Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

307 lines
13 KiB

//===-- llvm/CodeGen/LiveVariables.h - Live Variable Analysis ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LiveVariables analysis pass. For each machine
// instruction in the function, this pass calculates the set of registers that
// are immediately dead after the instruction (i.e., the instruction calculates
// the value, but it is never used) and the set of registers that are used by
// the instruction, but are never used after the instruction (i.e., they are
// killed).
//
// This class computes live variables using a sparse implementation based on
// the machine code SSA form. This class computes live variable information for
// each virtual and _register allocatable_ physical register in a function. It
// uses the dominance properties of SSA form to efficiently compute live
// variables for virtual registers, and assumes that physical registers are only
// live within a single basic block (allowing it to do a single local analysis
// to resolve physical register lifetimes in each basic block). If a physical
// register is not register allocatable, it is not tracked. This is useful for
// things like the stack pointer and condition codes.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_LIVEVARIABLES_H
#define LLVM_CODEGEN_LIVEVARIABLES_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Target/TargetRegisterInfo.h"
namespace llvm {
class MachineBasicBlock;
class MachineRegisterInfo;
class LiveVariables : public MachineFunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
LiveVariables() : MachineFunctionPass(ID) {
initializeLiveVariablesPass(*PassRegistry::getPassRegistry());
}
/// VarInfo - This represents the regions where a virtual register is live in
/// the program. We represent this with three different pieces of
/// information: the set of blocks in which the instruction is live
/// throughout, the set of blocks in which the instruction is actually used,
/// and the set of non-phi instructions that are the last users of the value.
///
/// In the common case where a value is defined and killed in the same block,
/// There is one killing instruction, and AliveBlocks is empty.
///
/// Otherwise, the value is live out of the block. If the value is live
/// throughout any blocks, these blocks are listed in AliveBlocks. Blocks
/// where the liveness range ends are not included in AliveBlocks, instead
/// being captured by the Kills set. In these blocks, the value is live into
/// the block (unless the value is defined and killed in the same block) and
/// lives until the specified instruction. Note that there cannot ever be a
/// value whose Kills set contains two instructions from the same basic block.
///
/// PHI nodes complicate things a bit. If a PHI node is the last user of a
/// value in one of its predecessor blocks, it is not listed in the kills set,
/// but does include the predecessor block in the AliveBlocks set (unless that
/// block also defines the value). This leads to the (perfectly sensical)
/// situation where a value is defined in a block, and the last use is a phi
/// node in the successor. In this case, AliveBlocks is empty (the value is
/// not live across any blocks) and Kills is empty (phi nodes are not
/// included). This is sensical because the value must be live to the end of
/// the block, but is not live in any successor blocks.
struct VarInfo {
/// AliveBlocks - Set of blocks in which this value is alive completely
/// through. This is a bit set which uses the basic block number as an
/// index.
///
SparseBitVector<> AliveBlocks;
/// Kills - List of MachineInstruction's which are the last use of this
/// virtual register (kill it) in their basic block.
///
std::vector<MachineInstr*> Kills;
/// removeKill - Delete a kill corresponding to the specified
/// machine instruction. Returns true if there was a kill
/// corresponding to this instruction, false otherwise.
bool removeKill(MachineInstr *MI) {
std::vector<MachineInstr*>::iterator
I = std::find(Kills.begin(), Kills.end(), MI);
if (I == Kills.end())
return false;
Kills.erase(I);
return true;
}
/// findKill - Find a kill instruction in MBB. Return NULL if none is found.
MachineInstr *findKill(const MachineBasicBlock *MBB) const;
/// isLiveIn - Is Reg live in to MBB? This means that Reg is live through
/// MBB, or it is killed in MBB. If Reg is only used by PHI instructions in
/// MBB, it is not considered live in.
bool isLiveIn(const MachineBasicBlock &MBB,
unsigned Reg,
MachineRegisterInfo &MRI);
void dump() const;
};
private:
/// VirtRegInfo - This list is a mapping from virtual register number to
/// variable information.
///
IndexedMap<VarInfo, VirtReg2IndexFunctor> VirtRegInfo;
/// PHIJoins - list of virtual registers that are PHI joins. These registers
/// may have multiple definitions, and they require special handling when
/// building live intervals.
SparseBitVector<> PHIJoins;
private: // Intermediate data structures
MachineFunction *MF;
MachineRegisterInfo* MRI;
const TargetRegisterInfo *TRI;
// PhysRegInfo - Keep track of which instruction was the last def of a
// physical register. This is a purely local property, because all physical
// register references are presumed dead across basic blocks.
MachineInstr **PhysRegDef;
// PhysRegInfo - Keep track of which instruction was the last use of a
// physical register. This is a purely local property, because all physical
// register references are presumed dead across basic blocks.
MachineInstr **PhysRegUse;
SmallVector<unsigned, 4> *PHIVarInfo;
// DistanceMap - Keep track the distance of a MI from the start of the
// current basic block.
DenseMap<MachineInstr*, unsigned> DistanceMap;
/// HandlePhysRegKill - Add kills of Reg and its sub-registers to the
/// uses. Pay special attention to the sub-register uses which may come below
/// the last use of the whole register.
bool HandlePhysRegKill(unsigned Reg, MachineInstr *MI);
/// HandleRegMask - Call HandlePhysRegKill for all registers clobbered by Mask.
void HandleRegMask(const MachineOperand&);
void HandlePhysRegUse(unsigned Reg, MachineInstr *MI);
void HandlePhysRegDef(unsigned Reg, MachineInstr *MI,
SmallVector<unsigned, 4> &Defs);
void UpdatePhysRegDefs(MachineInstr *MI, SmallVector<unsigned, 4> &Defs);
/// FindLastRefOrPartRef - Return the last reference or partial reference of
/// the specified register.
MachineInstr *FindLastRefOrPartRef(unsigned Reg);
/// FindLastPartialDef - Return the last partial def of the specified
/// register. Also returns the sub-registers that're defined by the
/// instruction.
MachineInstr *FindLastPartialDef(unsigned Reg,
SmallSet<unsigned,4> &PartDefRegs);
/// analyzePHINodes - Gather information about the PHI nodes in here. In
/// particular, we want to map the variable information of a virtual
/// register which is used in a PHI node. We map that to the BB the vreg
/// is coming from.
void analyzePHINodes(const MachineFunction& Fn);
public:
virtual bool runOnMachineFunction(MachineFunction &MF);
/// RegisterDefIsDead - Return true if the specified instruction defines the
/// specified register, but that definition is dead.
bool RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const;
//===--------------------------------------------------------------------===//
// API to update live variable information
/// replaceKillInstruction - Update register kill info by replacing a kill
/// instruction with a new one.
void replaceKillInstruction(unsigned Reg, MachineInstr *OldMI,
MachineInstr *NewMI);
/// addVirtualRegisterKilled - Add information about the fact that the
/// specified register is killed after being used by the specified
/// instruction. If AddIfNotFound is true, add a implicit operand if it's
/// not found.
void addVirtualRegisterKilled(unsigned IncomingReg, MachineInstr *MI,
bool AddIfNotFound = false) {
if (MI->addRegisterKilled(IncomingReg, TRI, AddIfNotFound))
getVarInfo(IncomingReg).Kills.push_back(MI);
}
/// removeVirtualRegisterKilled - Remove the specified kill of the virtual
/// register from the live variable information. Returns true if the
/// variable was marked as killed by the specified instruction,
/// false otherwise.
bool removeVirtualRegisterKilled(unsigned reg, MachineInstr *MI) {
if (!getVarInfo(reg).removeKill(MI))
return false;
bool Removed = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isKill() && MO.getReg() == reg) {
MO.setIsKill(false);
Removed = true;
break;
}
}
assert(Removed && "Register is not used by this instruction!");
(void)Removed;
return true;
}
/// removeVirtualRegistersKilled - Remove all killed info for the specified
/// instruction.
void removeVirtualRegistersKilled(MachineInstr *MI);
/// addVirtualRegisterDead - Add information about the fact that the specified
/// register is dead after being used by the specified instruction. If
/// AddIfNotFound is true, add a implicit operand if it's not found.
void addVirtualRegisterDead(unsigned IncomingReg, MachineInstr *MI,
bool AddIfNotFound = false) {
if (MI->addRegisterDead(IncomingReg, TRI, AddIfNotFound))
getVarInfo(IncomingReg).Kills.push_back(MI);
}
/// removeVirtualRegisterDead - Remove the specified kill of the virtual
/// register from the live variable information. Returns true if the
/// variable was marked dead at the specified instruction, false
/// otherwise.
bool removeVirtualRegisterDead(unsigned reg, MachineInstr *MI) {
if (!getVarInfo(reg).removeKill(MI))
return false;
bool Removed = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef() && MO.getReg() == reg) {
MO.setIsDead(false);
Removed = true;
break;
}
}
assert(Removed && "Register is not defined by this instruction!");
(void)Removed;
return true;
}
void getAnalysisUsage(AnalysisUsage &AU) const;
virtual void releaseMemory() {
VirtRegInfo.clear();
}
/// getVarInfo - Return the VarInfo structure for the specified VIRTUAL
/// register.
VarInfo &getVarInfo(unsigned RegIdx);
void MarkVirtRegAliveInBlock(VarInfo& VRInfo, MachineBasicBlock* DefBlock,
MachineBasicBlock *BB);
void MarkVirtRegAliveInBlock(VarInfo& VRInfo, MachineBasicBlock* DefBlock,
MachineBasicBlock *BB,
std::vector<MachineBasicBlock*> &WorkList);
void HandleVirtRegDef(unsigned reg, MachineInstr *MI);
void HandleVirtRegUse(unsigned reg, MachineBasicBlock *MBB,
MachineInstr *MI);
bool isLiveIn(unsigned Reg, const MachineBasicBlock &MBB) {
return getVarInfo(Reg).isLiveIn(MBB, Reg, *MRI);
}
/// isLiveOut - Determine if Reg is live out from MBB, when not considering
/// PHI nodes. This means that Reg is either killed by a successor block or
/// passed through one.
bool isLiveOut(unsigned Reg, const MachineBasicBlock &MBB);
/// addNewBlock - Add a new basic block BB between DomBB and SuccBB. All
/// variables that are live out of DomBB and live into SuccBB will be marked
/// as passing live through BB. This method assumes that the machine code is
/// still in SSA form.
void addNewBlock(MachineBasicBlock *BB,
MachineBasicBlock *DomBB,
MachineBasicBlock *SuccBB);
/// isPHIJoin - Return true if Reg is a phi join register.
bool isPHIJoin(unsigned Reg) { return PHIJoins.test(Reg); }
/// setPHIJoin - Mark Reg as a phi join register.
void setPHIJoin(unsigned Reg) { PHIJoins.set(Reg); }
};
} // End llvm namespace
#endif