Counter Strike : Global Offensive Source Code
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//===---- LiveRangeEdit.h - Basic tools for split and spill -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// The LiveRangeEdit class represents changes done to a virtual register when it
// is spilled or split.
//
// The parent register is never changed. Instead, a number of new virtual
// registers are created and added to the newRegs vector.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVERANGEEDIT_H
#define LLVM_CODEGEN_LIVERANGEEDIT_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/Target/TargetMachine.h"
namespace llvm {
class AliasAnalysis;
class LiveIntervals;
class MachineLoopInfo;
class MachineRegisterInfo;
class VirtRegMap;
class LiveRangeEdit {
public:
/// Callback methods for LiveRangeEdit owners.
class Delegate {
virtual void anchor();
public:
/// Called immediately before erasing a dead machine instruction.
virtual void LRE_WillEraseInstruction(MachineInstr *MI) {}
/// Called when a virtual register is no longer used. Return false to defer
/// its deletion from LiveIntervals.
virtual bool LRE_CanEraseVirtReg(unsigned) { return true; }
/// Called before shrinking the live range of a virtual register.
virtual void LRE_WillShrinkVirtReg(unsigned) {}
/// Called after cloning a virtual register.
/// This is used for new registers representing connected components of Old.
virtual void LRE_DidCloneVirtReg(unsigned New, unsigned Old) {}
virtual ~Delegate() {}
};
private:
LiveInterval *Parent;
SmallVectorImpl<LiveInterval*> &NewRegs;
MachineRegisterInfo &MRI;
LiveIntervals &LIS;
VirtRegMap *VRM;
const TargetInstrInfo &TII;
Delegate *const TheDelegate;
/// FirstNew - Index of the first register added to NewRegs.
const unsigned FirstNew;
/// ScannedRemattable - true when remattable values have been identified.
bool ScannedRemattable;
/// Remattable - Values defined by remattable instructions as identified by
/// tii.isTriviallyReMaterializable().
SmallPtrSet<const VNInfo*,4> Remattable;
/// Rematted - Values that were actually rematted, and so need to have their
/// live range trimmed or entirely removed.
SmallPtrSet<const VNInfo*,4> Rematted;
/// scanRemattable - Identify the Parent values that may rematerialize.
void scanRemattable(AliasAnalysis *aa);
/// allUsesAvailableAt - Return true if all registers used by OrigMI at
/// OrigIdx are also available with the same value at UseIdx.
bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
SlotIndex UseIdx) const;
/// foldAsLoad - If LI has a single use and a single def that can be folded as
/// a load, eliminate the register by folding the def into the use.
bool foldAsLoad(LiveInterval *LI, SmallVectorImpl<MachineInstr*> &Dead);
public:
/// Create a LiveRangeEdit for breaking down parent into smaller pieces.
/// @param parent The register being spilled or split.
/// @param newRegs List to receive any new registers created. This needn't be
/// empty initially, any existing registers are ignored.
/// @param MF The MachineFunction the live range edit is taking place in.
/// @param lis The collection of all live intervals in this function.
/// @param vrm Map of virtual registers to physical registers for this
/// function. If NULL, no virtual register map updates will
/// be done. This could be the case if called before Regalloc.
LiveRangeEdit(LiveInterval *parent,
SmallVectorImpl<LiveInterval*> &newRegs,
MachineFunction &MF,
LiveIntervals &lis,
VirtRegMap *vrm,
Delegate *delegate = 0)
: Parent(parent), NewRegs(newRegs),
MRI(MF.getRegInfo()), LIS(lis), VRM(vrm),
TII(*MF.getTarget().getInstrInfo()),
TheDelegate(delegate),
FirstNew(newRegs.size()),
ScannedRemattable(false) {}
LiveInterval &getParent() const {
assert(Parent && "No parent LiveInterval");
return *Parent;
}
unsigned getReg() const { return getParent().reg; }
/// Iterator for accessing the new registers added by this edit.
typedef SmallVectorImpl<LiveInterval*>::const_iterator iterator;
iterator begin() const { return NewRegs.begin()+FirstNew; }
iterator end() const { return NewRegs.end(); }
unsigned size() const { return NewRegs.size()-FirstNew; }
bool empty() const { return size() == 0; }
LiveInterval *get(unsigned idx) const { return NewRegs[idx+FirstNew]; }
ArrayRef<LiveInterval*> regs() const {
return makeArrayRef(NewRegs).slice(FirstNew);
}
/// createFrom - Create a new virtual register based on OldReg.
LiveInterval &createFrom(unsigned OldReg);
/// create - Create a new register with the same class and original slot as
/// parent.
LiveInterval &create() {
return createFrom(getReg());
}
/// anyRematerializable - Return true if any parent values may be
/// rematerializable.
/// This function must be called before any rematerialization is attempted.
bool anyRematerializable(AliasAnalysis*);
/// checkRematerializable - Manually add VNI to the list of rematerializable
/// values if DefMI may be rematerializable.
bool checkRematerializable(VNInfo *VNI, const MachineInstr *DefMI,
AliasAnalysis*);
/// Remat - Information needed to rematerialize at a specific location.
struct Remat {
VNInfo *ParentVNI; // parent_'s value at the remat location.
MachineInstr *OrigMI; // Instruction defining ParentVNI.
explicit Remat(VNInfo *ParentVNI) : ParentVNI(ParentVNI), OrigMI(0) {}
};
/// canRematerializeAt - Determine if ParentVNI can be rematerialized at
/// UseIdx. It is assumed that parent_.getVNINfoAt(UseIdx) == ParentVNI.
/// When cheapAsAMove is set, only cheap remats are allowed.
bool canRematerializeAt(Remat &RM,
SlotIndex UseIdx,
bool cheapAsAMove);
/// rematerializeAt - Rematerialize RM.ParentVNI into DestReg by inserting an
/// instruction into MBB before MI. The new instruction is mapped, but
/// liveness is not updated.
/// Return the SlotIndex of the new instruction.
SlotIndex rematerializeAt(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
unsigned DestReg,
const Remat &RM,
const TargetRegisterInfo&,
bool Late = false);
/// markRematerialized - explicitly mark a value as rematerialized after doing
/// it manually.
void markRematerialized(const VNInfo *ParentVNI) {
Rematted.insert(ParentVNI);
}
/// didRematerialize - Return true if ParentVNI was rematerialized anywhere.
bool didRematerialize(const VNInfo *ParentVNI) const {
return Rematted.count(ParentVNI);
}
/// eraseVirtReg - Notify the delegate that Reg is no longer in use, and try
/// to erase it from LIS.
void eraseVirtReg(unsigned Reg);
/// eliminateDeadDefs - Try to delete machine instructions that are now dead
/// (allDefsAreDead returns true). This may cause live intervals to be trimmed
/// and further dead efs to be eliminated.
/// RegsBeingSpilled lists registers currently being spilled by the register
/// allocator. These registers should not be split into new intervals
/// as currently those new intervals are not guaranteed to spill.
void eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
ArrayRef<unsigned> RegsBeingSpilled
= ArrayRef<unsigned>());
/// calculateRegClassAndHint - Recompute register class and hint for each new
/// register.
void calculateRegClassAndHint(MachineFunction&,
const MachineLoopInfo&);
};
}
#endif