Counter Strike : Global Offensive Source Code
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#ifndef _IDLCMANAGER_H_
#define _IDLCMANAGER_H_
class IDlcManager;
#include "imatchsystem.h"
abstract_class IDlcManager
{
public:
//
// RequestDlcUpdate
// requests a background DLC update
//
virtual void RequestDlcUpdate() = 0;
virtual bool IsDlcUpdateFinished( bool bWaitForFinish = false ) = 0;
//
// GetDataInfo
// retrieves the last acquired dlc information
//
virtual KeyValues * GetDataInfo() = 0;
};
#endif // _IDLCMANAGER_H_