Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// MATERIALOBJECTS.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR ".."
$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;MATERIALOBJECTS_LIB"
}
}
$Project "Materialobjects"
{
$Folder "Header Files"
{
}
$Folder "Source Files"
{
$File "dmeamalgtexture.cpp"
$File "dmeimage.cpp"
$File "dmeprecompiledtexture.cpp"
$File "dmesheetsequence.cpp"
$File "dmetexture.cpp"
}
$Folder "Interface"
{
$File "$SRCDIR\public\materialobjects\amalgtexturevars.h"
$File "$SRCDIR\public\materialobjects\dmeamalgtexture.h"
$File "$SRCDIR\public\materialobjects\dmeimage.h"
$File "$SRCDIR\public\materialobjects\dmeprecompiledtexture.h"
$File "$SRCDIR\public\materialobjects\dmesheetsequence.h"
$File "$SRCDIR\public\materialobjects\dmetexture.h"
$File "$SRCDIR\public\materialobjects\materialobjects.h"
}
$Folder "external"
{
$File "$SRCDIR\public\mathlib\mathlib.h"
$File "$SRCDIR\public\studio.cpp"
$File "$SRCDIR\public\mathlib\vector.h"
}
}