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59 lines
1.3 KiB
59 lines
1.3 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef RRBASE_H
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#define RRBASE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef _WIN32
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// Silence certain warnings
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// #pragma warning(disable : 4244) // int or float down-conversion
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// #pragma warning(disable : 4305) // int or float data truncation
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// #pragma warning(disable : 4201) // nameless struct/union
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// #pragma warning(disable : 4511) // copy constructor could not be generated
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// #pragma warning(disable : 4675) // resolved overload was found by argument dependent lookup
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#endif
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#ifdef _DEBUG
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#define DEBUG 1
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#endif
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// Misc C-runtime library headers
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#include <math.h>
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#include <ctype.h>
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#include <stdio.h>
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// tier 0
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#include "tier0/dbg.h"
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#include "tier0/platform.h"
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#include "basetypes.h"
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// tier 1
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#include "tier1/strtools.h"
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#include "utlvector.h"
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#include "utlsymbol.h"
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// tier 2
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#include "string_t.h"
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// Shared engine/DLL constants
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#include "const.h"
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#include "edict.h"
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// app
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#if defined(_GAMECONSOLE)
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#define DISABLE_DEBUG_HISTORY 1
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#endif
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#include "responserules/response_types.h"
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#include "responserules/response_types_internal.h"
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#include "responserules/response_host_interface.h"
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#endif // CBASE_H
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