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77 lines
1.5 KiB
77 lines
1.5 KiB
//-----------------------------------------------------------------------------
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// VTEX_DLL.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE,..\common"
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$PreprocessorDefinitions "$BASE;VTEX_DLL;VTEX_DLL_EXPORTS;PROTECTED_THINGS_DISABLE"
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}
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$Linker
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{
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$AdditionalLibraryDirectories "$BASE;$(XEDK)\lib\win32\vs2010"
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Configuration "Debug"
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{
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$General
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{
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$OutputDirectory ".\Debug_dll" [$WIN32]
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$IntermediateDirectory ".\Debug_dll" [$WIN32]
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}
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}
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$Configuration "Release"
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{
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$General
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{
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$OutputDirectory ".\Release_dll" [$WIN32]
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$IntermediateDirectory ".\Release_dll" [$WIN32]
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}
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}
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$Project "Vtex_dll"
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{
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$Folder "Source Files"
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{
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$File "$SRCDIR\public\materialobjects\materialobjects.cpp"
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$File "..\common\cmdlib.cpp"
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$File "$SRCDIR\public\filesystem_helpers.cpp"
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$File "$SRCDIR\public\filesystem_init.cpp"
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$File "..\common\filesystem_tools.cpp"
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$File "vtex.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\ivtex.h"
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}
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$Folder "Link Libraries"
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{
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$Lib bitmap
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$Lib mathlib
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$Lib tier2
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$Lib vtf
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$Lib "$LIBPUBLIC\resourcefile"
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$Lib "$LIBPUBLIC\tier3"
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$Lib "$LIBPUBLIC\datamodel"
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$Lib "$LIBPUBLIC\dmserializers"
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$Lib "$LIBPUBLIC\materialobjects"
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}
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}
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