You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
244 lines
8.2 KiB
244 lines
8.2 KiB
//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef CL_DEMO_H
|
|
#define CL_DEMO_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "demofile.h"
|
|
#include "cl_demoactionmanager.h"
|
|
#include "netmessages_signon.h"
|
|
|
|
struct DemoCommandQueue
|
|
{
|
|
DemoCommandQueue()
|
|
{
|
|
tick = 0;
|
|
}
|
|
int tick;
|
|
democmdinfo_t info;
|
|
int filepos;
|
|
};
|
|
|
|
struct DemoCustomDataCallbackMapping_t
|
|
{
|
|
pfnDemoCustomDataCallback pCallback;
|
|
CUtlString name;
|
|
};
|
|
|
|
struct DemoHighlightEntry_t
|
|
{
|
|
int nSeekToTick;
|
|
int nFastForwardToTick;
|
|
int nPlayToTick;
|
|
int nActualFirstEventTick;
|
|
int nActualLastEventTick;
|
|
int nNumEvents;
|
|
uint32 unAccountID;
|
|
};
|
|
|
|
class CDemoPlayer : public IDemoPlayer
|
|
{
|
|
|
|
public: // IDemoPlayer interface implementation:
|
|
CDemoPlayer();
|
|
~CDemoPlayer();
|
|
|
|
bool StartPlayback( const char *filename, bool bAsTimeDemo, CDemoPlaybackParameters_t const *pPlaybackParameters, int nStartingTick = -1 ) ;
|
|
bool StartBroadcastPlayback( int nStartingTick );
|
|
virtual bool IsPlayingBack( void ) const OVERRIDE; // true if demo loaded and playing back
|
|
virtual bool IsPlaybackPaused( void ) const OVERRIDE; // true if playback paused
|
|
virtual bool IsPlayingTimeDemo( void ) const OVERRIDE; // true if playing back in timedemo mode
|
|
CDemoPlaybackParameters_t const * GetDemoPlaybackParameters() OVERRIDE;
|
|
void PausePlayback( float seconds );
|
|
void SkipToTick( int tick, bool bRelative, bool bPause );
|
|
void SkipToImportantTick( const DemoImportantTick_t *pTick );
|
|
|
|
void ResumePlayback( void );
|
|
void StopPlayback( void );
|
|
void RestartPlayback( void );
|
|
|
|
int GetPlaybackStartTick( void );
|
|
int GetPlaybackTick( void );
|
|
virtual int GetPlaybackDeltaTick( void ) ;
|
|
virtual int GetPacketTick( void ) ;
|
|
float GetPlaybackTimeScale( void );
|
|
int GetTotalTicks( void );
|
|
|
|
virtual bool IsSkipping( void ) const OVERRIDE; // true, if demo player skipping trough packets
|
|
// true if demoplayer can skip backwards
|
|
virtual bool CanSkipBackwards( void ) const OVERRIDE { return false; }
|
|
|
|
void SetPlaybackTimeScale( float timescale );
|
|
void InterpolateViewpoint(); // override viewpoint
|
|
netpacket_t *ReadPacket( void );
|
|
void ResetDemoInterpolation( void );
|
|
|
|
void SetPacketReadSuspended( bool bSuspendPacketReading );
|
|
|
|
|
|
virtual IDemoStream* GetDemoStream() OVERRIDE { return &m_DemoFile; }
|
|
public: // other public functions
|
|
void MarkFrame( float flFPSVariability );
|
|
void SetBenchframe( int tick, const char *filename );
|
|
void ResyncDemoClock( void );
|
|
bool CheckPausedPlayback( void );
|
|
void WriteTimeDemoResults( void );
|
|
bool ParseAheadForInterval( int curtick, int intervalticks );
|
|
void InterpolateDemoCommand( int nSlot, int targettick, DemoCommandQueue& prev, DemoCommandQueue& next );
|
|
|
|
void SetImportantEventData( const KeyValues *pData ) OVERRIDE;
|
|
void GetImportantGameEventIDs();
|
|
void ScanForImportantTicks( void );
|
|
int FindNextImportantTick( int nCurrentTick, const char *pEventName = NULL ) OVERRIDE; // -1 = no next important tick
|
|
int FindPreviousImportantTick( int nCurrentTick, const char *pEventName = NULL ) OVERRIDE; // -1 = no previous important tick
|
|
int FindNextImportantTickByXuidAndEvent( int nCurrentTick, const CSteamID &steamID, const char *pKeyWithXuid, const char *pEventName = NULL ); // -1 = no next important tick
|
|
int FindPreviousImportantTickByXuidAndEvent( int nCurrentTick, const CSteamID &steamID, const char *pKeyWithXuid, const char *pEventName = NULL ); // -1 = no next important tick
|
|
int FindNextImportantTickByXuid( int nCurrentTick, const CSteamID &steamID ); // -1 = no next important tick
|
|
|
|
const DemoImportantTick_t *GetImportantTick( int nIndex ) OVERRIDE;
|
|
const DemoImportantGameEvent_t *GetImportantGameEvent( const char *pszEventName ) OVERRIDE;
|
|
void ListImportantTicks( void ) OVERRIDE;
|
|
void SetHighlightXuid( uint64 xuid, bool bLowlights ) OVERRIDE;
|
|
void ListHighlightData( void ) OVERRIDE;
|
|
|
|
bool ScanDemo( const char *filename, const char* pszMode ) OVERRIDE;
|
|
|
|
protected:
|
|
bool OverrideView( democmdinfo_t& info );
|
|
void BuildHighlightList( void );
|
|
|
|
public:
|
|
|
|
CDemoFile m_DemoFile;
|
|
int m_nStartTick; // For synchronizing playback during timedemo.
|
|
int m_nPreviousTick;
|
|
netpacket_t m_DemoPacket; // last read demo packet
|
|
bool m_bPlayingBack; // true if demo playback
|
|
bool m_bPlaybackPaused; // true if demo is paused right now
|
|
float m_flAutoResumeTime; // how long do we pause demo playback
|
|
float m_flPlaybackRateModifier;
|
|
int m_nSkipToTick; // skip to tick ASAP, -1 = off
|
|
bool m_bPacketReadSuspended;
|
|
int m_nTickToPauseOn;
|
|
|
|
|
|
CDemoPlaybackParameters_t const *m_pPlaybackParameters;
|
|
|
|
// view origin/angle interpolation:
|
|
CUtlVector< DemoCommandQueue > m_DestCmdInfo;
|
|
democmdinfo_t m_LastCmdInfo;
|
|
bool m_bInterpolateView;
|
|
bool m_bResetInterpolation;
|
|
|
|
|
|
// timedemo stuff:
|
|
bool m_bTimeDemo; // ture if in timedemo mode
|
|
int m_nTimeDemoStartFrame; // host_tickcount at start
|
|
double m_flTimeDemoStartTime; // Sys_FloatTime() at second frame of timedemo
|
|
float m_flTotalFPSVariability; // Frame rate variability
|
|
int m_nTimeDemoCurrentFrame; // last frame we read a packet
|
|
int m_nPacketTick;
|
|
|
|
// benchframe stuff
|
|
int m_nSnapshotTick;
|
|
char m_SnapshotFilename[MAX_OSPATH];
|
|
|
|
CUtlVector< DemoCustomDataCallbackMapping_t > m_CustomDataCallbackMap; //maps callbacks in the file to callbacks in the dll when reading
|
|
|
|
// important tick stuff
|
|
CUtlVector< DemoImportantGameEvent_t > m_ImportantGameEvents;
|
|
CUtlVector< DemoImportantTick_t > m_ImportantTicks;
|
|
KeyValues *m_pImportantEventData;
|
|
|
|
private:
|
|
int m_nRestartFilePos;
|
|
bool m_bSavedInterpolateState;
|
|
CSteamID m_highlightSteamID;
|
|
int m_nHighlightPlayerIndex;
|
|
bool m_bDoHighlightScan;
|
|
CUtlVector< DemoHighlightEntry_t > m_highlights;
|
|
int m_nCurrentHighlight;
|
|
bool m_bLowlightsMode;
|
|
bool m_bScanMode;
|
|
char m_szScanMode[ 64 ];
|
|
};
|
|
|
|
class CDemoRecorder : public IDemoRecorder
|
|
{
|
|
public:
|
|
~CDemoRecorder();
|
|
CDemoRecorder();
|
|
|
|
CDemoFile *GetDemoFile( void );
|
|
int GetRecordingTick( void );
|
|
|
|
void StartRecording( const char *filename, bool bContinuously );
|
|
void SetSignonState( SIGNONSTATE state );
|
|
bool IsRecording( void );
|
|
void PauseRecording( void );
|
|
void ResumeRecording( void );
|
|
void StopRecording( const CGameInfo *pGameInfo = NULL );
|
|
|
|
void RecordCommand( const char *cmdstring ); // record a console command
|
|
void RecordUserInput( int cmdnumber ); // record a user input command
|
|
void RecordMessages( bf_read &data, int bits ); // add messages to current packet
|
|
void RecordPacket( void ); // packet finished, write all recorded stuff to file
|
|
void RecordServerClasses( ServerClass *pClasses ); // packet finished, write all recorded stuff to file
|
|
void RecordStringTables();
|
|
void RecordCustomData( int iCallbackIndex, const void *pData, size_t iDataLength ); //record a chunk of custom data
|
|
|
|
void ResetDemoInterpolation( void );
|
|
|
|
protected:
|
|
|
|
void ResyncDemoClock( void );
|
|
void StartupDemoFile( void );
|
|
void StartupDemoHeader( void );
|
|
void CloseDemoFile( void );
|
|
void GetClientCmdInfo( democmdinfo_t& info );
|
|
void WriteDemoCvars( void );
|
|
void WriteBSPDecals( void );
|
|
void WriteSplitScreenPlayers( void );
|
|
void WriteMessages( bf_write &message );
|
|
bool ComputeNextIncrementalDemoFilename( char *name, int namesize );
|
|
|
|
public:
|
|
CDemoFile m_DemoFile;
|
|
|
|
// For synchronizing playback during timedemo.
|
|
int m_nStartTick; // host_tickcount when starting recoring
|
|
|
|
// Name of demo file we are appending onto.
|
|
char m_szDemoBaseName[ MAX_OSPATH ];
|
|
|
|
// For demo file handle
|
|
bool m_bIsDemoHeader; // true, if m_hDemoFile is the header file
|
|
bool m_bCloseDemoFile; // if true, demo file will be closed ASAP
|
|
|
|
bool m_bRecording; // true if recording
|
|
bool m_bContinuously; // start new record after each
|
|
int m_nDemoNumber; // demo count, increases each changelevel
|
|
int m_nFrameCount; // # of demo frames in this segment.
|
|
|
|
bf_write m_MessageData; // temp buffer for all network messages
|
|
|
|
bool m_bResetInterpolation;
|
|
};
|
|
|
|
extern CDemoPlayer *g_pClientDemoPlayer;
|
|
extern CDemoRecorder *g_pClientDemoRecorder;
|
|
|
|
struct RegisteredDemoCustomDataCallbackPair_t
|
|
{
|
|
pfnDemoCustomDataCallback pCallback;
|
|
string_t szSaveID;
|
|
};
|
|
extern CUtlVector<RegisteredDemoCustomDataCallbackPair_t> g_RegisteredDemoCustomDataCallbacks;
|
|
|
|
#endif // CL_DEMO_H
|