Counter Strike : Global Offensive Source Code
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// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: network_connection.proto
#define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION
#include "network_connection.pb.h"
#include <algorithm>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/stubs/once.h>
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/wire_format_lite_inl.h>
#include <google/protobuf/descriptor.h>
#include <google/protobuf/generated_message_reflection.h>
#include <google/protobuf/reflection_ops.h>
#include <google/protobuf/wire_format.h>
// @@protoc_insertion_point(includes)
namespace {
const ::google::protobuf::EnumDescriptor* ENetworkDisconnectionReason_descriptor_ = NULL;
} // namespace
void protobuf_AssignDesc_network_5fconnection_2eproto() {
protobuf_AddDesc_network_5fconnection_2eproto();
const ::google::protobuf::FileDescriptor* file =
::google::protobuf::DescriptorPool::generated_pool()->FindFileByName(
"network_connection.proto");
GOOGLE_CHECK(file != NULL);
ENetworkDisconnectionReason_descriptor_ = file->enum_type(0);
}
namespace {
GOOGLE_PROTOBUF_DECLARE_ONCE(protobuf_AssignDescriptors_once_);
inline void protobuf_AssignDescriptorsOnce() {
::google::protobuf::GoogleOnceInit(&protobuf_AssignDescriptors_once_,
&protobuf_AssignDesc_network_5fconnection_2eproto);
}
void protobuf_RegisterTypes(const ::std::string&) {
protobuf_AssignDescriptorsOnce();
}
} // namespace
void protobuf_ShutdownFile_network_5fconnection_2eproto() {
}
void protobuf_AddDesc_network_5fconnection_2eproto() {
static bool already_here = false;
if (already_here) return;
already_here = true;
GOOGLE_PROTOBUF_VERIFY_VERSION;
::google::protobuf::protobuf_AddDesc_google_2fprotobuf_2fdescriptor_2eproto();
::google::protobuf::DescriptorPool::InternalAddGeneratedFile(
"\n\030network_connection.proto\032 google/proto"
"buf/descriptor.proto*\214%\n\033ENetworkDisconn"
"ectionReason\022\036\n\032NETWORK_DISCONNECT_INVAL"
"ID\020\000\022\037\n\033NETWORK_DISCONNECT_SHUTDOWN\020\001\022F\n"
"%NETWORK_DISCONNECT_DISCONNECT_BY_USER\020\002"
"\032\033\242\324\030\027#GameUI_Disconnect_User\022J\n\'NETWORK"
"_DISCONNECT_DISCONNECT_BY_SERVER\020\003\032\035\242\324\030\031"
"#GameUI_Disconnect_Server\022B\n\027NETWORK_DIS"
"CONNECT_LOST\020\004\032%\242\324\030!#GameUI_Disconnect_C"
"onnectionLost\022J\n\033NETWORK_DISCONNECT_OVER"
"FLOW\020\005\032)\242\324\030%#GameUI_Disconnect_Connectio"
"nOverflow\022I\n\037NETWORK_DISCONNECT_STEAM_BA"
"NNED\020\006\032$\242\324\030 #GameUI_Disconnect_SteamIDBa"
"nned\022G\n\036NETWORK_DISCONNECT_STEAM_INUSE\020\007"
"\032#\242\324\030\037#GameUI_Disconnect_SteamIDInUse\022G\n"
"\037NETWORK_DISCONNECT_STEAM_TICKET\020\010\032\"\242\324\030\036"
"#GameUI_Disconnect_SteamTicket\022E\n\036NETWOR"
"K_DISCONNECT_STEAM_LOGON\020\t\032!\242\324\030\035#GameUI_"
"Disconnect_SteamLogon\022M\n&NETWORK_DISCONN"
"ECT_STEAM_AUTHCANCELLED\020\n\032!\242\324\030\035#GameUI_D"
"isconnect_SteamLogon\022O\n(NETWORK_DISCONNE"
"CT_STEAM_AUTHALREADYUSED\020\013\032!\242\324\030\035#GameUI_"
"Disconnect_SteamLogon\022K\n$NETWORK_DISCONN"
"ECT_STEAM_AUTHINVALID\020\014\032!\242\324\030\035#GameUI_Dis"
"connect_SteamLogon\022I\n$NETWORK_DISCONNECT"
"_STEAM_VACBANSTATE\020\r\032\037\242\324\030\033#GameUI_Discon"
"nect_SteamVAC\022S\n,NETWORK_DISCONNECT_STEA"
"M_LOGGED_IN_ELSEWHERE\020\016\032!\242\324\030\035#GameUI_Dis"
"connect_SteamInUse\022T\n+NETWORK_DISCONNECT"
"_STEAM_VAC_CHECK_TIMEDOUT\020\017\032#\242\324\030\037#GameUI"
"_Disconnect_SteamTimeOut\022I\n NETWORK_DISC"
"ONNECT_STEAM_DROPPED\020\020\032#\242\324\030\037#GameUI_Disc"
"onnect_SteamDropped\022M\n\"NETWORK_DISCONNEC"
"T_STEAM_OWNERSHIP\020\021\032%\242\324\030!#GameUI_Disconn"
"ect_SteamOwnership\022U\n&NETWORK_DISCONNECT"
"_SERVERINFO_OVERFLOW\020\022\032)\242\324\030%#GameUI_Disc"
"onnect_ServerInfoOverflow\022K\n#NETWORK_DIS"
"CONNECT_TICKMSG_OVERFLOW\020\023\032\"\242\324\030\036#GameUI_"
"Disconnect_TickMessage\022Y\n*NETWORK_DISCON"
"NECT_STRINGTABLEMSG_OVERFLOW\020\024\032)\242\324\030%#Gam"
"eUI_Disconnect_StringTableMessage\022S\n\'NET"
"WORK_DISCONNECT_DELTAENTMSG_OVERFLOW\020\025\032&"
"\242\324\030\"#GameUI_Disconnect_DeltaEntMessage\022Q"
"\n&NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW"
"\020\026\032%\242\324\030!#GameUI_Disconnect_TempEntMessag"
"e\022O\n%NETWORK_DISCONNECT_SOUNDSMSG_OVERFL"
"OW\020\027\032$\242\324\030 #GameUI_Disconnect_SoundsMessa"
"ge\022P\n#NETWORK_DISCONNECT_SNAPSHOTOVERFLO"
"W\020\030\032\'\242\324\030##GameUI_Disconnect_SnapshotOver"
"flow\022J\n NETWORK_DISCONNECT_SNAPSHOTERROR"
"\020\031\032$\242\324\030 #GameUI_Disconnect_SnapshotError"
"\022P\n#NETWORK_DISCONNECT_RELIABLEOVERFLOW\020"
"\032\032\'\242\324\030##GameUI_Disconnect_ReliableOverfl"
"ow\022N\n\037NETWORK_DISCONNECT_BADDELTATICK\020\033\032"
")\242\324\030%#GameUI_Disconnect_BadClientDeltaTi"
"ck\022H\n\037NETWORK_DISCONNECT_NOMORESPLITS\020\034\032"
"#\242\324\030\037#GameUI_Disconnect_NoMoreSplits\022@\n\033"
"NETWORK_DISCONNECT_TIMEDOUT\020\035\032\037\242\324\030\033#Game"
"UI_Disconnect_TimedOut\022H\n\037NETWORK_DISCON"
"NECT_DISCONNECTED\020\036\032#\242\324\030\037#GameUI_Disconn"
"ect_Disconnected\022H\n\037NETWORK_DISCONNECT_L"
"EAVINGSPLIT\020\037\032#\242\324\030\037#GameUI_Disconnect_Le"
"avingSplit\022X\n\'NETWORK_DISCONNECT_DIFFERE"
"NTCLASSTABLES\020 \032+\242\324\030\'#GameUI_Disconnect_"
"DifferentClassTables\022P\n#NETWORK_DISCONNE"
"CT_BADRELAYPASSWORD\020!\032\'\242\324\030##GameUI_Disco"
"nnect_BadRelayPassword\022X\n\'NETWORK_DISCON"
"NECT_BADSPECTATORPASSWORD\020\"\032+\242\324\030\'#GameUI"
"_Disconnect_BadSpectatorPassword\022L\n!NETW"
"ORK_DISCONNECT_HLTVRESTRICTED\020#\032%\242\324\030!#Ga"
"meUI_Disconnect_HLTVRestricted\022H\n\037NETWOR"
"K_DISCONNECT_NOSPECTATORS\020$\032#\242\324\030\037#GameUI"
"_Disconnect_NoSpectators\022N\n\"NETWORK_DISC"
"ONNECT_HLTVUNAVAILABLE\020%\032&\242\324\030\"#GameUI_Di"
"sconnect_HLTVUnavailable\022@\n\033NETWORK_DISC"
"ONNECT_HLTVSTOP\020&\032\037\242\324\030\033#GameUI_Disconnec"
"t_HLTVStop\022<\n\031NETWORK_DISCONNECT_KICKED\020"
"\'\032\035\242\324\030\031#GameUI_Disconnect_Kicked\022@\n\033NETW"
"ORK_DISCONNECT_BANADDED\020(\032\037\242\324\030\033#GameUI_D"
"isconnect_BanAdded\022H\n\037NETWORK_DISCONNECT"
"_KICKBANADDED\020)\032#\242\324\030\037#GameUI_Disconnect_"
"KickBanAdded\022D\n\035NETWORK_DISCONNECT_HLTVD"
"IRECT\020*\032!\242\324\030\035#GameUI_Disconnect_HLTVDire"
"ct\022\\\n)NETWORK_DISCONNECT_PURESERVER_CLIE"
"NTEXTRA\020+\032-\242\324\030)#GameUI_Disconnect_PureSe"
"rver_ClientExtra\022V\n&NETWORK_DISCONNECT_P"
"URESERVER_MISMATCH\020,\032*\242\324\030&#GameUI_Discon"
"nect_PureServer_Mismatch\022>\n\032NETWORK_DISC"
"ONNECT_USERCMD\020-\032\036\242\324\030\032#GameUI_Disconnect"
"_UserCmd\022N\n#NETWORK_DISCONNECT_REJECTED_"
"BY_GAME\020.\032%\242\324\030!#GameUI_Disconnect_Reject"
"edByGame\022T\n&NETWORK_DISCONNECT_MESSAGE_P"
"ARSE_ERROR\020/\032(\242\324\030$#GameUI_Disconnect_Mes"
"sageParseError\022X\n(NETWORK_DISCONNECT_INV"
"ALID_MESSAGE_ERROR\0200\032*\242\324\030&#GameUI_Discon"
"nect_InvalidMessageError\022T\n&NETWORK_DISC"
"ONNECT_BAD_SERVER_PASSWORD\0201\032(\242\324\030$#GameU"
"I_Disconnect_BadServerPassword\022b\n-NETWOR"
"K_DISCONNECT_DIRECT_CONNECT_RESERVATION\020"
"2\032/\242\324\030+#GameUI_Disconnect_DirectConnectR"
"eservation\022S\n%NETWORK_DISCONNECT_CONNECT"
"ION_FAILURE\0203\032(\242\324\030$#GameUI_Disconnect_Co"
"nnectionFailure\022Y\n)NETWORK_DISCONNECT_NO"
"_PEER_GROUP_HANDLERS\0204\032*\242\324\030&#GameUI_Disc"
"onnect_NoPeerGroupHandlers\022H\n\037NETWORK_DI"
"SCONNECT_RECONNECTION\0205\032#\242\324\030\037#GameUI_Dis"
"connect_Reconnection\022S\n%NETWORK_DISCONNE"
"CT_CONNECTION_CLOSING\0206\032(\242\324\030$#GameUI_Dis"
"connect_ConnectionClosing\022]\n+NETWORK_DIS"
"CONNECT_NO_GOTV_RELAYS_AVAILABLE\0207\032,\242\324\030("
"#GameUI_Disconnect_NoGOTVRelaysAvailable"
"\022O\n#NETWORK_DISCONNECT_SESSION_MIGRATED\020"
"8\032&\242\324\030\"#GameUI_Disconnect_SessionMigrate"
"d\022b\n,NETWORK_DISCONNECT_VERYLARGETRANSFE"
"ROVERFLOW\0209\0320\242\324\030,#GameUI_Disconnect_Very"
"LargeTransferOverflow\022N\n\"NETWORK_DISCONN"
"ECT_SENDNETOVERFLOW\020:\032&\242\324\030\"#GameUI_Disco"
"nnect_SendNetOverflow\022l\n3NETWORK_DISCONN"
"ECT_PLAYER_REMOVED_FROM_HOST_SESSION\020;\0323"
"\242\324\030/#GameUI_Disconnect_PlayerRemovedFrom"
"HostSession:E\n\030network_connection_token\022"
"!.google.protobuf.EnumValueOptions\030\304\212\003 \001"
"(\tB\003\200\001\000", 4887);
::google::protobuf::MessageFactory::InternalRegisterGeneratedFile(
"network_connection.proto", &protobuf_RegisterTypes);
::google::protobuf::internal::ExtensionSet::RegisterExtension(
&::google::protobuf::EnumValueOptions::default_instance(),
50500, 9, false, false);
::google::protobuf::internal::OnShutdown(&protobuf_ShutdownFile_network_5fconnection_2eproto);
}
// Force AddDescriptors() to be called at static initialization time.
struct StaticDescriptorInitializer_network_5fconnection_2eproto {
StaticDescriptorInitializer_network_5fconnection_2eproto() {
protobuf_AddDesc_network_5fconnection_2eproto();
}
} static_descriptor_initializer_network_5fconnection_2eproto_;
const ::google::protobuf::EnumDescriptor* ENetworkDisconnectionReason_descriptor() {
protobuf_AssignDescriptorsOnce();
return ENetworkDisconnectionReason_descriptor_;
}
bool ENetworkDisconnectionReason_IsValid(int value) {
switch(value) {
case 0:
case 1:
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case 55:
case 56:
case 57:
case 58:
case 59:
return true;
default:
return false;
}
}
const ::std::string network_connection_token_default("");
::google::protobuf::internal::ExtensionIdentifier< ::google::protobuf::EnumValueOptions,
::google::protobuf::internal::StringTypeTraits, 9, false >
network_connection_token(kNetworkConnectionTokenFieldNumber, network_connection_token_default);
// @@protoc_insertion_point(namespace_scope)
// @@protoc_insertion_point(global_scope)