Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

34 lines
696 B

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef VISMAT_H
#define VISMAT_H
#ifdef _WIN32
#pragma once
#endif
void BuildVisLeafs( int threadnum );
// MPI uses these.
struct transfer_t;
transfer_t* BuildVisLeafs_Start();
// If PatchCB is non-null, it is called after each row is generated (used by MPI).
void BuildVisLeafs_Cluster(
int threadnum,
transfer_t *transfers,
int iCluster,
void (*PatchCB)(int iThread, int patchnum, CPatch *patch) );
void BuildVisLeafs_End( transfer_t *transfers );
#endif // VISMAT_H