
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{
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public:
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CCallStackStatsGatherer_StructAccessor_AutoLock( CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> ©From )
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: CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( copyFrom )
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{
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this->m_Gatherer.pFunctionTable->pfn_ApplyTreeAccessLock( this->m_Gatherer.pGatherer, true );
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this->m_Gatherer.pFunctionTable->pfn_LockEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex, true );
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this->m_pStruct = (STATSTRUCT *)this->m_Gatherer.pFunctionTable->pfn_GetEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex );
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}
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~CCallStackStatsGatherer_StructAccessor_AutoLock( void )
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{
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this->m_Gatherer.pFunctionTable->pfn_LockEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex, false );
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this->m_Gatherer.pFunctionTable->pfn_ApplyTreeAccessLock( this->m_Gatherer.pGatherer, false );
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}
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STATSTRUCT *operator->()
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{
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return this->m_pStruct;
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}
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STATSTRUCT *GetStruct( void ) //do not hold this pointer outside the lock period
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{
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return this->m_pStruct;
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}
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protected:
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STATSTRUCT *m_pStruct;
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};
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//struct is locked in place only between Lock() and paired Unlock() calls. Get a base, then create one of these from it.
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//It's safe to hold onto this for an extended period of time. The entry index is unchanging in the gatherer tree.
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template <class STATSTRUCT>
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class CCallStackStatsGatherer_StructAccessor_Manual : CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>
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{
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public:
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CCallStackStatsGatherer_StructAccessor_Manual( CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT> ©From )
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: CCallStackStatsGatherer_StructAccessor_Base<STATSTRUCT>( copyFrom ), m_pStruct( NULL )
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{ }
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STATSTRUCT *operator->()
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{
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return this->m_pStruct; //NULL while entry is not locked.
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}
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STATSTRUCT *GetStruct( void ) //do not hold this pointer outside the lock period
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{
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return this->m_pStruct; //NULL while entry is not locked.
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}
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void Lock( void )
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{
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this->m_Gatherer.pFunctionTable->pfn_ApplyTreeAccessLock( this->m_Gatherer.pGatherer, true );
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this->m_Gatherer.pFunctionTable->pfn_LockEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex, true );
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this->m_pStruct = (STATSTRUCT *)this->m_Gatherer.pFunctionTable->pfn_GetEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex );
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}
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void Unlock( void )
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{
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this->m_pStruct = NULL;
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this->m_Gatherer.pFunctionTable->pfn_LockEntry( this->m_Gatherer.pGatherer, this->m_iEntryIndex, false );
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this->m_Gatherer.pFunctionTable->pfn_ApplyTreeAccessLock( this->m_Gatherer.pGatherer, false );
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}
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|
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protected:
|
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STATSTRUCT *m_pStruct;
|
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};
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|
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class CCallStackStats_PushSubTree_AutoPop
|
|
{
|
|
public:
|
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CCallStackStats_PushSubTree_AutoPop( const CCallStackStatsGatherer_Standardized_t &Parent, const CCallStackStatsGatherer_Standardized_t &Child, const CCallStackStorage &PushStack = CCallStackStorage() )
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: m_PopFrom( Parent )
|
|
{
|
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Parent.pFunctionTable->pfn_PushSubTree( Parent.pGatherer, Child, PushStack );
|
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}
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~CCallStackStats_PushSubTree_AutoPop( void )
|
|
{
|
|
m_PopFrom.PopSubTree();
|
|
}
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|
|
CCallStackStatsGatherer_Standardized_t m_PopFrom;
|
|
};
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#endif //#ifndef TIER0_STACKTOOLS_H
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