You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
96 lines
2.8 KiB
96 lines
2.8 KiB
//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef DIRECTORYSELECTDIALOG_H
|
|
#define DIRECTORYSELECTDIALOG_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include <vgui_controls/Controls.h>
|
|
#include <vgui_controls/TreeView.h>
|
|
#include <vgui_controls/Frame.h>
|
|
|
|
namespace vgui
|
|
{
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Used to handle dynamically populating the tree view
|
|
//-----------------------------------------------------------------------------
|
|
class DirectoryTreeView : public TreeView
|
|
{
|
|
public:
|
|
DirectoryTreeView(DirectorySelectDialog *parent, const char *name);
|
|
virtual void GenerateChildrenOfNode(int itemIndex);
|
|
|
|
private:
|
|
DirectorySelectDialog *m_pParent;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Utility dialog, used to let user select a directory (like during install)
|
|
//-----------------------------------------------------------------------------
|
|
class DirectorySelectDialog : public Frame
|
|
{
|
|
DECLARE_CLASS_SIMPLE( DirectorySelectDialog, Frame );
|
|
|
|
public:
|
|
DirectorySelectDialog(vgui::Panel *parent, const char *title);
|
|
|
|
// sets where it should start searching
|
|
void SetStartDirectory(const char *path);
|
|
|
|
// sets what name should show up by default in the create directory dialog
|
|
void SetDefaultCreateDirectoryName(const char *defaultCreateDirName);
|
|
|
|
// opens the dialog
|
|
void DoModal();
|
|
|
|
/* action signals
|
|
|
|
"DirectorySelected"
|
|
"dir" - the directory that was selected
|
|
|
|
*/
|
|
|
|
// Expand the tree nodes to match a supplied path, optionally selecting the final directory
|
|
void ExpandTreeToPath( const char *lpszPath, bool bSelectFinalDirectory = true );
|
|
|
|
protected:
|
|
virtual void PerformLayout();
|
|
virtual void ApplySchemeSettings(IScheme *pScheme);
|
|
virtual void OnClose();
|
|
|
|
// command buttons
|
|
virtual void OnCommand(const char *command);
|
|
|
|
private:
|
|
MESSAGE_FUNC( OnTextChanged, "TextChanged" );
|
|
MESSAGE_FUNC( OnTreeViewItemSelected, "TreeViewItemSelected" );
|
|
MESSAGE_FUNC_CHARPTR( OnCreateDirectory, "CreateDirectory", dir );
|
|
void BuildDirTree();
|
|
void BuildDriveChoices();
|
|
void ExpandTreeNode(const char *path, int parentNodeIndex);
|
|
void GenerateChildrenOfDirectoryNode(int nodeIndex);
|
|
void GenerateFullPathForNode(int nodeIndex, char *path, int pathBufferSize);
|
|
bool DoesDirectoryHaveSubdirectories(const char *path, const char *dir);
|
|
|
|
char m_szCurrentDir[512];
|
|
char m_szDefaultCreateDirName[64];
|
|
char m_szCurrentDrive[16];
|
|
vgui::TreeView *m_pDirTree;
|
|
vgui::ComboBox *m_pDriveCombo;
|
|
vgui::Button *m_pCancelButton;
|
|
vgui::Button *m_pSelectButton;
|
|
vgui::Button *m_pCreateButton;
|
|
|
|
friend class DirectoryTreeView;
|
|
};
|
|
|
|
} // namespace vgui
|
|
|
|
|
|
#endif // DIRECTORYSELECTDIALOG_H
|