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4408 lines
123 KiB
4408 lines
123 KiB
//===== Copyright (c) 1996-2005, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#define WIN32_LEAN_AND_MEAN
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#define OEMRESOURCE
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// SRC only
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#define PROTECTED_THINGS_DISABLE
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#define SUPPORT_CUSTOM_FONT_FORMAT
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#ifdef SUPPORT_CUSTOM_FONT_FORMAT
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#define _WIN32_WINNT 0x0500
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#endif
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#include <windows.h>
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#include <imm.h>
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#include <zmouse.h>
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#include <shellapi.h>
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#pragma warning( disable : 4201 )
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#include <mmsystem.h>
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#pragma warning( default : 4201 )
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#include <oleidl.h>
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#include <stdio.h>
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#include <basetypes.h>
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#include <vgui/vgui.h>
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#include <vgui/Dar.h>
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#include <vgui/IClientPanel.h>
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#include <vgui/ISurface.h>
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#include <vgui/IInputInternal.h>
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#include <vgui/IPanel.h>
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#include <vgui/ISystem.h>
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#include <vgui/ILocalize.h>
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#include <vgui/IHTML.h>
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#include <vgui/IVGui.h>
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#include <vgui/IPanel.h>
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#include <vgui/IScheme.h>
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#include <vgui/Cursor.h>
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#include <vgui/KeyCode.h>
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#include <keyvalues.h>
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#include <vgui/MouseCode.h>
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#include "vgui_internal.h"
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#include "bitmap.h"
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#include "VPanel.h"
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#include "utlbuffer.h"
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#include "utlvector.h"
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#include "utlsymbol.h"
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#include "tier1/UtlDict.h"
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#include "filesystem.h"
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#include "SteamBootStrapper.h"
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#include "vgui_surfacelib/Win32Font.h"
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#include "vgui_surfacelib/fontmanager.h"
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#include "vgui_key_translation.h"
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#include "valvefont.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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#ifdef PlaySound
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#undef PlaySound
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#endif
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#ifdef CreateFont
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#undef CreateFont
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#endif
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using namespace vgui;
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#define PLAT(vpanel) (((VPanel *)vpanel)->Plat())
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namespace vgui
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{
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class SurfacePlat
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{
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public:
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HWND hwnd;
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HDC hdc;
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HDC hwndDC;
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HDC textureDC;
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HGLRC hglrc;
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HRGN clipRgn;
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HBITMAP bitmap;
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int bitmapSize[2];
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int restoreInfo[4];
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bool isFullscreen;
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bool disabled; // whether the window can take user input
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int fullscreenInfo[3];
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VPanel *embeddedPanel;
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bool isToolbar; // whether it has an icon in the tool tray or not
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HICON notifyIcon;
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VPANEL notifyPanel;
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HPanel lastKeyFocusIndex; // index to the last panel to have the focus
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};
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class Texture
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{
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public:
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int _id;
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HBITMAP _bitmap;
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HBITMAP _maskBitmap;
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bool _bMask;
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HICON _icon;
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int _wide;
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int _tall;
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void *_dib;
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void *_maskDib;
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const char *_filename;
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};
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}
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//-----------------------------------------------------------------------------
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// Purpose: Implementation of ISurface for use running under windows, renders using GDI
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// This is not used in the game, EngineSurface is used instead
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//-----------------------------------------------------------------------------
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class CWin32Surface : public CBaseAppSystem< ISurface >, public ISchemeSurface, public ILocalizeTextQuery
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{
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typedef CBaseAppSystem< ISurface > BaseClass;
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public:
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friend class CIconImage;
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CWin32Surface();
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~CWin32Surface();
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virtual void Shutdown();
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virtual void RunFrame();
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virtual VPANEL GetEmbeddedPanel();
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virtual void SetEmbeddedPanel( VPANEL panel);
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// initializes the surface with the current window state
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virtual void SetCurrentContextPanel(VPANEL panel);
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virtual void PushMakeCurrent(VPANEL panel,bool useInsets);
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virtual void PopMakeCurrent(VPANEL panel);
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virtual void DrawSetColor(int r, int g, int b, int a);
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virtual void DrawSetColor(Color col);
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virtual void DrawFilledRect(int x0, int y0, int x1, int y1);
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virtual void DrawFilledRectFastFade( int x0, int y0, int x1, int y1, int fadeStartPt, int fadeEndPt, unsigned int alpha0, unsigned int alpha1, bool bHorizontal );
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virtual void DrawFilledRectFade( int x0, int y0, int x1, int y1, unsigned int alpha0, unsigned int alpha1, bool bHorizontal );
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virtual void DrawFilledRectArray( IntRect *pRects, int numRects );
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virtual void DrawOutlinedRect(int x0, int y0, int x1, int y1);
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virtual void DrawLine(int x0, int y0, int x1, int y1);
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virtual void DrawPolyLine(int *px, int *py, int numPoints);
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virtual void DrawSetApparentDepth( float depth ) {}
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virtual void DrawClearApparentDepth() {}
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virtual void DrawSetTextFont(HFont font);
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virtual void DrawSetTextColor(int r, int g, int b, int a);
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virtual void DrawSetTextColor(Color col);
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virtual void DrawSetTextPos(int x, int y);
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virtual void DrawSetTextScale(float sx, float sy);
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virtual void DrawPrintText(const wchar_t *, int textLen, FontDrawType_t drawType = FONT_DRAW_DEFAULT);
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virtual void DrawUnicodeChar(wchar_t wch, FontDrawType_t drawType = FONT_DRAW_DEFAULT );
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virtual void DrawUnicodeString( const wchar_t *pwString, FontDrawType_t drawType = FONT_DRAW_DEFAULT );
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virtual void DrawGetTextPos(int& x,int& y);
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virtual bool DrawGetTextureFile(int id, char *filename, int maxlen );
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virtual int DrawGetTextureId( char const *filename );
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virtual void DrawSetTextureFile(int id, const char *filename, int hardwareFilter, bool forceReload = false);
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virtual void DrawSetTexture(int id);
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virtual void DrawSetTextureRGBA(int id, const unsigned char *rgba, int wide, int tall );
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virtual void DrawSetTextureRGBAEx(int id, const unsigned char *rgba, int wide, int tall, ImageFormat imageFormat );
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virtual void DrawGetTextureSize(int id, int &wide, int &tall);
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virtual IVguiMatInfo *DrawGetTextureMatInfoFactory( int id ) { return NULL; }
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virtual void DrawTexturedRect(int x0, int y0, int x1, int y1);
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virtual int CreateNewTextureID( bool procedural );
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virtual bool IsTextureIDValid(int id);
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virtual void FreeTextureData( Texture *pTexture );
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virtual bool DeleteTextureByID(int id);
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virtual void DrawFlushText();
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virtual IHTML *CreateHTMLWindow(vgui::IHTMLEvents *events, VPANEL context);
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virtual void PaintHTMLWindow(IHTML *htmlwin);
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virtual void DeleteHTMLWindow(IHTML *htmlwin);
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virtual VPANEL GetNotifyPanel();
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virtual void SetNotifyIcon(VPANEL context, HTexture icon, VPANEL panelToReceiveMessages, const char *text);
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virtual void SetPanelForInput( VPANEL vpanel );
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virtual void GetScreenSize(int &wide, int &tall);
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virtual void SetAsTopMost(VPANEL panel, bool state);
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virtual void BringToFront(VPANEL panel);
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virtual void SetForegroundWindow(VPANEL panel);
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virtual void SetPanelVisible(VPANEL panel, bool visible);
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virtual void SetMinimized(VPANEL panel, bool state);
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virtual bool IsMinimized(VPANEL panel);
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virtual void FlashWindow(VPANEL panel, bool state);
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virtual void SetTitle(VPANEL panel, const wchar_t *title);
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virtual void SetAsToolBar(VPANEL panel, bool state);
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virtual bool SupportsFontFeature( FontFeature_t feature );
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virtual bool SupportsFeature( SurfaceFeature_t feature );
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virtual void SetTopLevelFocus(VPANEL panel);
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virtual int GetPopupCount();
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virtual VPANEL GetPopup(int index);
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virtual void AddPanel(VPANEL panel);
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virtual void ReleasePanel(VPANEL panel);
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virtual void CreatePopup(VPANEL panel, bool minimised, bool showTaskbarIcon, bool disabled, bool mouseInput, bool kbInput );
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virtual bool RecreateContext(VPANEL panel);
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virtual void EnableMouseCapture(VPANEL panel, bool state);
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virtual bool ShouldPaintChildPanel(VPANEL childPanel);
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virtual void MovePopupToFront(VPANEL panel);
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virtual void MovePopupToBack(VPANEL panel);
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virtual void SwapBuffers(VPANEL panel);
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virtual void Invalidate(VPANEL panel);
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virtual void SetCursor(HCursor cursor);
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virtual void ApplyChanges();
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virtual bool IsWithin(int x, int y);
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virtual bool HasFocus();
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virtual void GetWorkspaceBounds(int &x, int &y, int &wide, int &tall);
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virtual void SolveTraverse(VPANEL panel, bool forceApplySchemeSettings);
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virtual void PaintTraverse(VPANEL panel);
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virtual void RestrictPaintToSinglePanel(VPANEL panel, bool bForceAllowNonModalSurface = false);
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virtual void SetModalPanel(VPANEL );
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virtual VPANEL GetModalPanel();
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virtual void UnlockCursor();
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virtual void LockCursor();
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virtual void SetTranslateExtendedKeys(bool state);
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virtual VPANEL GetTopmostPopup();
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// sound
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virtual void PlaySound(const char *fileName);
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// fonts
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virtual HFont CreateFont();
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virtual bool SetFontGlyphSet(HFont font, const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags, int nRangeMin = 0, int nRangeMax = 0);
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virtual int GetFontTall(HFont font);
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virtual int GetFontAscent(HFont font, wchar_t wch);
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virtual void GetCharABCwide(HFont font, int ch, int &a, int &b, int &c);
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virtual int GetCharacterWidth(HFont font, int ch);
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virtual void GetTextSize(HFont font, const wchar_t *text, int &wide, int &tall);
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virtual bool AddCustomFontFile(const char *fontFileName);
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virtual bool AddBitmapFontFile(const char *fontFileName);
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virtual void SetBitmapFontName( const char *pName, const char *pFontFilename );
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virtual const char *GetBitmapFontName( const char *pName );
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virtual bool SetBitmapFontGlyphSet(HFont font, const char *windowsFontName, float scalex, float scaley, int flags);
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virtual bool IsFontAdditive(HFont font);
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virtual void PrecacheFontCharacters(HFont font, wchar_t *pCharacters);
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virtual void ClearTemporaryFontCache( void );
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virtual const char *GetFontName( HFont font );
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virtual bool IsCursorVisible() { return true; }
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// gets the absolute coordinates of the screen (in screen space)
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void GetAbsoluteWindowBounds(int &x, int &y, int &wide, int &tall);
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// methods
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void setFocus(VPANEL panel);
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void GetProportionalBase( int &width, int &height ) { width = BASE_WIDTH; height = BASE_HEIGHT; }
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virtual void CalculateMouseVisible();
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virtual bool NeedKBInput();
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// we use the default IInput cursor functions
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virtual bool HasCursorPosFunctions() { return false; }
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virtual void SurfaceGetCursorPos(int &x, int &y) {}
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virtual void SurfaceSetCursorPos(int x, int y){}
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virtual void SetAllowHTMLJavaScript( bool state );
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// SRC specific interfaces
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virtual void DrawTexturedLine( const Vertex_t &a, const Vertex_t &b );
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virtual void DrawOutlinedCircle(int x, int y, int radius, int segments) ;
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virtual void DrawTexturedPolyLine( const Vertex_t *p,int n ) ; // (Note: this connects the first and last points).
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virtual void DrawTexturedSubRect( int x0, int y0, int x1, int y1, float texs0, float text0, float texs1, float text1 );
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virtual void DrawTexturedPolygon(int n, Vertex_t *pVertices, bool bClipVertices = true);
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virtual const wchar_t *GetTitle(VPANEL panel);
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virtual void LockCursor( bool state );
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virtual bool IsCursorLocked( void ) const;
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virtual void SetWorkspaceInsets( int left, int top, int right, int bottom );
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virtual void DrawWordBubble( int x0, int y0, int x1, int y1, int nBorderThickness, Color rgbaBackground, Color rgbaBorder,
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bool bPointer = false, int nPointerX = 0, int nPointerY = 0, int nPointerBaseThickness = 16 );
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// Lower level char drawing code, call DrawGet then pass in info to DrawRender (NOT SUPPORTED BY DEFAULT SURFACE )!!!
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virtual bool DrawGetUnicodeCharRenderInfo( wchar_t ch, FontCharRenderInfo& info );
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virtual void DrawRenderCharFromInfo( const FontCharRenderInfo& info );
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// alpha multipliers not yet implemented
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virtual void DrawSetAlphaMultiplier( float alpha /* [0..1] */ ) {}
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virtual float DrawGetAlphaMultiplier() { return 1.0f; }
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// Here's where the app systems get to learn about each other
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virtual bool Connect( CreateInterfaceFn factory );
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virtual void Disconnect();
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// Here's where systems can access other interfaces implemented by this object
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// Returns NULL if it doesn't implement the requested interface
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virtual void *QueryInterface( const char *pInterfaceName );
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// Init, shutdown
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virtual InitReturnVal_t Init();
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//virtual void Shutdown();
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virtual const AppSystemInfo_t* GetDependencies() { return BaseClass::GetDependencies(); }
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virtual AppSystemTier_t GetTier() { return BaseClass::GetTier(); }
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virtual void Reconnect( CreateInterfaceFn factory, const char *pInterfaceName ) { BaseClass::Reconnect( factory, pInterfaceName ); }
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// screen size changing
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void OnScreenSizeChanged( int nOldWidth, int nOldHeight )
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{
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}
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// We don't support this for non material system surfaces (we could)
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virtual vgui::HCursor CreateCursorFromFile( char const *curOrAniFile, char const *pPathID )
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{
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Assert( 0 );
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return dc_arrow;
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}
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virtual void PaintTraverseEx(VPANEL panel, bool paintPopups = false )
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{
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PaintTraverse( panel );
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}
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virtual float GetZPos() const
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{
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return 0.0f;
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}
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virtual IImage *GetIconImageForFullPath( char const *pFullPath );
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virtual bool ForceScreenSizeOverride( bool bState, int wide, int tall );
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// LocalToScreen, ParentLocalToScreen fixups for explicit PaintTraverse calls on Panels not at 0, 0 position
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virtual bool ForceScreenPosOffset( bool bState, int x, int y );
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virtual void OffsetAbsPos( int &x, int &y );
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virtual void SetAbsPosForContext( int id, int x, int y );
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virtual void GetAbsPosForContext( int id, int &x, int& y );
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// split screen state changed, etc.
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void ResetFontCaches()
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{
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}
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virtual bool IsScreenSizeOverrideActive( void );
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virtual bool IsScreenPosOverrideActive( void );
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virtual int GetTextureNumFrames( int id );
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virtual void DrawSetTextureFrame( int id, int nFrame, unsigned int *pFrameCache );
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virtual void GetClipRect( int &x0, int &y0, int &x1, int &y1 );
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virtual void SetClipRect( int x0, int y0, int x1, int y1 );
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virtual void SetLanguage( const char *pLanguage );
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virtual const char *GetLanguage();
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virtual void DrawTexturedRectEx( DrawTexturedRectParms_t *pDrawParms );
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// Methods of ILocalizeTextQuery
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public:
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virtual int ComputeTextWidth( const wchar_t *pString );
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void GetKernedCharWidth( HFont font, wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &flabcA, float &flabcC )
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{
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Assert( 0 );
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wide = 0.0f;
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flabcA = 0.0f;
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flabcC = 0.0f;
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}
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virtual void DestroyTextureID( int id );
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virtual void DrawUpdateRegionTextureRGBA( int nTextureID, int x, int y, const unsigned char *pchData, int wide, int tall, ImageFormat imageFormat )
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{
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}
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virtual bool BHTMLWindowNeedsPaint(IHTML *htmlwin)
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{
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return false;
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}
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virtual const char *GetWebkitHTMLUserAgentString();
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virtual void *Deprecated_AccessChromeHTMLController() OVERRIDE { return NULL; }
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virtual void DrawSetTextureRGBALinear(int id, const unsigned char *rgba, int wide, int tall );
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private:
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CUtlDict< IImage *, unsigned short > m_FileTypeImages;
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enum { BASE_HEIGHT = 480, BASE_WIDTH = 640 };
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bool LoadTGA(Texture *texture, const char *filename);
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bool LoadBMP(Texture *texture, const char *filename);
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void InternalThinkTraverse(VPANEL panel);
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void InternalSolveTraverse(VPANEL panel);
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void InternalSchemeSettingsTraverse(VPANEL panel, bool forceApplySchemeSettings);
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VPANEL GetContextPanelForChildPanel(VPANEL childPanel);
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void initStaticData();
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// sets the current line drawing color, called by DrawSetTextColor
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void SetLineColor(Color col);
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VPANEL _embeddedPanel; // main panel
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VPANEL _notifyPanel;
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VPANEL _currentContextPanel;
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HTexture _notifyIcon;
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Dar<VPANEL> _popupList; // list of panels that have their own win32 window
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HICON _currentCursor;
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OSVERSIONINFO m_WindowsVersion;
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bool m_bSupportsUnicode;
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CUtlVector<CUtlSymbol> m_CustomFontFileNames;
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bool LoadChromeHTML();
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// current font info
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HFont m_hCurrentFont;
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CWin32Font *m_pActiveFont;
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HPEN pen; // the pen used to draw lines
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bool _needKB;
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bool _needMouse;
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int m_TextPos[2];
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Texture *m_pCurrentTexture;
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static bool TextureLessFunc(const Texture &lhs, const Texture &rhs);
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Texture *GetTextureById(int id);
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Texture *AllocTextureForId(int id);
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int GetNumTextures();
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CUtlRBTree<Texture, int> m_VGuiSurfaceTextures;
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bool m_bAllowJavaScript;
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struct ScreenOverride_t
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{
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ScreenOverride_t() : m_bActive( false )
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{
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m_nValue[ 0 ] = m_nValue[ 1 ] = 0;
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}
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bool m_bActive;
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int m_nValue[ 2 ];
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};
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ScreenOverride_t m_ScreenSizeOverride;
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ScreenOverride_t m_ScreenPosOverride;
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struct ContextAbsPos_t
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{
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ContextAbsPos_t() : id( -1 )
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{
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m_nPos[ 0 ] = m_nPos[ 1 ] = 0;
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}
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static bool Less( const ContextAbsPos_t &lhs, const ContextAbsPos_t &rhs )
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{
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return lhs.id < rhs.id;
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}
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int id;
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int m_nPos[ 2 ];
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};
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CUtlRBTree< ContextAbsPos_t > m_ContextAbsPos;
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};
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CWin32Surface g_Surface;
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CWin32Surface, ISurface, VGUI_SURFACE_INTERFACE_VERSION, g_Surface );
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CWin32Surface, ISchemeSurface, SCHEME_SURFACE_INTERFACE_VERSION, g_Surface );
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//!! these defines duplicated in Surface_Win32.cpp
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#define WM_MY_TRAY_NOTIFICATION (WM_USER+1)
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static UINT staticShutdownMsg = 0;
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static HICON staticDefaultCursor[20];
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static WNDCLASS staticWndclass = { NULL };
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static ATOM staticWndclassAtom = 0;
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static bool staticStaticDataInitialized = false;
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static bool staticSurfaceAvailable;
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// these functions defined below
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static LRESULT CALLBACK staticProc(HWND hwnd,UINT msg,WPARAM wparam,LPARAM lparam);
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static void staticNotifyIconProc(HWND hwnd, WPARAM wparam, LPARAM lparam);
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#ifdef DEBUG_TIMING
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#define START_TIMER() \
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float paintTime;\
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static LARGE_INTEGER ticksPerSecond = { 0 };\
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if (!ticksPerSecond.QuadPart)\
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{\
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QueryPerformanceFrequency(&ticksPerSecond);\
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}\
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LARGE_INTEGER Start, end;\
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QueryPerformanceCounter(&Start);
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#define END_TIMER(x) \
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QueryPerformanceCounter(&end);\
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paintTime = (float)(((end.QuadPart - Start.QuadPart) * 1000000) / ticksPerSecond.QuadPart) / 1000;\
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if (paintTime > 1.0f) Msg(x, paintTime);
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#else
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#define START_TIMER()
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#define END_TIMER(x)
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#endif // DEBUG_TIMING
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//-----------------------------------------------------------------------------
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// Purpose: Handles drag and drop
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//-----------------------------------------------------------------------------
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class CSurfaceDragDropTarget : public IDropTarget
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{
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public:
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CSurfaceDragDropTarget()
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{
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_refCount = 0;
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_dragData = NULL;
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OleInitialize(NULL);
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}
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private:
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unsigned int _refCount;
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KeyValues *_dragData;
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virtual HRESULT STDMETHODCALLTYPE QueryInterface(
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/* [in] */ REFIID riid,
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/* [iid_is][out] */ void __RPC_FAR *__RPC_FAR *ppvObject)
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{
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if (riid == IID_IDropTarget)
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{
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*ppvObject = (IDropTarget *)this;
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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virtual ULONG STDMETHODCALLTYPE AddRef( void)
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{
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return ++_refCount;
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}
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virtual ULONG STDMETHODCALLTYPE Release( void)
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{
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return --_refCount;
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}
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virtual HRESULT STDMETHODCALLTYPE DragEnter(IDataObject *pDataObject, DWORD grfKeyState, POINTL pt, DWORD *pdwEffect)
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{
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if (_dragData)
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{
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_dragData->deleteThis();
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}
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_dragData = calculateData(pDataObject);
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return DragOver(grfKeyState, pt, pdwEffect);
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}
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virtual HRESULT STDMETHODCALLTYPE DragOver(DWORD grfKeyState, POINTL pt, DWORD *pdwEffect)
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{
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*pdwEffect = DROPEFFECT_NONE;
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if (!_dragData || !g_pIVgui->IsRunning())
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return S_OK;
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// get the panel the mouse is over
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VPANEL mouseOver = g_pInput->GetMouseOver();
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if (mouseOver)
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{
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// check to see if the panel will accept this message
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if (((VPanel *)mouseOver)->Client()->RequestInfo(_dragData))
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{
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*pdwEffect = DROPEFFECT_COPY;
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}
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}
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return S_OK;
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}
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virtual HRESULT STDMETHODCALLTYPE DragLeave()
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{
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return S_OK;
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}
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virtual HRESULT STDMETHODCALLTYPE Drop(IDataObject *pDataObject, DWORD grfKeyState, POINTL pt, DWORD * pdwEffect)
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{
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*pdwEffect = DROPEFFECT_NONE;
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if (!_dragData || !g_pIVgui->IsRunning())
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return S_OK;
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// get the panel the mouse is over
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VPANEL target = (VPANEL)_dragData->GetPtr("AcceptPanel");
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if (target && _dragData)
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{
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|
// check to see if the panel will accept this message
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g_pIVgui->PostMessage(target, _dragData, NULL);
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_dragData = NULL;
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}
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if (_dragData)
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{
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_dragData->deleteThis();
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}
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_dragData = NULL;
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return S_OK;
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}
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// internal methods
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virtual KeyValues *calculateData(IDataObject *pDataObject)
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|
{
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|
KeyValues *dragData = NULL;
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// check on the type of data
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FORMATETC format =
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{
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CF_TEXT,
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NULL,
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DVASPECT_CONTENT,
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-1,
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TYMED_HGLOBAL
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|
};
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|
STGMEDIUM storage;
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|
|
if (pDataObject->GetData(&format, &storage) == S_OK)
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|
{
|
|
// we got some data
|
|
if (storage.tymed == TYMED_HGLOBAL)
|
|
{
|
|
const char *buf = (const char *)GlobalLock(storage.hGlobal);
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|
dragData = new KeyValues("DragDrop", "type", "text", "text", buf);
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|
GlobalUnlock(storage.hGlobal);
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|
}
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|
|
|
ReleaseStgMedium(&storage);
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|
}
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|
else
|
|
{
|
|
// try getting a file
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|
format.cfFormat = CF_HDROP;
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|
if (pDataObject->GetData(&format, &storage) == S_OK && storage.tymed == TYMED_HGLOBAL)
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|
{
|
|
dragData = new KeyValues("DragDrop", "type", "files");
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|
KeyValues *fileList = dragData->FindKey("list", true);
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|
// parse out the file list
|
|
HDROP hdrop = (HDROP)GlobalLock(storage.hGlobal);
|
|
char namebuf[32], buf[512];
|
|
int count = DragQueryFile(hdrop, 0xFFFFFFFF, buf, 511);
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|
for (int i = 0; i < count; i++)
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|
{
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|
Q_snprintf(namebuf, sizeof( namebuf ), "%d", i);
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|
DragQueryFile(hdrop, i, buf, 511);
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|
fileList->SetString(namebuf, buf);
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|
}
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|
GlobalUnlock(storage.hGlobal);
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|
}
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|
}
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|
|
|
return dragData;
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|
}
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|
};
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|
|
|
static CSurfaceDragDropTarget staticDragDropTarget;
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|
|
bool CWin32Surface::TextureLessFunc(const Texture &lhs, const Texture &rhs)
|
|
{
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|
return lhs._id < rhs._id;
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|
}
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|
Texture *CWin32Surface::GetTextureById(int id)
|
|
{
|
|
Texture findTex = { id };
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|
int index = m_VGuiSurfaceTextures.Find(findTex);
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|
if (m_VGuiSurfaceTextures.IsValidIndex(index))
|
|
{
|
|
return &m_VGuiSurfaceTextures[index];
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|
}
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|
return NULL;
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|
}
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|
Texture *CWin32Surface::AllocTextureForId(int id)
|
|
{
|
|
Texture newTex = { id };
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|
int index = m_VGuiSurfaceTextures.Insert(newTex);
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|
return &m_VGuiSurfaceTextures[index];
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|
}
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|
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|
int CWin32Surface::GetNumTextures()
|
|
{
|
|
return m_VGuiSurfaceTextures.Count();
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|
}
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|
|
|
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|
//-----------------------------------------------------------------------------
|
|
// Purpose:
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|
//-----------------------------------------------------------------------------
|
|
static void staticGenerateIconForTexture(Texture *texture, HDC hdc)
|
|
{
|
|
// see if there is an iconic version of the texture file first
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|
char buf[256];
|
|
Q_snprintf(buf, sizeof( buf ), "%s.ico", texture->_filename);
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|
texture->_icon = (HICON)::LoadImage(NULL, buf, IMAGE_ICON, 16, 16, LR_LOADFROMFILE | LR_DEFAULTSIZE);
|
|
if (texture->_icon)
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|
return;
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|
|
if (texture->_wide > 32 || texture->_tall > 32)
|
|
return;
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|
|
// generate an icon from the tga
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|
|
// generate the AND plane based on the alpha
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|
uchar planeAND[32 * 32 / 8];
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|
|
/* !! disabled until verified
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|
//
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|
// from the alpha of the bitmap, generate a bitmask
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|
//
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|
uchar *ptr = (uchar *)texture->_dib + 3; // jump to alpha portion
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uchar *ptrEnd = (uchar *)texture->_dib + (texture->_wide * texture->_tall * 4);
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|
uchar *andPtr = planeAND;
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|
while (ptr < ptrEnd)
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|
{
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|
// Start all empty
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|
*andPtr = 0;
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|
|
// assume the number of pixel is a multiple of 8
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|
// if the alpha is high enough, then mask out the pixel
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|
|
// it's two bits per pixel, strangely enough
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|
if (*ptr > 127) { *andPtr |= 0x03; } ptr += 4;
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|
if (*ptr > 127) { *andPtr |= 0x0C; } ptr += 4;
|
|
if (*ptr > 127) { *andPtr |= 0x30; } ptr += 4;
|
|
if (*ptr > 127) { *andPtr |= 0xC0; } ptr += 4;
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|
|
andPtr++;
|
|
}
|
|
*/
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|
|
memset(planeAND, 0x00, sizeof(planeAND));
|
|
HBITMAP mask = ::CreateBitmap(texture->_wide, texture->_tall, 1, 1, planeAND);
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|
|
|
// create the icon
|
|
ICONINFO iconInfo;
|
|
iconInfo.fIcon = TRUE;
|
|
iconInfo.xHotspot = 8;
|
|
iconInfo.yHotspot = 8;
|
|
iconInfo.hbmMask = mask;
|
|
iconInfo.hbmColor = texture->_bitmap;
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|
|
|
texture->_icon = ::CreateIconIndirect(&iconInfo);
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|
|
|
::DeleteObject(mask);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor, basic variable initialization
|
|
//-----------------------------------------------------------------------------
|
|
CWin32Surface::CWin32Surface() : m_VGuiSurfaceTextures(0, 128, TextureLessFunc), m_ContextAbsPos( 0, 0, ContextAbsPos_t::Less )
|
|
{
|
|
_currentCursor = NULL;
|
|
m_pCurrentTexture = NULL;
|
|
|
|
initStaticData();
|
|
|
|
staticSurfaceAvailable = false;
|
|
m_bAllowJavaScript = false;
|
|
|
|
m_hCurrentFont = 0;
|
|
|
|
pen = NULL;
|
|
|
|
_needKB = true;
|
|
_needMouse = true;
|
|
|
|
HRESULT hr;
|
|
|
|
// this step is IMPORTANT , it turns "on" COM
|
|
if (FAILED(hr = CoInitialize(NULL)))
|
|
{
|
|
// failed
|
|
}
|
|
|
|
// get our version info
|
|
m_WindowsVersion.dwOSVersionInfoSize = sizeof(m_WindowsVersion);
|
|
GetVersionEx(&m_WindowsVersion);
|
|
if (m_WindowsVersion.dwMajorVersion >= 5)
|
|
{
|
|
m_bSupportsUnicode = true;
|
|
}
|
|
else
|
|
{
|
|
m_bSupportsUnicode = false;
|
|
}
|
|
|
|
m_TextPos[0] = m_TextPos[1] = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor
|
|
//-----------------------------------------------------------------------------
|
|
CWin32Surface::~CWin32Surface()
|
|
{
|
|
// ensure we don't try and process any more windows messages
|
|
staticSurfaceAvailable = false;
|
|
|
|
// free all the textures
|
|
|
|
for (int i = 0; i < m_VGuiSurfaceTextures.MaxElement(); i++)
|
|
{
|
|
if (!m_VGuiSurfaceTextures.IsValidIndex(i))
|
|
continue;
|
|
|
|
Texture *texture = &m_VGuiSurfaceTextures[i];
|
|
|
|
if (texture->_bitmap)
|
|
{
|
|
::DeleteObject(texture->_bitmap);
|
|
}
|
|
|
|
if (texture->_maskBitmap)
|
|
{
|
|
::DeleteObject(texture->_maskBitmap);
|
|
}
|
|
|
|
if (texture->_icon)
|
|
{
|
|
::DestroyIcon(texture->_icon);
|
|
}
|
|
}
|
|
|
|
CoUninitialize(); // turn com off
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Shuts down app
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::Shutdown()
|
|
{
|
|
for ( int i = m_FileTypeImages.First(); i != m_FileTypeImages.InvalidIndex(); i = m_FileTypeImages.Next( i ) )
|
|
{
|
|
delete m_FileTypeImages[ i ];
|
|
}
|
|
m_FileTypeImages.RemoveAll();
|
|
|
|
// free the fonts
|
|
FontManager().ClearAllFonts();
|
|
|
|
// release any custom font files
|
|
{for (int i = 0; i < m_CustomFontFileNames.Count(); i++)
|
|
{
|
|
::RemoveFontResource(m_CustomFontFileNames[i].String());
|
|
}}
|
|
m_CustomFontFileNames.RemoveAll();
|
|
|
|
// ensure we don't try and process windows messages during Shutdown
|
|
staticSurfaceAvailable = false;
|
|
|
|
// release any panels still with surfaces
|
|
while (GetPopupCount())
|
|
{
|
|
ReleasePanel(GetPopup(0));
|
|
}
|
|
|
|
// kill our windows instance
|
|
::UnregisterClass("Surface", ::GetModuleHandle(NULL));
|
|
staticWndclassAtom = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
VPANEL CWin32Surface::GetEmbeddedPanel()
|
|
{
|
|
return _embeddedPanel;
|
|
}
|
|
|
|
// SRC specific interfaces
|
|
void CWin32Surface::DrawTexturedLine( const Vertex_t &a, const Vertex_t &b )
|
|
{
|
|
|
|
}
|
|
void CWin32Surface::DrawOutlinedCircle(int x, int y, int radius, int segments)
|
|
{
|
|
|
|
}
|
|
void CWin32Surface::DrawTexturedPolyLine( const Vertex_t *p,int n )
|
|
{
|
|
}
|
|
void CWin32Surface::DrawTexturedSubRect( int x0, int y0, int x1, int y1, float texs0, float text0, float texs1, float text1 )
|
|
{
|
|
}
|
|
void CWin32Surface::DrawTexturedPolygon(int n, Vertex_t *pVertices, bool bClipVertices /*= true*/)
|
|
{
|
|
NOTE_UNUSED( bClipVertices );
|
|
|
|
POINT *pt;
|
|
HDC hdc = PLAT(_currentContextPanel)->hdc;
|
|
|
|
pt = (POINT *)malloc(sizeof(POINT) * n);
|
|
if(pt)
|
|
{
|
|
for(int i=0;i<n;i++)
|
|
{
|
|
pt[i].x= pVertices[i].m_Position.x;
|
|
pt[i].y= pVertices[i].m_Position.y;
|
|
}
|
|
|
|
COLORREF pencolor = ::GetTextColor(hdc);
|
|
COLORREF brushcolor = ::GetBkColor(hdc);
|
|
|
|
//Set the pen color to the current brush color to avoid strange outlines on our polygons
|
|
DrawSetTextColor(GetRValue(brushcolor),GetGValue(brushcolor),GetBValue(brushcolor),255);
|
|
|
|
//create a brush
|
|
HBRUSH hbrush = ::CreateSolidBrush(brushcolor);
|
|
HBRUSH oldBrush = (HBRUSH)::SelectObject(hdc, hbrush);
|
|
|
|
::Polygon(hdc, pt, n);
|
|
|
|
::SelectObject(hdc, oldBrush);
|
|
::DeleteObject(hbrush);
|
|
free(pt);
|
|
|
|
//restore pen colour
|
|
DrawSetTextColor(GetRValue(pencolor),GetGValue(pencolor),GetBValue(pencolor),255);
|
|
}
|
|
}
|
|
|
|
const wchar_t *CWin32Surface::GetTitle(VPANEL panel)
|
|
{
|
|
return L"";
|
|
}
|
|
void CWin32Surface::LockCursor( bool state )
|
|
{
|
|
}
|
|
bool CWin32Surface::IsCursorLocked( void ) const
|
|
{
|
|
return false;
|
|
}
|
|
void CWin32Surface::SetWorkspaceInsets( int left, int top, int right, int bottom )
|
|
{
|
|
}
|
|
|
|
void CWin32Surface::DrawWordBubble( int x0, int y0, int x1, int y1, int nBorderThickness, Color rgbaBackground, Color rgbaBorder, bool bPointer, int nPointerX, int nPointerY, int nPointerBaseThickness )
|
|
{
|
|
int nOldClipX0, nOldClipY0, nOldClipX1, nOldClipY1;
|
|
GetClipRect( nOldClipX0, nOldClipY0, nOldClipX1, nOldClipY1 );
|
|
SetClipRect( INT16_MIN, INT16_MIN, INT16_MAX, INT16_MAX );
|
|
|
|
int nBackgroundWide = x1 - x0;
|
|
int nBackgroundTall = y1 - y0;
|
|
|
|
DrawSetColor( rgbaBackground );
|
|
DrawFilledRect( x0, y0, x1, y1 );
|
|
|
|
DrawSetTexture( -1 );
|
|
Vector2D vecZero = Vector2D( 0.0f, 0.0f );
|
|
|
|
// Figure out the relative position of the thing we're pointing at
|
|
if ( nPointerY >= y0 && nPointerY < y0 + nBackgroundTall )
|
|
{
|
|
// Pointer is pointing inside the bubble!
|
|
bPointer = false;
|
|
}
|
|
|
|
int nHalfPointerBaseTopWide, nHalfPointerBaseBottomWide;
|
|
|
|
if ( bPointer )
|
|
{
|
|
if ( nPointerY < y0 )
|
|
{
|
|
// Pointing at something above bubble!
|
|
nHalfPointerBaseTopWide = nPointerBaseThickness / 2;
|
|
nHalfPointerBaseBottomWide = nPointerBaseThickness;
|
|
|
|
// Draw the up pointer from polygons
|
|
vgui::Vertex_t pointerVerts[ 3 ] =
|
|
{
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseTopWide, y0 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 ), vecZero )
|
|
};
|
|
DrawTexturedPolygon( 3, pointerVerts );
|
|
}
|
|
else
|
|
{
|
|
// Pointing at something below bubble!
|
|
nHalfPointerBaseTopWide = nPointerBaseThickness;
|
|
nHalfPointerBaseBottomWide = nPointerBaseThickness / 2;
|
|
|
|
// Draw the down pointer from polygons
|
|
vgui::Vertex_t pointerVerts[ 3 ] =
|
|
{
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseBottomWide, y0 + nBackgroundTall ), vecZero )
|
|
};
|
|
DrawTexturedPolygon( 3, pointerVerts );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// No pointer so the top and bottom separations are both closed
|
|
nHalfPointerBaseTopWide = nPointerBaseThickness;
|
|
nHalfPointerBaseBottomWide = nPointerBaseThickness;
|
|
}
|
|
|
|
// Build a border out of polygons!
|
|
DrawSetColor( rgbaBorder );
|
|
|
|
DrawFilledRect( x0, y0 - nBorderThickness, x0 + nHalfPointerBaseTopWide, y0 );
|
|
DrawFilledRect( x0 + nPointerBaseThickness, y0 - nBorderThickness, x0 + nBackgroundWide, y0 );
|
|
DrawFilledRect( x0 - nBorderThickness, y0, x0, y0 + nBackgroundTall );
|
|
DrawFilledRect( x0 + nBackgroundWide, y0, x0 + nBackgroundWide + nBorderThickness, y0 + nBackgroundTall );
|
|
DrawFilledRect( x0, y0 + nBackgroundTall, x0 + nHalfPointerBaseBottomWide, y0 + nBackgroundTall + nBorderThickness );
|
|
DrawFilledRect( x0 + nPointerBaseThickness, y0 + nBackgroundTall, x0 + nBackgroundWide, y0 + nBackgroundTall + nBorderThickness );
|
|
|
|
const int nNumCornerTris = 4;
|
|
vgui::Vertex_t cornerVerts[ nNumCornerTris * 3 ] =
|
|
{
|
|
// Corner TL
|
|
vgui::Vertex_t( Vector2D( x0, y0 - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0, y0 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 - nBorderThickness, y0 ), vecZero ),
|
|
|
|
// Corner TR
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide, y0 - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide + nBorderThickness, y0 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide, y0 ), vecZero ),
|
|
|
|
// Corner BL
|
|
vgui::Vertex_t( Vector2D( x0 - nBorderThickness, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0, y0 + nBackgroundTall + nBorderThickness ), vecZero ),
|
|
|
|
// Corner BR
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide + nBorderThickness, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nBackgroundWide, y0 + nBackgroundTall + nBorderThickness ), vecZero )
|
|
};
|
|
|
|
for ( int nTri = 0; nTri < nNumCornerTris; ++nTri )
|
|
{
|
|
DrawTexturedPolygon( 3, cornerVerts + nTri * 3 );
|
|
}
|
|
|
|
if ( bPointer )
|
|
{
|
|
if ( nPointerY < y0 )
|
|
{
|
|
// Draw the up pointer border from polygons
|
|
const int nNumPointerQuads = 3;
|
|
vgui::Vertex_t pointerVerts[ nNumPointerQuads * 4 ] =
|
|
{
|
|
// Pointer left
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseTopWide, y0 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseTopWide, y0 - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX - nBorderThickness, nPointerY - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
|
|
// Pointer right
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX + nBorderThickness, nPointerY - nBorderThickness ), vecZero ),
|
|
|
|
// Pointer bottom
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY - nBorderThickness * 2 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX + nBorderThickness, nPointerY - nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX - nBorderThickness, nPointerY - nBorderThickness ), vecZero )
|
|
};
|
|
|
|
for ( int nQuad = 0; nQuad < nNumPointerQuads; ++nQuad )
|
|
{
|
|
DrawTexturedPolygon( 4, pointerVerts + nQuad * 4 );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Draw the down pointer from polygons
|
|
const int nNumPointerQuads = 3;
|
|
vgui::Vertex_t pointerVerts[ nNumPointerQuads * 4 ] =
|
|
{
|
|
// Pointer left
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseBottomWide, y0 + nBackgroundTall + nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nHalfPointerBaseBottomWide, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX - nBorderThickness, nPointerY + nBorderThickness ), vecZero ),
|
|
|
|
// Pointer right
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 + nBackgroundTall + nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( x0 + nPointerBaseThickness, y0 + nBackgroundTall ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX + nBorderThickness, nPointerY + nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
|
|
// Pointer bottom
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX + nBorderThickness, nPointerY + nBorderThickness ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX, nPointerY + nBorderThickness * 2 ), vecZero ),
|
|
vgui::Vertex_t( Vector2D( nPointerX - nBorderThickness, nPointerY + nBorderThickness ), vecZero )
|
|
};
|
|
|
|
for ( int nQuad = 0; nQuad < nNumPointerQuads; ++nQuad )
|
|
{
|
|
DrawTexturedPolygon( 4, pointerVerts + nQuad * 4 );
|
|
}
|
|
}
|
|
}
|
|
|
|
SetClipRect( nOldClipX0, nOldClipY0, nOldClipX1, nOldClipY1 );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Connect, disconnect...
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::Connect( CreateInterfaceFn factory )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void CWin32Surface::Disconnect()
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Access to other interfaces...
|
|
//-----------------------------------------------------------------------------
|
|
void *CWin32Surface::QueryInterface( const char *pInterfaceName )
|
|
{
|
|
if (!Q_strncmp( pInterfaceName, VGUI_SURFACE_INTERFACE_VERSION, Q_strlen(VGUI_SURFACE_INTERFACE_VERSION) + 1))
|
|
return (vgui::ISurface*)this;
|
|
if (!Q_strncmp( pInterfaceName, SCHEME_SURFACE_INTERFACE_VERSION, Q_strlen(SCHEME_SURFACE_INTERFACE_VERSION) + 1))
|
|
return (ISchemeSurface*)this;
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Initialization and shutdown...
|
|
//-----------------------------------------------------------------------------
|
|
InitReturnVal_t CWin32Surface::Init( void )
|
|
{
|
|
return INIT_FAILED;
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sets up the panel for use
|
|
// Input : *embeddedPanel - Main panel that becomes the top of the hierarchy
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetEmbeddedPanel( VPANEL panel )
|
|
{
|
|
_embeddedPanel = panel;
|
|
|
|
staticSurfaceAvailable = true;
|
|
|
|
SetCurrentContextPanel(panel);
|
|
CreatePopup(panel, false, true, false, true, true);
|
|
|
|
// send a message to ourselves every 50ms (20Hz) so that we don't block in the message queue too long
|
|
::SetTimer(PLAT(_currentContextPanel)->hwnd, 0, 50, (TIMERPROC) NULL);
|
|
|
|
// fonts initialization
|
|
char language[64];
|
|
if (g_pSystem->GetRegistryString("HKEY_CURRENT_USER\\Software\\Valve\\Steam\\Language", language, sizeof(language)-1))
|
|
{
|
|
FontManager().SetLanguage(language);
|
|
}
|
|
else
|
|
{
|
|
FontManager().SetLanguage("english");
|
|
}
|
|
}
|
|
|
|
// Lower level char drawing code, call DrawGet then pass in info to DrawRender
|
|
bool CWin32Surface::DrawGetUnicodeCharRenderInfo( wchar_t ch, FontCharRenderInfo& info )
|
|
{
|
|
// Only supported in engine renderer!
|
|
Assert( 0 );
|
|
info.valid = false;
|
|
return false;
|
|
}
|
|
|
|
void CWin32Surface::DrawRenderCharFromInfo( const FontCharRenderInfo& info )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sets the current drawing context
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetCurrentContextPanel(VPANEL panel)
|
|
{
|
|
_currentContextPanel = panel;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
VPANEL CWin32Surface::GetContextPanelForChildPanel(VPANEL childPanel)
|
|
{
|
|
VPANEL contextPanel = childPanel;
|
|
while (contextPanel && !PLAT(contextPanel))
|
|
{
|
|
contextPanel = (VPANEL)((VPanel *)contextPanel)->GetParent();
|
|
}
|
|
return contextPanel;
|
|
}
|
|
|
|
// static currently used win32 Paint info
|
|
static ::PAINTSTRUCT s_CurrentPaintStruct;
|
|
|
|
void CWin32Surface::PushMakeCurrent(VPANEL panel, bool useInsets)
|
|
{
|
|
// find the win32 window context from the hierarchy
|
|
VPANEL currentContextPanel = GetContextPanelForChildPanel(panel);
|
|
|
|
SetCurrentContextPanel(currentContextPanel);
|
|
|
|
// clear the current active font so that it will be reset
|
|
m_pActiveFont = NULL;
|
|
|
|
if (!currentContextPanel)
|
|
{
|
|
// no drawing context found, something is seriously wrong
|
|
Msg( "Warning: VPanel with no drawing context\n" );
|
|
}
|
|
|
|
int inset[4];
|
|
|
|
//!! need to make the inset part of VPanel
|
|
((VPanel *)panel)->Client()->GetInset(inset[0],inset[1],inset[2],inset[3]);
|
|
|
|
if(!useInsets)
|
|
{
|
|
inset[0]=0;
|
|
inset[1]=0;
|
|
inset[2]=0;
|
|
inset[3]=0;
|
|
}
|
|
|
|
int absThis[4];
|
|
((VPanel *)_currentContextPanel)->GetAbsPos(absThis[0], absThis[1]);
|
|
((VPanel *)_currentContextPanel)->GetSize(absThis[2], absThis[3]);
|
|
absThis[2] += absThis[0];
|
|
absThis[3] += absThis[1];
|
|
|
|
int absPanel[4];
|
|
((VPanel *)panel)->GetAbsPos(absPanel[0], absPanel[1]);
|
|
((VPanel *)panel)->GetSize(absPanel[2], absPanel[3]);
|
|
absPanel[2] += absPanel[0];
|
|
absPanel[3] += absPanel[1];
|
|
|
|
int clipRect[4];
|
|
((VPanel *)panel)->Client()->GetClipRect(clipRect[0],clipRect[1],clipRect[2],clipRect[3]);
|
|
|
|
if ( _currentContextPanel == panel )
|
|
{
|
|
// this panel has it's own window, so use screen space
|
|
::SetViewportOrgEx(PLAT(_currentContextPanel)->hdc,0+inset[0],0+inset[1],0);
|
|
}
|
|
else
|
|
{
|
|
// child window, so set win32 up so all subsequent drawing calls are done in local space
|
|
::SetViewportOrgEx(PLAT(_currentContextPanel)->hdc,(absPanel[0]+inset[0])-absThis[0],(absPanel[1]+inset[1])-absThis[1],0);
|
|
}
|
|
|
|
// setup clipping
|
|
// get and translate clipRect into surface space, then factor in inset
|
|
int x0 = clipRect[0] - absThis[0];
|
|
int y0 = clipRect[1] - absThis[1];
|
|
int x1 = (clipRect[2] - absThis[0]) - inset[2];
|
|
int y1 = (clipRect[3] - absThis[1]) - inset[3];
|
|
|
|
//set the rect and select to make it current
|
|
::SetRectRgn(PLAT(_currentContextPanel)->clipRgn,x0,y0,x1,y1);
|
|
::SelectObject(PLAT(_currentContextPanel)->hdc, PLAT(_currentContextPanel)->clipRgn);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::PopMakeCurrent(VPANEL panel)
|
|
{
|
|
if (panel == _currentContextPanel)
|
|
{
|
|
// reset the current panel to be the main panel
|
|
SetCurrentContextPanel(_embeddedPanel);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::GetScreenSize(int &wide, int &tall)
|
|
{
|
|
if ( m_ScreenSizeOverride.m_bActive )
|
|
{
|
|
wide = m_ScreenSizeOverride.m_nValue[ 0 ];
|
|
tall = m_ScreenSizeOverride.m_nValue[ 1 ];
|
|
return;
|
|
}
|
|
|
|
VPANEL context = _embeddedPanel;
|
|
if (context)
|
|
{
|
|
wide = ::GetDeviceCaps(PLAT(context)->hdc, HORZRES);
|
|
tall = ::GetDeviceCaps(PLAT(context)->hdc, VERTRES);
|
|
}
|
|
}
|
|
|
|
bool CWin32Surface::ForceScreenSizeOverride( bool bState, int wide, int tall )
|
|
{
|
|
bool bWasSet = m_ScreenSizeOverride.m_bActive;
|
|
m_ScreenSizeOverride.m_bActive = bState;
|
|
m_ScreenSizeOverride.m_nValue[ 0 ] = wide;
|
|
m_ScreenSizeOverride.m_nValue[ 1 ] = tall;
|
|
return bWasSet;
|
|
}
|
|
|
|
// LocalToScreen, ParentLocalToScreen fixups for explicit PaintTraverse calls on Panels not at 0, 0 position
|
|
bool CWin32Surface::ForceScreenPosOffset( bool bState, int x, int y )
|
|
{
|
|
bool bWasSet = m_ScreenPosOverride.m_bActive;
|
|
m_ScreenPosOverride.m_bActive = bState;
|
|
m_ScreenPosOverride.m_nValue[ 0 ] = x;
|
|
m_ScreenPosOverride.m_nValue[ 1 ] = y;
|
|
return bWasSet;
|
|
}
|
|
|
|
void CWin32Surface::OffsetAbsPos( int &x, int &y )
|
|
{
|
|
if ( !m_ScreenPosOverride.m_bActive )
|
|
return;
|
|
|
|
x += m_ScreenPosOverride.m_nValue[ 0 ];
|
|
y += m_ScreenPosOverride.m_nValue[ 1 ];
|
|
}
|
|
|
|
bool CWin32Surface::IsScreenSizeOverrideActive( void )
|
|
{
|
|
return ( m_ScreenSizeOverride.m_bActive );
|
|
}
|
|
|
|
bool CWin32Surface::IsScreenPosOverrideActive( void )
|
|
{
|
|
return ( m_ScreenPosOverride.m_bActive );
|
|
}
|
|
|
|
void CWin32Surface::DestroyTextureID( int id )
|
|
{
|
|
// not implemented
|
|
}
|
|
|
|
int CWin32Surface::GetTextureNumFrames( int id )
|
|
{
|
|
// not implemented
|
|
return 0;
|
|
}
|
|
|
|
void CWin32Surface::DrawSetTextureFrame( int id, int nFrame, unsigned int *pFrameCache )
|
|
{
|
|
// not implemented
|
|
}
|
|
|
|
void CWin32Surface::DrawTexturedRectEx( DrawTexturedRectParms_t *pDrawParms )
|
|
{
|
|
// not implemented
|
|
}
|
|
|
|
void CWin32Surface::GetClipRect( int &x0, int &y0, int &x1, int &y1 )
|
|
{
|
|
((VPanel *)_currentContextPanel)->Client()->GetClipRect(x0,y0,x1,y1);
|
|
}
|
|
|
|
void CWin32Surface::SetClipRect( int x0, int y0, int x1, int y1 )
|
|
{
|
|
::SetRectRgn( PLAT(_currentContextPanel)->clipRgn,x0,y0,x1,y1);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
VPANEL CWin32Surface::GetNotifyPanel()
|
|
{
|
|
return _notifyPanel;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetNotifyIcon(VPANEL context, HTexture iconID, VPANEL panelToReceiveMessages, const char *text)
|
|
{
|
|
context = GetContextPanelForChildPanel(context);
|
|
if (!context)
|
|
return;
|
|
|
|
if (!text)
|
|
{
|
|
text = "";
|
|
}
|
|
|
|
// things haven't changed so just update the tooltip
|
|
if (_notifyIcon == iconID && _notifyPanel == panelToReceiveMessages && context && PLAT(context)->notifyIcon)
|
|
{
|
|
::NOTIFYICONDATA iconData =
|
|
{
|
|
sizeof(iconData),
|
|
PLAT(context)->hwnd,
|
|
1, // icon ID
|
|
NIF_TIP, // modify tooltip only
|
|
WM_MY_TRAY_NOTIFICATION, // callback message
|
|
PLAT(context)->notifyIcon, // icon handle
|
|
"", // tooltip text
|
|
};
|
|
|
|
strncpy(iconData.szTip, text, 63);
|
|
iconData.szTip[63] = '\0';
|
|
::Shell_NotifyIcon(NIM_MODIFY, &iconData);
|
|
return;
|
|
}
|
|
|
|
_notifyIcon = iconID;
|
|
_notifyPanel = panelToReceiveMessages;
|
|
|
|
DWORD dwMessage = NIM_MODIFY;
|
|
if (!iconID)
|
|
{
|
|
dwMessage = NIM_DELETE;
|
|
PLAT(context)->notifyIcon = NULL;
|
|
}
|
|
else if (!PLAT(context)->notifyIcon)
|
|
{
|
|
dwMessage = NIM_ADD;
|
|
}
|
|
|
|
// make sure the icon has been loaded
|
|
Texture *texture = NULL;
|
|
if (iconID)
|
|
{
|
|
texture = GetTextureById(iconID);
|
|
|
|
if (!texture->_icon)
|
|
{
|
|
// generate an icon for the texture
|
|
staticGenerateIconForTexture(texture, PLAT(_currentContextPanel)->hdc);
|
|
}
|
|
}
|
|
|
|
// get the icon
|
|
if (texture)
|
|
{
|
|
PLAT(context)->notifyIcon = texture->_icon;
|
|
}
|
|
|
|
::NOTIFYICONDATA iconData =
|
|
{
|
|
sizeof(iconData),
|
|
PLAT(context)->hwnd,
|
|
1, // icon ID
|
|
NIF_ICON | NIF_TIP | NIF_MESSAGE, // items used
|
|
WM_MY_TRAY_NOTIFICATION, // callback message
|
|
PLAT(context)->notifyIcon, // icon handle
|
|
"", // tooltip text
|
|
};
|
|
|
|
strncpy(iconData.szTip, text, 63);
|
|
iconData.szTip[63] = '\0';
|
|
|
|
BOOL success = ::Shell_NotifyIcon(dwMessage, &iconData);
|
|
|
|
if (iconID && !success)
|
|
{
|
|
DWORD err = GetLastError();
|
|
Msg("error: SetNotifyIcon(%d) failed\n", err);
|
|
}
|
|
}
|
|
|
|
void CWin32Surface::DrawSetColor(int r,int g,int b,int a)
|
|
{
|
|
SetBkColor(PLAT(_currentContextPanel)->hdc,RGB(r,g,b));
|
|
}
|
|
|
|
void CWin32Surface::DrawSetColor(Color col)
|
|
{
|
|
DrawSetColor(col[0], col[1], col[2], col[3]);
|
|
}
|
|
|
|
void CWin32Surface::DrawSetTextPos(int x, int y)
|
|
{
|
|
MoveToEx(PLAT(_currentContextPanel)->hdc,x,y,0);
|
|
m_TextPos[0] = x;
|
|
m_TextPos[1] = y;
|
|
}
|
|
|
|
void CWin32Surface::DrawGetTextPos(int& x,int& y)
|
|
{
|
|
x = m_TextPos[0];
|
|
y = m_TextPos[1];
|
|
}
|
|
|
|
|
|
void CWin32Surface::DrawSetTextFont(HFont font)
|
|
{
|
|
Assert(font);
|
|
|
|
// make the font current
|
|
m_hCurrentFont = font;
|
|
|
|
// m_FontAmalgams[m_hCurrentFont].GetFontForChar('a')->SetAsActiveFont(_currentContextPanel->Plat()->hdc);
|
|
}
|
|
|
|
void CWin32Surface::DrawFilledRect(int x0,int y0,int x1,int y1)
|
|
{
|
|
// trick to draw filled rectangles using current background color
|
|
RECT rect = { x0, y0, x1, y1};
|
|
ExtTextOut(PLAT(_currentContextPanel)->hdc, 0, 0, ETO_OPAQUE, &rect, NULL, 0, NULL);
|
|
}
|
|
|
|
void CWin32Surface::DrawFilledRectArray( IntRect *pRects, int numRects )
|
|
{
|
|
int i;
|
|
for( i = 0; i < numRects; i++ )
|
|
{
|
|
DrawFilledRect( pRects[i].x0, pRects[i].y0, pRects[i].x1, pRects[i].y1 );
|
|
}
|
|
}
|
|
|
|
void CWin32Surface::DrawOutlinedRect(int x0,int y0,int x1,int y1)
|
|
{
|
|
// draw an outline of a rectangle using 4 filledRect
|
|
DrawFilledRect(x0,y0,x1,y0+1); // top
|
|
DrawFilledRect(x0,y1-1,x1,y1); // bottom
|
|
DrawFilledRect(x0,y0+1,x0+1,y1-1); // left
|
|
DrawFilledRect(x1-1,y0+1,x1,y1-1); // right
|
|
}
|
|
|
|
void CWin32Surface::DrawLine(int x0,int y0,int x1,int y1)
|
|
{
|
|
POINT pt[2];
|
|
CONST POINT *p=pt;
|
|
pt[0].x=x0;
|
|
pt[0].y=y0;
|
|
pt[1].x=x1;
|
|
pt[1].y=y1;
|
|
|
|
// MoveToEx(_currentContextPanel->Plat()->hdc,x0,y0,NULL);
|
|
// LineTo(_currentContextPanel->Plat()->hdc,x1,y1);
|
|
Polyline(PLAT(_currentContextPanel)->hdc,p , 2);
|
|
}
|
|
|
|
|
|
void CWin32Surface::DrawPolyLine(int *px, int *py, int numPoints)
|
|
{
|
|
POINT *pt;
|
|
|
|
pt = (POINT *)malloc(sizeof(POINT) * numPoints);
|
|
if(pt)
|
|
{
|
|
for(int i=0;i<numPoints;i++)
|
|
{
|
|
pt[i].x= px[i];
|
|
pt[i].y= py[i];
|
|
}
|
|
|
|
Polyline(PLAT(_currentContextPanel)->hdc, pt , numPoints);
|
|
free(pt);
|
|
}
|
|
}
|
|
|
|
void CWin32Surface::DrawSetTextColor(int r,int g,int b,int a)
|
|
{
|
|
// set the draw color for lines
|
|
SetLineColor(Color(r,g,b,a));
|
|
SetTextColor(PLAT(_currentContextPanel)->hdc,RGB(r,g,b));
|
|
}
|
|
|
|
void CWin32Surface::DrawSetTextColor(Color col)
|
|
{
|
|
// set the draw color for lines
|
|
SetLineColor(col);
|
|
// end then for text
|
|
DrawSetTextColor(col[0], col[1], col[2], col[3]);
|
|
}
|
|
|
|
void CWin32Surface::SetLineColor(Color col)
|
|
{
|
|
HPEN tmp=pen;
|
|
pen = CreatePen(PS_SOLID,0,RGB(col[0], col[1], col[2]));
|
|
if(pen)
|
|
{
|
|
SelectObject(PLAT(_currentContextPanel)->hdc, pen );
|
|
}
|
|
// you must delete the pen AFTER a new one is selected
|
|
if(tmp)
|
|
{
|
|
DeleteObject(tmp);
|
|
}
|
|
}
|
|
|
|
|
|
void CWin32Surface::DrawPrintText(const wchar_t *text, int textLen, FontDrawType_t drawType /*= FONT_DRAW_DEFAULT*/)
|
|
{
|
|
Assert(text);
|
|
if (!text)
|
|
return;
|
|
|
|
if (textLen < 1)
|
|
return;
|
|
|
|
for (int i = 0; i < textLen; i++)
|
|
{
|
|
DrawUnicodeChar(text[i]);
|
|
}
|
|
|
|
// ExtTextOut(_currentContextPanel->Plat()->hdc, 0, 0, 0, NULL, text, textLen, NULL);
|
|
}
|
|
|
|
void CWin32Surface::DrawUnicodeString( const wchar_t *pwString, FontDrawType_t drawType /*= FONT_DRAW_DEFAULT*/)
|
|
{
|
|
Assert( pwString );
|
|
if ( !pwString )
|
|
return;
|
|
|
|
while ( wchar_t ch = *pwString++ )
|
|
{
|
|
DrawUnicodeChar( ch );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: draws single unicode character at the current position with the
|
|
// current font & color
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawUnicodeChar(wchar_t wch, FontDrawType_t drawType /*= FONT_DRAW_DEFAULT*/)
|
|
{
|
|
// set the current font
|
|
CWin32Font *winFont = FontManager().GetFontForChar(m_hCurrentFont, wch);
|
|
|
|
if (!winFont)
|
|
return;
|
|
|
|
if (m_pActiveFont != winFont)
|
|
{
|
|
winFont->SetAsActiveFont(PLAT(_currentContextPanel)->hdc);
|
|
m_pActiveFont = winFont;
|
|
}
|
|
|
|
if (m_bSupportsUnicode)
|
|
{
|
|
ExtTextOutW(PLAT(_currentContextPanel)->hdc, 0, 0, 0, NULL, &wch, 1, NULL);
|
|
}
|
|
else
|
|
{
|
|
char mbcs[6] = { 0 };
|
|
::WideCharToMultiByte(CP_ACP, 0, &wch, 1, mbcs, sizeof(mbcs), NULL, NULL);
|
|
ExtTextOutA(PLAT(_currentContextPanel)->hdc, 0, 0, 0, NULL, mbcs, strlen(mbcs), NULL);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: allocates a new texture id
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::CreateNewTextureID( bool procedural )
|
|
{
|
|
//!! hack, arbitrary base
|
|
static int staticBindIndex = 2700;
|
|
return staticBindIndex++;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the texture id has a valid texture bound to it
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::IsTextureIDValid(int id)
|
|
{
|
|
return (GetTextureById(id) != NULL);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: clear up alloced resources on a texture
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::FreeTextureData( vgui::Texture *pTexture )
|
|
{
|
|
if ( pTexture->_bitmap )
|
|
{
|
|
::DeleteObject( pTexture->_bitmap );
|
|
}
|
|
|
|
// if ( pTexture->m_bitmapScaled )
|
|
// {
|
|
// ::DeleteObject( pTexture->m_bitmapScaled );
|
|
// }
|
|
|
|
if ( pTexture->_maskBitmap )
|
|
{
|
|
::DeleteObject( pTexture->_maskBitmap );
|
|
}
|
|
|
|
if ( pTexture->_icon )
|
|
{
|
|
::DestroyIcon( pTexture->_icon );
|
|
}
|
|
|
|
// if ( pTexture->rgba )
|
|
// delete[] pTexture->rgba;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the texture id has a valid texture bound to it
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::DeleteTextureByID(int id)
|
|
{
|
|
#if defined( PS3OVERLAYUI_EXPORTS )
|
|
AUTO_LOCK( m_MutexTextureData );
|
|
#endif
|
|
|
|
Texture findTex = { id };
|
|
int index = m_VGuiSurfaceTextures.Find(findTex);
|
|
if (m_VGuiSurfaceTextures.IsValidIndex(index))
|
|
{
|
|
Texture *texture = &m_VGuiSurfaceTextures[index];
|
|
|
|
FreeTextureData( texture );
|
|
|
|
m_VGuiSurfaceTextures.RemoveAt(index);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: does nothing, since we don't need this optimization in win32
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawFlushText()
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Load the chrome dll an init the interface if needed
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::LoadChromeHTML()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: create a html helper object
|
|
//-----------------------------------------------------------------------------
|
|
IHTML *CWin32Surface::CreateHTMLWindow(vgui::IHTMLEvents *events, VPANEL context )
|
|
{
|
|
if ( !LoadChromeHTML() )
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// setup the _currentContextPanel
|
|
VPANEL parent = GetContextPanelForChildPanel(context);
|
|
if (!parent)
|
|
return NULL;
|
|
|
|
void *pWindowHandle;
|
|
#ifdef WIN32
|
|
pWindowHandle = PLAT(parent)->hwnd;
|
|
#elif defined(OSX)
|
|
pWindowHandle = ((VPanel *)parent)->Plat()->m_hWindow;
|
|
#elif defined(LINUX)
|
|
pWindowHandle = ((VPanel *)parent)->Plat()->m_hWindow;
|
|
#endif
|
|
return NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: delete an html helper object
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DeleteHTMLWindow(IHTML *htmlwin)
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: tell a html window to update its backing texture
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::PaintHTMLWindow(IHTML *htmlwin)
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetAllowHTMLJavaScript( bool state )
|
|
{
|
|
if ( !LoadChromeHTML() )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: sets the current active texture
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawSetTexture(int id)
|
|
{
|
|
Texture *texture = GetTextureById(id);
|
|
m_pCurrentTexture = texture;
|
|
}
|
|
|
|
HBITMAP staticCreateBitmapHandle(int wide, int tall, HDC hdc, int bpp, void **dib);
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: maps a texture from memory to an id, and uploads it into the engine
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawSetTextureRGBA( int id, const unsigned char* rgba, int wide, int tall )
|
|
{
|
|
DrawSetTextureRGBAEx( id, rgba, wide, tall, IMAGE_FORMAT_RGBA8888 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: maps a texture from memory to an id, and uploads it into the engine
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawSetTextureRGBALinear( int id, const unsigned char* rgba, int wide, int tall )
|
|
{
|
|
DrawSetTextureRGBAEx( id, rgba, wide, tall, IMAGE_FORMAT_RGBA8888 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: maps a texture from memory to an id, and uploads it into the engine
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawSetTextureRGBAEx( int id, const unsigned char* rgba, int wide, int tall, ImageFormat imageFormat )
|
|
{
|
|
Texture *texture = GetTextureById(id);
|
|
|
|
if (texture)
|
|
{
|
|
if (texture->_bitmap)
|
|
{
|
|
::DeleteObject(texture->_bitmap);
|
|
}
|
|
|
|
if (texture->_maskBitmap)
|
|
{
|
|
::DeleteObject(texture->_maskBitmap);
|
|
}
|
|
}
|
|
if (!texture)
|
|
{
|
|
// allocate a new texture
|
|
texture = AllocTextureForId(id);
|
|
memset(texture, 0, sizeof(Texture));
|
|
}
|
|
|
|
{
|
|
// no texture or forced load the new texture
|
|
texture->_id = id;
|
|
texture->_filename =NULL;
|
|
|
|
texture->_wide = wide;
|
|
texture->_tall = tall;
|
|
texture->_icon = NULL;
|
|
texture->_dib = NULL;
|
|
texture->_bitmap = staticCreateBitmapHandle(texture->_wide,
|
|
texture->_tall, PLAT(_currentContextPanel)->hdc, 32, &texture->_dib );
|
|
|
|
// copy over the texture data
|
|
memcpy(texture->_dib,rgba,wide*tall*4);
|
|
|
|
}
|
|
|
|
m_pCurrentTexture = texture;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : id -
|
|
// *filename -
|
|
// maxlen -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::DrawGetTextureFile(int id, char *filename, int maxlen )
|
|
{
|
|
Texture *texture = GetTextureById(id);
|
|
if ( !texture )
|
|
return false;
|
|
|
|
Q_strncpy( filename, texture->_filename, maxlen );
|
|
return true;
|
|
}
|
|
|
|
int CWin32Surface::DrawGetTextureId( char const *filename )
|
|
{
|
|
int i = m_VGuiSurfaceTextures.FirstInorder();
|
|
while ( i != m_VGuiSurfaceTextures.InvalidIndex() )
|
|
{
|
|
Texture *texture = &m_VGuiSurfaceTextures[i];
|
|
if ( !Q_stricmp( filename, texture->_filename ) )
|
|
return texture->_id;
|
|
|
|
i = m_VGuiSurfaceTextures.NextInorder( i );
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Maps a texture file to an id, and makes it the current drawing texture
|
|
// tries to load as a .tga first, and if not found as a .bmp
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawSetTextureFile(int id, const char *filename, int hardwareFilter, bool forceReload /*= false*/)
|
|
{
|
|
Texture *texture = GetTextureById(id);
|
|
|
|
if (!texture || stricmp(filename, texture->_filename) || forceReload )
|
|
{
|
|
// no texture, or the filename is different; load the new texture
|
|
if (!texture)
|
|
{
|
|
// allocate a new texture
|
|
texture = AllocTextureForId(id);
|
|
memset(texture, 0, sizeof(Texture));
|
|
}
|
|
if (texture)
|
|
{
|
|
if (texture->_bitmap)
|
|
{
|
|
::DeleteObject(texture->_bitmap);
|
|
}
|
|
|
|
if (texture->_maskBitmap)
|
|
{
|
|
::DeleteObject(texture->_maskBitmap);
|
|
}
|
|
}
|
|
texture->_id = id;
|
|
texture->_filename = filename;
|
|
|
|
// try and find the file
|
|
bool success = LoadTGA(texture, filename);
|
|
if (!success)
|
|
{
|
|
// strip off the vgui/ and try again
|
|
const char *psz = Q_stristr(filename, "vgui/");
|
|
if (psz)
|
|
{
|
|
success = LoadTGA(texture, filename + strlen("vgui/"));
|
|
}
|
|
}
|
|
|
|
if (!success)
|
|
{
|
|
Msg("Error: texture file '%s' does not exist or is invalid\n", filename);
|
|
return;
|
|
}
|
|
}
|
|
|
|
m_pCurrentTexture = texture;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawTexturedRect(int x0,int y0,int x1,int y1)
|
|
{
|
|
if (m_pCurrentTexture == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (PLAT(_currentContextPanel)->textureDC == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
HBITMAP bitmap = m_pCurrentTexture->_bitmap;
|
|
int wide = m_pCurrentTexture->_wide;
|
|
int tall = m_pCurrentTexture->_tall;
|
|
|
|
HGDIOBJ oldObject;
|
|
|
|
if (m_pCurrentTexture->_bMask)
|
|
{
|
|
HBITMAP bitmap_mask = m_pCurrentTexture->_maskBitmap;
|
|
|
|
// draw the mask first to clear out the background to black
|
|
oldObject = ::SelectObject(PLAT(_currentContextPanel)->textureDC, bitmap_mask);
|
|
::StretchBlt(PLAT(_currentContextPanel)->hdc,x0,y0,x1-x0,y1-y0,PLAT(_currentContextPanel)->textureDC,0,0,wide,tall,SRCAND);
|
|
|
|
// draw over the 'black areas' with the bitmap
|
|
::SelectObject(PLAT(_currentContextPanel)->textureDC, bitmap);
|
|
::StretchBlt(PLAT(_currentContextPanel)->hdc,x0,y0,x1-x0,y1-y0,PLAT(_currentContextPanel)->textureDC,0,0,wide,tall,SRCPAINT);
|
|
}
|
|
else
|
|
{
|
|
oldObject = ::SelectObject(PLAT(_currentContextPanel)->textureDC, bitmap);
|
|
::StretchBlt(PLAT(_currentContextPanel)->hdc,x0,y0,x1-x0,y1-y0,PLAT(_currentContextPanel)->textureDC,0,0,wide,tall,SRCCOPY);
|
|
}
|
|
::SelectObject(PLAT(_currentContextPanel)->textureDC, oldObject);
|
|
|
|
// test code, should be used in win98/win2k for true alpha
|
|
// BLENDFUNCTION blendFunction = { AC_SRC_OVER, 0, 255, 0 };
|
|
// ::AlphaBlend(PLAT(_currentContextPanel)->hdc,x0,y0,x1-x0,y1-y0,PLAT(_currentContextPanel)->textureDC,0,0,wide,tall,blendFunction);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called by vgui to get texture dimensions
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::DrawGetTextureSize(int id, int &wide, int &tall)
|
|
{
|
|
Texture *texture = GetTextureById(id);
|
|
|
|
if (!texture)
|
|
return;
|
|
|
|
wide = texture->_wide;
|
|
tall = texture->_tall;
|
|
}
|
|
|
|
#pragma pack(1)
|
|
typedef struct
|
|
{
|
|
unsigned char id_length, colormap_type, image_type;
|
|
unsigned short colormap_index, colormap_length;
|
|
unsigned char colormap_size;
|
|
unsigned short x_origin, y_origin, width, height;
|
|
unsigned char pixel_size, attributes;
|
|
} tga_header_t;
|
|
#pragma pack()
|
|
|
|
HBITMAP staticCreateBitmapHandle(int wide, int tall, HDC hdc, int bpp, void **dib)
|
|
{
|
|
BITMAPINFOHEADER bitmapInfoHeader;
|
|
memset(&bitmapInfoHeader, 0, sizeof(bitmapInfoHeader));
|
|
bitmapInfoHeader.biSize = sizeof(bitmapInfoHeader);
|
|
bitmapInfoHeader.biWidth = wide;
|
|
bitmapInfoHeader.biHeight = -tall;
|
|
bitmapInfoHeader.biPlanes = 1;
|
|
bitmapInfoHeader.biBitCount = bpp;
|
|
bitmapInfoHeader.biCompression = BI_RGB;
|
|
|
|
HBITMAP hRet;
|
|
hRet = CreateDIBSection(hdc, (BITMAPINFO*)&bitmapInfoHeader, DIB_RGB_COLORS, dib, 0, 0);
|
|
if ( !hRet )
|
|
Error( "staticCreateBitmapHandle: can't create DIB" );
|
|
|
|
return hRet;
|
|
}
|
|
|
|
#define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::LoadBMP(Texture *texture, const char *filename)
|
|
{
|
|
// try load the tga
|
|
char buf[1024];
|
|
_snprintf(buf, sizeof(buf), "%s.bmp", filename);
|
|
// look in the skins directory first
|
|
FileHandle_t file = g_pFullFileSystem->Open(buf, "rb", "SKIN");
|
|
if (!file)
|
|
{
|
|
file = g_pFullFileSystem->Open(buf, "rb", NULL);
|
|
}
|
|
|
|
if (!file)
|
|
return false;
|
|
|
|
bool success = false;
|
|
|
|
// Parse bitmap
|
|
BITMAPFILEHEADER bmfHeader;
|
|
DWORD dwBitsSize, dwFileSize;
|
|
LPBITMAPINFO lpbmi;
|
|
|
|
dwFileSize = g_pFullFileSystem->Size( file );
|
|
|
|
g_pFullFileSystem->Read( &bmfHeader, sizeof(bmfHeader), file );
|
|
|
|
if (bmfHeader.bfType == DIB_HEADER_MARKER)
|
|
{
|
|
dwBitsSize = dwFileSize - sizeof(bmfHeader);
|
|
|
|
HGLOBAL hDIB = ::GlobalAlloc( GMEM_MOVEABLE | GMEM_ZEROINIT, dwBitsSize );
|
|
char *pDIB = (LPSTR)::GlobalLock((HGLOBAL)hDIB);
|
|
{
|
|
int i, j;
|
|
|
|
g_pFullFileSystem->Read(pDIB, dwBitsSize, file );
|
|
|
|
lpbmi = (LPBITMAPINFO)pDIB;
|
|
|
|
// we now have a block of memory, rgba
|
|
// throw a bitmap header on it and register it in windows
|
|
texture->_wide = lpbmi->bmiHeader.biWidth;
|
|
texture->_tall = lpbmi->bmiHeader.biHeight;
|
|
texture->_icon = NULL;
|
|
texture->_bMask = false;
|
|
texture->_bitmap = staticCreateBitmapHandle(
|
|
texture->_wide,
|
|
texture->_tall,
|
|
PLAT(_currentContextPanel)->hdc,
|
|
32, &texture->_dib );
|
|
|
|
unsigned char *rgba = (unsigned char *)( pDIB + sizeof( BITMAPINFOHEADER ) + 256 * sizeof( RGBQUAD ) );
|
|
|
|
// Copy raw data
|
|
for (j = 0; j < texture->_tall; j++)
|
|
{
|
|
for (i = 0; i <texture->_wide; i++)
|
|
{
|
|
int y = (texture->_tall - j - 1);
|
|
|
|
int offs = ( y * texture->_wide + i);
|
|
int offsdest = (j * texture->_wide + i) * 4;
|
|
unsigned char *src = ((unsigned char *)rgba) + offs;
|
|
char *dst = ((char*)texture->_dib) + offsdest;
|
|
|
|
dst[0] = lpbmi->bmiColors[ *src ].rgbRed;
|
|
dst[1] = lpbmi->bmiColors[ *src ].rgbGreen;
|
|
dst[2] = lpbmi->bmiColors[ *src ].rgbBlue;
|
|
dst[3] = (unsigned char)255;
|
|
}
|
|
}
|
|
|
|
success = true;
|
|
}
|
|
|
|
::GlobalUnlock( hDIB);
|
|
::GlobalFree((HGLOBAL) hDIB);
|
|
}
|
|
|
|
g_pFullFileSystem->Close(file);
|
|
|
|
return success;
|
|
|
|
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::LoadTGA(Texture *texture, const char *filename)
|
|
{
|
|
bool invertAlpha = false;
|
|
|
|
// try load the tga
|
|
char buf[1024];
|
|
_snprintf(buf, sizeof(buf), "%s.tga", filename);
|
|
|
|
// look in the skins directory first
|
|
FileHandle_t file = g_pFullFileSystem->Open(buf, "rb", "SKIN");
|
|
if (!file)
|
|
{
|
|
file = g_pFullFileSystem->Open(buf, "rb", NULL);
|
|
}
|
|
|
|
if (!file)
|
|
{
|
|
return LoadBMP( texture, filename );
|
|
}
|
|
|
|
// read the header
|
|
tga_header_t tgaHeader;
|
|
g_pFullFileSystem->Read(&tgaHeader, sizeof(tgaHeader), file);
|
|
|
|
if (tgaHeader.image_type != 2 && tgaHeader.image_type != 10)
|
|
{
|
|
g_pIVgui->DPrintf2("Error: texture file '%s' has invalid image_type %d\n", filename, tgaHeader.image_type);
|
|
return false;
|
|
}
|
|
|
|
if (tgaHeader.colormap_type != 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (tgaHeader.pixel_size != 24 && tgaHeader.pixel_size !=32)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (tgaHeader.id_length != 0)
|
|
{
|
|
g_pFullFileSystem->Seek( file, tgaHeader.id_length, FILESYSTEM_SEEK_CURRENT );
|
|
}
|
|
|
|
// allocate memory for the destination
|
|
uchar *rgba = (unsigned char *)malloc(tgaHeader.width * tgaHeader.height * 4);
|
|
|
|
int column, row;
|
|
uchar *ptr;
|
|
bool bMask = false;
|
|
|
|
if (tgaHeader.image_type == 2)
|
|
{
|
|
for (row = tgaHeader.height - 1; row >= 0; row--)
|
|
{
|
|
ptr = ((uchar *)rgba) + (row * tgaHeader.width * 4);
|
|
for (column = 0; column < tgaHeader.width; column++)
|
|
{
|
|
switch (tgaHeader.pixel_size)
|
|
{
|
|
case 24:
|
|
{
|
|
g_pFullFileSystem->Read(ptr + 2, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 1, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 0, 1, file);
|
|
ptr[3] = 255;
|
|
|
|
if (invertAlpha)
|
|
{
|
|
ptr[3] = 0;
|
|
}
|
|
ptr += 4;
|
|
break;
|
|
}
|
|
case 32:
|
|
{
|
|
g_pFullFileSystem->Read(ptr + 2, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 1, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 0, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 3, 1, file);
|
|
|
|
if (!invertAlpha)
|
|
{
|
|
// if it's 0, then it's going to be zeroed out
|
|
if (ptr[3] == 0)
|
|
{
|
|
ptr[3] = 255;
|
|
}
|
|
else
|
|
{
|
|
// anything besides 0 will be shown
|
|
ptr[3] = 0;
|
|
}
|
|
//ptr[3] = 255 - ptr[3];
|
|
}
|
|
bMask = true;
|
|
|
|
ptr += 4;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uchar packetHeader, packetSize, j, color[4];
|
|
|
|
for(row = tgaHeader.height - 1; row >= 0; row--)
|
|
{
|
|
ptr = ((uchar*)rgba) + row * tgaHeader.width * 4;
|
|
for(column=0;column<tgaHeader.width;)
|
|
{
|
|
g_pFullFileSystem->Read(&packetHeader, 1, file);
|
|
packetSize = 1 + (packetHeader & 0x7f);
|
|
|
|
if (packetHeader & 0x80)
|
|
{
|
|
switch (tgaHeader.pixel_size)
|
|
{
|
|
case 24:
|
|
{
|
|
g_pFullFileSystem->Read(color + 2, 1, file);
|
|
g_pFullFileSystem->Read(color + 1, 1, file);
|
|
g_pFullFileSystem->Read(color + 0, 1, file);
|
|
|
|
if (invertAlpha)
|
|
{
|
|
color[3] = 0;
|
|
}
|
|
else
|
|
{
|
|
color[3] = 255;
|
|
}
|
|
|
|
break;
|
|
}
|
|
case 32:
|
|
{
|
|
g_pFullFileSystem->Read(color + 2, 1, file);
|
|
g_pFullFileSystem->Read(color + 1, 1, file);
|
|
g_pFullFileSystem->Read(color + 0, 1, file);
|
|
g_pFullFileSystem->Read(color + 3, 1, file);
|
|
|
|
bMask = true;
|
|
if (invertAlpha)
|
|
{
|
|
color[3] = 255 - color[3];
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < packetSize; j++)
|
|
{
|
|
ptr[0] = color[0];
|
|
ptr[1] = color[1];
|
|
ptr[2] = color[2];
|
|
ptr[3] = color[3];
|
|
ptr += 4;
|
|
column++;
|
|
if (column == tgaHeader.width)
|
|
{
|
|
column = 0;
|
|
if (row > 0)
|
|
{
|
|
row--;
|
|
}
|
|
else
|
|
{
|
|
goto breakOut;
|
|
}
|
|
ptr = ((uchar*)rgba) + (row * tgaHeader.width * 4);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < packetSize; j++)
|
|
{
|
|
switch (tgaHeader.pixel_size)
|
|
{
|
|
case 24:
|
|
{
|
|
g_pFullFileSystem->Read(ptr + 2, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 1, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 0, 1, file);
|
|
|
|
ptr[3] = 255;
|
|
|
|
if (invertAlpha)
|
|
{
|
|
ptr[3] = 0;
|
|
}
|
|
else
|
|
{
|
|
ptr[3] = 255;
|
|
}
|
|
|
|
ptr += 4;
|
|
break;
|
|
}
|
|
case 32:
|
|
{
|
|
g_pFullFileSystem->Read(ptr + 2, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 1, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 0, 1, file);
|
|
g_pFullFileSystem->Read(ptr + 3, 1, file);
|
|
|
|
if (invertAlpha)
|
|
{
|
|
ptr[3]=255-ptr[3];
|
|
}
|
|
|
|
ptr += 4;
|
|
break;
|
|
}
|
|
}
|
|
column++;
|
|
if (column == tgaHeader.width)
|
|
{
|
|
column = 0;
|
|
if(row > 0)
|
|
{
|
|
row--;
|
|
}
|
|
else
|
|
{
|
|
goto breakOut;
|
|
}
|
|
ptr = ((uchar*)rgba) + row * tgaHeader.width * 4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
breakOut:;
|
|
}
|
|
|
|
g_pFullFileSystem->Close(file);
|
|
|
|
|
|
// we now have a block of memory, rgba
|
|
// throw a bitmap header on it and register it in windows
|
|
texture->_wide = tgaHeader.width;
|
|
texture->_tall = tgaHeader.height;
|
|
texture->_icon = NULL;
|
|
texture->_bitmap = staticCreateBitmapHandle(tgaHeader.width, tgaHeader.height, PLAT(_currentContextPanel)->hdc, 32, &texture->_dib);
|
|
texture->_bMask = bMask;
|
|
if (bMask)
|
|
texture->_maskBitmap = staticCreateBitmapHandle(tgaHeader.width, tgaHeader.height, PLAT(_currentContextPanel)->hdc, 32, &texture->_maskDib);
|
|
else
|
|
texture->_maskBitmap = NULL;
|
|
|
|
for (int j = 0; j < texture->_tall; j++)
|
|
{
|
|
for (int i = 0; i < texture->_wide; i++)
|
|
{
|
|
int offs = (j * texture->_wide + i) * 4;
|
|
char *src = ((char*)rgba) + offs;
|
|
char *dst = ((char*)texture->_dib) + offs;
|
|
|
|
if (bMask)
|
|
{
|
|
char *maskDst = ((char*) texture->_maskDib) + offs;
|
|
|
|
// if there's value here, then it needs to be cleared
|
|
if (src[3])
|
|
{
|
|
// mask will be & with background, so it needs to be 0xFF
|
|
maskDst[0] = maskDst[1] = maskDst[2] = maskDst[3] = -1;;
|
|
|
|
// clear the art in the bitmap because it's not going to display and will be | with background
|
|
dst[0] = dst[1] = dst[2] = dst[3] = 0;
|
|
}
|
|
else
|
|
{
|
|
// this will clear the background before drawing this bitmap
|
|
maskDst[0] = maskDst[1] = maskDst[2] = maskDst[3] = 0x00;
|
|
|
|
// copy over the art
|
|
dst[0] = src[2];
|
|
dst[1] = src[1];
|
|
dst[2] = src[0];
|
|
dst[3] = src[3];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
dst[0] = src[2];
|
|
dst[1] = src[1];
|
|
dst[2] = src[0];
|
|
dst[3] = src[3];
|
|
}
|
|
}
|
|
}
|
|
|
|
free(rgba);
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: brings the current surface to the foreground
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::BringToFront(VPANEL panel)
|
|
{
|
|
// force the panel to the top of the windows z-order
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
if (panel && PLAT(panel))
|
|
{
|
|
// this should trigger a WM_SETFOCUS message which will move the window to the top
|
|
::SetActiveWindow(PLAT(panel)->hwnd);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: puts the thread that created the specified window into the foreground
|
|
// and activates the window.
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetForegroundWindow(VPANEL panel)
|
|
{
|
|
if (panel && PLAT(panel))
|
|
{
|
|
::SetForegroundWindow(PLAT(panel)->hwnd);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::MovePopupToFront(VPANEL panel)
|
|
{
|
|
_popupList.MoveElementToEnd(panel);
|
|
|
|
g_pIVgui->PostMessage(panel, new KeyValues("OnMovedPopupToFront"), NULL);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::MovePopupToBack(VPANEL panel)
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// HWND_TOPMOST - Places the window above all non-topmost windows.
|
|
// The window maintains its topmost position even when it is deactivated.
|
|
// HWND_NOTOPMOST - Places the window above all non-topmost windows (that is, behind
|
|
// all topmost windows). This flag has no effect if the window is already a non-topmost window.
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetAsTopMost(VPANEL panel, bool state)
|
|
{
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
DWORD style=SWP_NOMOVE|SWP_NOSIZE;
|
|
|
|
if (PLAT(panel)->disabled)
|
|
{
|
|
style |= SWP_NOACTIVATE;
|
|
}
|
|
|
|
if (state)
|
|
{
|
|
SetFocus(PLAT(panel)->hwnd);
|
|
SetWindowPos(PLAT(panel)->hwnd,HWND_TOPMOST,0,0,0,0,style );
|
|
}
|
|
else
|
|
{
|
|
SetWindowPos(PLAT(panel)->hwnd,HWND_NOTOPMOST,0,0,0,0,style );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetPanelVisible(VPANEL panel, bool visible)
|
|
{
|
|
// if the panel has an attached window we need to set it's style
|
|
if (PLAT(panel))
|
|
{
|
|
if (visible)
|
|
{
|
|
// show the window
|
|
::ShowWindow(PLAT(panel)->hwnd, SW_SHOWNA);
|
|
}
|
|
else
|
|
{
|
|
// hide the window
|
|
::ShowWindow(PLAT(panel)->hwnd, SW_HIDE);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Flashes the window icon in the taskbar, to get the users attention
|
|
// Input : flashCount - number of times to flash the window
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::FlashWindow(VPANEL panel, bool state)
|
|
{
|
|
if (!PLAT(panel))
|
|
return;
|
|
|
|
::FlashWindow(PLAT(panel)->hwnd, state);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetTopLevelFocus(VPANEL panel)
|
|
{
|
|
// this is handled by WM_FOCUS messages instead of directly
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetMinimized(VPANEL panel, bool state)
|
|
{
|
|
if (PLAT(panel))
|
|
{
|
|
if (state)
|
|
{
|
|
::ShowWindow(PLAT(panel)->hwnd, SW_MINIMIZE);
|
|
}
|
|
else
|
|
{
|
|
::ShowWindow(PLAT(panel)->hwnd, SW_SHOWNORMAL);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the window is minimized
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::IsMinimized(VPANEL panel)
|
|
{
|
|
if (PLAT(panel)->hwnd)
|
|
{
|
|
return ::IsIconic(PLAT(panel)->hwnd) ? true : false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetTitle(VPANEL panel, const wchar_t *title)
|
|
{
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
if (panel)
|
|
{
|
|
if (m_bSupportsUnicode)
|
|
{
|
|
SetWindowTextW(PLAT(panel)->hwnd, title);
|
|
}
|
|
else
|
|
{
|
|
char mbcs[512];
|
|
::WideCharToMultiByte(CP_ACP, 0, title, -1, mbcs, sizeof(mbcs), NULL, NULL);
|
|
SetWindowTextA(PLAT(panel)->hwnd, mbcs);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetAsToolBar(VPANEL panel, bool state)
|
|
{
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
if (panel && PLAT(panel))
|
|
{
|
|
if (state)
|
|
{
|
|
::SetWindowLong(PLAT(panel)->hwnd, GWL_EXSTYLE, ::GetWindowLong(PLAT(panel)->hwnd, GWL_EXSTYLE) | WS_EX_TOOLWINDOW);
|
|
}
|
|
else
|
|
{
|
|
::SetWindowLong(PLAT(panel)->hwnd, GWL_EXSTYLE, ::GetWindowLong(PLAT(panel)->hwnd, GWL_EXSTYLE) & ~WS_EX_TOOLWINDOW);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::GetPopupCount()
|
|
{
|
|
return _popupList.GetCount();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
VPANEL CWin32Surface::GetPopup(int index)
|
|
{
|
|
return _popupList[index];
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::CreatePopup(VPANEL panel, bool minimised, bool showTaskbarIcon, bool disabled, bool mouseInput, bool kbInput )
|
|
{
|
|
if (((VPanel *)panel)->IsPopup() && PLAT(panel))
|
|
{
|
|
// it's already a popup so bail
|
|
return;
|
|
}
|
|
|
|
// make sure it's in the hierarchy
|
|
if (!((VPanel *)panel)->GetParent() && panel != _embeddedPanel)
|
|
{
|
|
((VPanel *)panel)->SetParent((VPanel *)_embeddedPanel);
|
|
}
|
|
|
|
int x,y,wide,tall;
|
|
((VPanel *)panel)->GetPos(x, y);
|
|
((VPanel *)panel)->GetSize(wide, tall);
|
|
((VPanel *)panel)->SetPopup(true);
|
|
((VPanel *)panel)->SetKeyBoardInputEnabled(kbInput);
|
|
((VPanel *)panel)->SetMouseInputEnabled(mouseInput);
|
|
|
|
// find our parent window if we have one
|
|
HWND hwndParent = NULL;
|
|
VPANEL pParent = GetContextPanelForChildPanel(panel);
|
|
if (pParent && pParent != _embeddedPanel)
|
|
{
|
|
hwndParent = PLAT(pParent)->hwnd;
|
|
}
|
|
|
|
//create the window and initialize platform specific data
|
|
//window is initial a popup and not visible
|
|
//when ApplyChanges is called the window will be shown unless
|
|
//it SetVisible(false) is called
|
|
SurfacePlat *plat = new SurfacePlat;
|
|
((VPanel *)panel)->SetPlat(plat);
|
|
|
|
// WS_SYSMENU and WS_MINIMIZEBOX flags are there simply to make icon appear in taskbar
|
|
// WS_EX_TOOLWINDOW hides the taskbar/ALT-TAB button
|
|
DWORD style=0,style_ex=0;
|
|
if (!showTaskbarIcon)
|
|
{
|
|
style = WS_POPUP | WS_CLIPCHILDREN;
|
|
style_ex= WS_EX_TOOLWINDOW;
|
|
if (!hwndParent)
|
|
{
|
|
hwndParent = PLAT(_embeddedPanel)->hwnd;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
style = WS_POPUP | WS_SYSMENU | WS_MINIMIZEBOX | WS_CLIPCHILDREN;
|
|
}
|
|
if (panel != _embeddedPanel && ((VPanel *)panel)->IsVisible())
|
|
{
|
|
style |= WS_VISIBLE;
|
|
}
|
|
|
|
if(disabled)
|
|
{
|
|
style |= WS_DISABLED;
|
|
}
|
|
|
|
if ( minimised )
|
|
{
|
|
style |= WS_MINIMIZE;
|
|
}
|
|
|
|
plat->hwnd = CreateWindowEx(style_ex, "Surface", "", style, x, y, wide, tall, hwndParent, NULL, GetModuleHandle(NULL), NULL);
|
|
|
|
plat->clipRgn = CreateRectRgn(0,0,64,64);
|
|
plat->hdc = CreateCompatibleDC(NULL);
|
|
plat->hwndDC = NULL;
|
|
plat->bitmap = 0;
|
|
plat->bitmapSize[0] = 0;
|
|
plat->bitmapSize[1] = 0;
|
|
plat->isFullscreen = false;
|
|
plat->embeddedPanel = (VPanel *)panel;
|
|
plat->disabled=disabled;
|
|
plat->notifyIcon = NULL;
|
|
plat->textureDC = NULL;
|
|
|
|
::SetBkMode(plat->hdc, TRANSPARENT);
|
|
::SetWindowLongPtr(plat->hwnd, GWLP_USERDATA, (LONG)g_pIVgui->PanelToHandle(panel));
|
|
::SetTextAlign(plat->hdc, TA_LEFT | TA_TOP | TA_UPDATECP);
|
|
|
|
if (!((VPanel *)panel)->IsVisible() || panel == _embeddedPanel)
|
|
{
|
|
SetPanelVisible(panel, false);
|
|
}
|
|
|
|
// create the context
|
|
RecreateContext(panel);
|
|
|
|
::RegisterDragDrop(plat->hwnd, &staticDragDropTarget);
|
|
|
|
// add the panel to the popup list
|
|
if (!_popupList.HasElement(panel))
|
|
{
|
|
_popupList.AddElement(panel);
|
|
}
|
|
else
|
|
{
|
|
// somehow getting added twice, fundamental problem
|
|
DebuggerBreak();
|
|
}
|
|
|
|
// hack, force a windows sound to be played
|
|
// the first time PlaySound is called there is 300ms hang, so this forces it to happen at startup
|
|
// instead of while the user is trying to do something
|
|
// we can't do this before a window created else it'll hang
|
|
static bool first = true;
|
|
if (first)
|
|
{
|
|
// double startTime = system()->GetCurrentTime();
|
|
::PlaySoundA("", NULL, SND_FILENAME | SND_ASYNC | SND_NODEFAULT | SND_NOSTOP | SND_NOWAIT);
|
|
// double endTime = system()->GetCurrentTime();
|
|
// ivgui()->DPrintf2("PlaySound() : %dms\n", (int)((endTime - startTime) * 1000));
|
|
first = false;
|
|
}
|
|
|
|
//!! hack to set a valid current context panel
|
|
SetCurrentContextPanel(_embeddedPanel);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when a panel is created
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::AddPanel(VPANEL panel)
|
|
{
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when a panel gets deleted
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::ReleasePanel(VPANEL panel)
|
|
{
|
|
_popupList.RemoveElement(panel);
|
|
|
|
if (panel == _currentContextPanel)
|
|
{
|
|
_currentContextPanel = _embeddedPanel;
|
|
}
|
|
|
|
if (PLAT(panel))
|
|
{
|
|
SurfacePlat *plat = PLAT(panel);
|
|
|
|
// release drag/drop
|
|
::RevokeDragDrop(plat->hwnd);
|
|
|
|
// remove notify icons
|
|
if (plat->notifyIcon)
|
|
{
|
|
SetNotifyIcon(panel, NULL, NULL, NULL);
|
|
}
|
|
|
|
// hide the panel
|
|
SetPanelVisible(panel, false);
|
|
|
|
// free all the windows/bitmap/DC handles we are using
|
|
::SetWindowLongPtr(plat->hwnd, GWLP_USERDATA, (LONG)-1);
|
|
::SetWindowPos(plat->hwnd, HWND_BOTTOM, 0, 0, 1, 1, SWP_NOREDRAW|SWP_HIDEWINDOW);
|
|
|
|
// free the window context
|
|
if ( plat->bitmap )
|
|
{
|
|
::DeleteObject( plat->bitmap );
|
|
}
|
|
|
|
if ( plat->textureDC )
|
|
{
|
|
::DeleteDC( plat->textureDC );
|
|
}
|
|
|
|
if (plat->hwndDC)
|
|
{
|
|
::ReleaseDC( plat->hwnd, plat->hwndDC );
|
|
}
|
|
::DeleteDC( plat->hdc );
|
|
::DestroyWindow( plat->hwnd );
|
|
::DeleteObject( plat->clipRgn );
|
|
|
|
// don't free staticWndclassAtom, because it is shared amongst surfaces,
|
|
// and is automatically freed when the application terminates
|
|
|
|
delete plat;
|
|
((VPanel *)panel)->SetPlat(NULL);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Applies any changes to the panel into the underline wnidow
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::RecreateContext(VPANEL panel)
|
|
{
|
|
if (panel && PLAT(panel))
|
|
{
|
|
SurfacePlat *plat = PLAT(panel);
|
|
int wide,tall;
|
|
((VPanel *)panel)->GetSize(wide,tall);
|
|
|
|
// rebuild bitmap only if necessary
|
|
// simple scheme to prevent excessive allocations by allocating only when
|
|
// bigger. It also adds in 100 extra for subsequent sizings
|
|
// it will also realloc if the size is 200 smaller to shrink memory usage
|
|
if ((wide > plat->bitmapSize[0])
|
|
|| (tall > plat->bitmapSize[1])
|
|
|| (wide < (plat->bitmapSize[0] - 200))
|
|
|| (tall < (plat->bitmapSize[1] - 200)))
|
|
{
|
|
if (plat->bitmap != 0)
|
|
{
|
|
::DeleteObject(plat->bitmap);
|
|
}
|
|
|
|
plat->hwndDC = GetDC(plat->hwnd);
|
|
|
|
plat->bitmap = ::CreateCompatibleBitmap(plat->hwndDC, wide + 100, tall + 100);
|
|
plat->bitmapSize[0] = wide + 100;
|
|
plat->bitmapSize[1] = tall + 100;
|
|
|
|
if (plat->textureDC)
|
|
{
|
|
::DeleteDC(plat->textureDC);
|
|
}
|
|
|
|
::SelectObject(plat->hdc, plat->bitmap);
|
|
plat->textureDC = ::CreateCompatibleDC(plat->hdc);
|
|
|
|
::ReleaseDC(plat->hwnd, plat->hwndDC);
|
|
plat->hwndDC = NULL;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::EnableMouseCapture(VPANEL panel, bool state)
|
|
{
|
|
VPANEL contextPanel = GetContextPanelForChildPanel(panel);
|
|
if (state)
|
|
{
|
|
::SetCapture(PLAT(contextPanel)->hwnd);
|
|
}
|
|
else
|
|
{
|
|
::ReleaseCapture();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::ShouldPaintChildPanel(VPANEL childPanel)
|
|
{
|
|
// don't Paint children as part of the normal process, handle them in with WM_PAINT messages instead
|
|
return !((VPanel *)childPanel)->IsPopup();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called after a Paint to display the new buffer
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SwapBuffers(VPANEL panel)
|
|
{
|
|
if (PLAT(panel))
|
|
{
|
|
START_TIMER();
|
|
|
|
SurfacePlat *plat = PLAT(panel);
|
|
|
|
int wide,tall;
|
|
((VPanel *)panel)->GetSize(wide,tall);
|
|
|
|
plat->hwndDC = ::GetDC(plat->hwnd);
|
|
|
|
// reset origin and clipping then blit
|
|
::SetRectRgn(plat->clipRgn, 0, 0, wide, tall);
|
|
::SelectObject(plat->hdc, plat->clipRgn);
|
|
::SetViewportOrgEx(plat->hdc, 0, 0, NULL);
|
|
::BitBlt(plat->hwndDC, 0, 0, wide, tall, plat->hdc, 0, 0, SRCCOPY);
|
|
|
|
::ReleaseDC(plat->hwnd, plat->hwndDC);
|
|
plat->hwndDC = NULL;
|
|
|
|
END_TIMER("SwapBuffers time: %.2fms\n");
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called every frame to change to window state if necessary
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::ApplyChanges()
|
|
{
|
|
for (int i = 0; i < GetPopupCount(); i++)
|
|
{
|
|
VPANEL panel = GetPopup(i);
|
|
|
|
if (!PLAT(panel))
|
|
continue;
|
|
|
|
SurfacePlat *Plat = PLAT(panel);
|
|
|
|
// force the main panel to be invisible
|
|
if (panel == GetEmbeddedPanel())
|
|
{
|
|
::ShowWindow(Plat->hwnd, SW_HIDE);
|
|
continue;
|
|
}
|
|
|
|
// hide and skip by invisible panels
|
|
if (!((VPanel *)panel)->IsVisible())
|
|
{
|
|
::ShowWindow(Plat->hwnd, SW_HIDE);
|
|
continue;
|
|
}
|
|
|
|
RECT rect;
|
|
int x, y, wide, tall, sx, sy, swide, stall;
|
|
|
|
// get how big the win32 window
|
|
::GetWindowRect(Plat->hwnd, &rect);
|
|
sx = rect.left;
|
|
sy = rect.top;
|
|
swide = rect.right-rect.left;
|
|
stall = rect.bottom-rect.top;
|
|
|
|
// how big is the embedded VPanel
|
|
((VPanel *)panel)->GetPos(x, y);
|
|
((VPanel *)panel)->GetSize(wide, tall);
|
|
|
|
// if they are not the same, then adjust the win32 window so it is
|
|
if ((x != sx) || (y != sy) || (wide != swide) || (tall != stall))
|
|
{
|
|
::SetWindowPos(Plat->hwnd, 0, x, y, wide, tall, SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOCOPYBITS);
|
|
if ( sx > 0 || sy > 0 ) // only message for moves that are on the screen
|
|
{
|
|
g_pIVgui->PostMessage(panel, new KeyValues("Move"), NULL );
|
|
}
|
|
}
|
|
|
|
// check to see if the win32 window is visible
|
|
if (::GetWindowLong(Plat->hwnd, GWL_STYLE) & WS_VISIBLE)
|
|
{
|
|
//check to see if embedded VPanel is not visible, if so then hide the win32 window
|
|
if (!((VPanel *)panel)->IsVisible())
|
|
{
|
|
::ShowWindow(Plat->hwnd, SW_HIDE);
|
|
}
|
|
}
|
|
else // win32 window is hidden
|
|
{
|
|
//check to see if embedded VPanel is visible, if so then show the win32 window
|
|
if (((VPanel *)panel)->IsVisible())
|
|
{
|
|
::ShowWindow(Plat->hwnd, SW_SHOWNA);
|
|
}
|
|
}
|
|
|
|
//if the win32 window changed size and is visible, then the context needs to be recreated
|
|
if (((wide != swide) || (tall != stall)) && ((VPanel *)panel)->IsVisible())
|
|
{
|
|
RecreateContext(panel);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: recurses the panels calculating absolute positions
|
|
// parents must be solved before children
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::InternalSolveTraverse(VPANEL panel)
|
|
{
|
|
// solve the parent
|
|
((VPanel *)panel)->Solve();
|
|
|
|
// now we can solve the children
|
|
for (int i = 0; i < ((VPanel *)panel)->GetChildCount(); i++)
|
|
{
|
|
VPanel *child = ((VPanel *)panel)->GetChild(i);
|
|
if (child->IsVisible())
|
|
{
|
|
InternalSolveTraverse((VPANEL)child);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: recurses the panels giving them a chance to do a user-defined think,
|
|
// PerformLayout and ApplySchemeSettings
|
|
// must be done child before parent
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::InternalThinkTraverse(VPANEL panel)
|
|
{
|
|
// parent
|
|
((VPanel *)panel)->Client()->Think();
|
|
|
|
// then the children...
|
|
for (int i = 0; i < ((VPanel *)panel)->GetChildCount(); i++)
|
|
{
|
|
VPanel *child = ((VPanel *)panel)->GetChild(i);
|
|
if (child->IsVisible())
|
|
{
|
|
InternalThinkTraverse((VPANEL)child);
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: recurses the panels giving them a chance to do a ApplySchemeSettings
|
|
// must be done child before parent
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::InternalSchemeSettingsTraverse(VPANEL panel, bool forceApplySchemeSettings)
|
|
{
|
|
// think the children...
|
|
for (int i = 0; i < ((VPanel *)panel)->GetChildCount(); i++)
|
|
{
|
|
VPanel *child = ((VPanel *)panel)->GetChild(i);
|
|
if ( forceApplySchemeSettings || child->IsVisible() )
|
|
{
|
|
InternalSchemeSettingsTraverse((VPANEL)child, forceApplySchemeSettings);
|
|
}
|
|
}
|
|
|
|
// ... then the parent
|
|
((VPanel *)panel)->Client()->PerformApplySchemeSettings();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Walks through the panel tree calling Solve() on them all, in order
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SolveTraverse(VPANEL panel, bool forceApplySchemeSettings)
|
|
{
|
|
// ignore visibility for this
|
|
InternalSchemeSettingsTraverse(panel,forceApplySchemeSettings); // do apply scheme settings, child to parent
|
|
|
|
if (!((VPanel *)panel)->IsVisible())
|
|
return;
|
|
|
|
InternalThinkTraverse(panel);
|
|
InternalSolveTraverse(panel);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::PaintTraverse(VPANEL panel)
|
|
{
|
|
START_TIMER();
|
|
|
|
((VPanel *)panel)->Client()->PaintTraverse(false,true);
|
|
|
|
END_TIMER("Paint time: %.2fms\n");
|
|
}
|
|
|
|
// FIXME: write these functions!
|
|
void CWin32Surface::RestrictPaintToSinglePanel( VPANEL panel, bool bForceAllowNonModalSurface )
|
|
{
|
|
}
|
|
|
|
void CWin32Surface::SetModalPanel(VPANEL )
|
|
{
|
|
}
|
|
|
|
VPANEL CWin32Surface::GetModalPanel()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void CWin32Surface::UnlockCursor()
|
|
{
|
|
}
|
|
|
|
void CWin32Surface::LockCursor()
|
|
{
|
|
}
|
|
|
|
void CWin32Surface::SetTranslateExtendedKeys(bool state)
|
|
{
|
|
}
|
|
|
|
VPANEL CWin32Surface::GetTopmostPopup()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Checks to see if the mouse should be visible or not
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::CalculateMouseVisible()
|
|
{
|
|
int i;
|
|
_needMouse = false;
|
|
_needKB = false;
|
|
|
|
for(i = 0 ; i < g_pSurface->GetPopupCount() ; i++ )
|
|
{
|
|
VPanel *pop = (VPanel *)g_pSurface->GetPopup( i ) ;
|
|
|
|
bool isVisible=pop->IsVisible();
|
|
VPanel *p= pop->GetParent();
|
|
|
|
while(p && isVisible)
|
|
{
|
|
if( p->IsVisible()==false)
|
|
{
|
|
isVisible=false;
|
|
break;
|
|
}
|
|
p=p->GetParent();
|
|
}
|
|
|
|
if(isVisible)
|
|
{
|
|
_needMouse |= pop->IsMouseInputEnabled();
|
|
_needKB |= pop->IsKeyBoardInputEnabled();
|
|
}
|
|
}
|
|
|
|
if (_needMouse)
|
|
{
|
|
SetCursor(vgui::dc_arrow);
|
|
UnlockCursor();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::NeedKBInput()
|
|
{
|
|
return _needKB;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Sets the current cursor
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetCursor(HCursor cursor)
|
|
{
|
|
switch (cursor)
|
|
{
|
|
case dc_none:
|
|
case dc_arrow:
|
|
case dc_ibeam:
|
|
case dc_hourglass:
|
|
case dc_waitarrow:
|
|
case dc_crosshair:
|
|
case dc_up:
|
|
case dc_sizenwse:
|
|
case dc_sizenesw:
|
|
case dc_sizewe:
|
|
case dc_sizens:
|
|
case dc_sizeall:
|
|
case dc_no:
|
|
case dc_hand:
|
|
{
|
|
_currentCursor = staticDefaultCursor[cursor];
|
|
break;
|
|
}
|
|
case dc_user:
|
|
{
|
|
break;
|
|
}
|
|
case dc_blank: // don't touch the cursor, just stick with what windows is currently using
|
|
{
|
|
return;
|
|
break;
|
|
}
|
|
}
|
|
|
|
::SetCursor(_currentCursor);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Forces the window to be redrawn
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::Invalidate(VPANEL panel)
|
|
{
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
if (panel && PLAT(panel) && ((VPanel *)panel)->IsVisible())
|
|
{
|
|
// last parm must be false so WM_ERASEBKGND is not generated, that should
|
|
// only be generated by windows
|
|
InvalidateRect(PLAT(panel)->hwnd, NULL, false);
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Checks to see if any of the windows have focus
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::HasFocus()
|
|
{
|
|
HWND focus = ::GetFocus();
|
|
if (!focus)
|
|
return false;
|
|
|
|
// see if any of the windows on the surface have the focus
|
|
for (int i = 0; i < GetPopupCount(); i++)
|
|
{
|
|
VPANEL panel = GetPopup(i);
|
|
if (focus == PLAT(panel)->hwnd)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns true if the cursor is over this surface
|
|
// Uses the windows call to do this, instead of doing it procedurally
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::IsWithin(int x,int y)
|
|
{
|
|
POINT pnt={x,y};
|
|
HWND hwnd = WindowFromPoint(pnt);
|
|
|
|
for (int i = 0; i < GetPopupCount(); i++)
|
|
{
|
|
if (PLAT(GetPopup(i))->hwnd == hwnd)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: handles a set focus message
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::setFocus(VPANEL panel)
|
|
{
|
|
// reset the focus to the last focused panel
|
|
panel = GetContextPanelForChildPanel(panel);
|
|
if (panel && PLAT(panel))
|
|
{
|
|
// make sure we have a valid panel
|
|
VPANEL focus = panel;
|
|
if (focus && ((VPanel *)focus)->HasParent((VPanel *)panel))
|
|
{
|
|
// Must be a child of the modal surface, if set
|
|
if ( g_pInput->GetAppModalSurface() && !((VPanel *)focus)->HasParent((VPanel *)g_pInput->GetAppModalSurface()) )
|
|
{
|
|
// trying to set focus to something that's not the modal panel, set it back
|
|
SetForegroundWindow(g_pInput->GetAppModalSurface());
|
|
}
|
|
else
|
|
{
|
|
// make sure focus is at top of list
|
|
// the subfocus will be automatically calculated in IInput::RunFrame()
|
|
((VPanel *)focus)->MoveToFront();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// let the main panel get focus as the default
|
|
if (panel)
|
|
{
|
|
((VPanel *)panel)->Client()->RequestFocus(0);
|
|
}
|
|
}
|
|
|
|
struct FontRangeItem_t
|
|
{
|
|
const char *name;
|
|
int lowerRange;
|
|
int upperRange;
|
|
};
|
|
|
|
FontRangeItem_t g_FontRanges[] =
|
|
{
|
|
{ "Basic Latin", 0x0000, 0x007F },
|
|
{ "Latin-1 Supplement", 0x0080, 0x00FF },
|
|
{ "Latin Extended-A", 0x0100, 0x017F },
|
|
{ "Latin Extended-B", 0x0180, 0x024F },
|
|
{ "IPA Extensions", 0x0250, 0x02AF },
|
|
{ "Spacing Modifier Letters", 0x02B0, 0x02FF },
|
|
{ "Combining Diacritical Marks", 0x0300, 0x036F },
|
|
{ "Greek", 0x0370, 0x03FF },
|
|
{ "Cyrillic", 0x0400, 0x04FF },
|
|
{ "Armenian", 0x0530, 0x058F },
|
|
{ "Hebrew", 0x0590, 0x05FF },
|
|
{ "Arabic", 0x0600, 0x06FF },
|
|
{ "Syriac", 0x0700, 0x074F },
|
|
{ "Thaana", 0x0780, 0x07BF },
|
|
{ "Devanagari", 0x0900, 0x097F },
|
|
{ "Bengali", 0x0980, 0x09FF },
|
|
{ "Gurmukhi", 0x0A00, 0x0A7F },
|
|
{ "Gujarati", 0x0A80, 0x0AFF },
|
|
{ "Oriya", 0x0B00, 0x0B7F },
|
|
{ "Tamil", 0x0B80, 0x0BFF },
|
|
{ "Telugu", 0x0C00, 0x0C7F },
|
|
{ "Kannada", 0x0C80, 0x0CFF },
|
|
{ "Malayalam", 0x0D00, 0x0D7F },
|
|
{ "Sinhala", 0x0D80, 0x0DFF },
|
|
{ "Thai", 0x0E00, 0x0E7F },
|
|
{ "Lao", 0x0E80, 0x0EFF },
|
|
{ "Tibetan", 0x0F00, 0x0FBF },
|
|
{ "Myanmar", 0x1000, 0x109F },
|
|
{ "Georgian", 0x10A0, 0x10FF },
|
|
{ "Hangul Jamo", 0x1100, 0x11FF },
|
|
{ "Ethiopic", 0x1200, 0x137F },
|
|
{ "Cherokee", 0x13A0, 0x13FF },
|
|
{ "Unified Canadian Aboriginal Syllabics", 0x1400, 0x167F },
|
|
{ "Ogham", 0x1680, 0x169F },
|
|
{ "Runic", 0x16A0, 0x16FF },
|
|
{ "Khmer", 0x1780, 0x17FF },
|
|
{ "Mongolian", 0x1800, 0x18AF },
|
|
{ "Latin Extended Additional", 0x1E00, 0x1EFF },
|
|
{ "Greek Extended", 0x1F00, 0x1FFF },
|
|
{ "General Punctuation", 0x2000, 0x206F },
|
|
{ "Superscripts and Subscripts", 0x2070, 0x209F },
|
|
{ "Currency Symbols", 0x20A0, 0x20CF },
|
|
{ "Combining Diacritical Marks for Symbols",0x20D0, 0x20FF },
|
|
{ "Letterlike Symbols", 0x2100, 0x214F },
|
|
{ "Number Forms", 0x2150, 0x218F },
|
|
{ "Arrows", 0x2190, 0x21FF },
|
|
{ "Mathematical Operators", 0x2200, 0x22FF },
|
|
{ "Miscellaneous Technical", 0x2300, 0x23FF },
|
|
{ "Control Pictures", 0x2400, 0x243F },
|
|
{ "Optical Character Recognition", 0x2440, 0x245F },
|
|
{ "Enclosed Alphanumerics", 0x2460, 0x24FF },
|
|
{ "Box Drawing", 0x2500, 0x257F },
|
|
{ "Block Elements", 0x2580, 0x259F },
|
|
{ "Geometric Shapes", 0x25A0, 0x25FF },
|
|
{ "Miscellaneous Symbols", 0x2600, 0x26FF },
|
|
{ "Dingbats", 0x2700, 0x27BF },
|
|
{ "Braille Patterns", 0x2800, 0x28FF },
|
|
{ "CJK Radicals Supplement", 0x2E80, 0x2EFF },
|
|
{ "KangXi Radicals", 0x2F00, 0x2FDF },
|
|
{ "Ideographic Description Characters", 0x2FF0, 0x2FFF },
|
|
{ "CJK Symbols and Punctuation", 0x3000, 0x303F },
|
|
{ "Hiragana", 0x3040, 0x309F },
|
|
{ "Katakana", 0x30A0, 0x30FF },
|
|
{ "Bopomofo", 0x3100, 0x312F },
|
|
{ "Hangul Compatibility Jamo", 0x3130, 0x318F },
|
|
{ "Kanbun", 0x3190, 0x319F },
|
|
{ "Bopomofo Extended", 0x31A0, 0x31BF },
|
|
{ "Enclosed CJK Letters and Months", 0x3200, 0x32FF },
|
|
{ "CJK Compatibility", 0x3300, 0x33FF },
|
|
{ "CJK Unified Ideographs Extension A", 0x3400, 0x4DB5 },
|
|
{ "CJK Unified Ideographs", 0x4E00, 0x9FFF },
|
|
{ "Yi Syllables", 0xA000, 0xA48F },
|
|
{ "Yi Radicals", 0xA490, 0xA4CF },
|
|
{ "Hangul Syllables", 0xAC00, 0xD7A3 },
|
|
{ "-- surrogates --", 0xD800, 0xDBFF },
|
|
{ "CJK Compatibility Ideographs", 0xF900, 0xFAFF },
|
|
{ "Alphabetic Presentation Forms", 0xFB00, 0xFB4F },
|
|
{ "Arabic Presentation Forms-A", 0xFB50, 0xFDFF },
|
|
{ "Combining Half Marks", 0xFE20, 0xFE2F },
|
|
{ "CJK Compatibility Forms", 0xFE30, 0xFE4F },
|
|
{ "Small Form Variants", 0xFE50, 0xFE6F },
|
|
{ "Arabic Presentation Forms-B", 0xFE70, 0xFEFF },
|
|
{ "Halfwidth and Fullwidth Forms", 0xFF00, 0xFFEF },
|
|
{ "Specials", 0xFFF0, 0xFFFF },
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: creates a new empty font
|
|
//-----------------------------------------------------------------------------
|
|
HFont CWin32Surface::CreateFont()
|
|
{
|
|
return FontManager().CreateFont();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds glyphs to a font created by CreateFont()
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::SetFontGlyphSet(HFont font, const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags, int nRangeMin, int nRangeMax)
|
|
{
|
|
return FontManager().SetFontGlyphSet(font, windowsFontName, tall, weight, blur, scanlines, flags, nRangeMin, nRangeMax);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the max height of a font
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::GetFontTall(HFont font)
|
|
{
|
|
return FontManager().GetFontTall(font);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the max height of a font
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::GetFontAscent(HFont font, wchar_t wch)
|
|
{
|
|
return FontManager().GetFontAscent(font,wch);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : font -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::IsFontAdditive(HFont font)
|
|
{
|
|
return FontManager().IsFontAdditive(font);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the abc widths of a single character
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::GetCharABCwide(HFont font, int ch, int &a, int &b, int &c)
|
|
{
|
|
FontManager().GetCharABCwide(font, ch, a, b, c);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the pixel width of a single character
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::GetCharacterWidth(HFont font, int ch)
|
|
{
|
|
return FontManager().GetCharacterWidth(font, ch);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns the area of a text string, including newlines
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::GetTextSize(HFont font, const wchar_t *text, int &wide, int &tall)
|
|
{
|
|
FontManager().GetTextSize(font, text, wide, tall);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Used by the localization library
|
|
//-----------------------------------------------------------------------------
|
|
int CWin32Surface::ComputeTextWidth( const wchar_t *pString )
|
|
{
|
|
int nWide, nTall;
|
|
GetTextSize( 1, pString, nWide, nTall );
|
|
return nWide;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: adds a custom font file
|
|
// load the .vfont file
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::AddCustomFontFile(const char *fontFileName)
|
|
{
|
|
#ifdef SUPPORT_CUSTOM_FONT_FORMAT
|
|
CUtlBuffer buf;
|
|
if ( !g_pFullFileSystem->ReadFile( fontFileName, NULL, buf ) )
|
|
return false;
|
|
|
|
if ( !ValveFont::DecodeFont( buf ) )
|
|
return false;
|
|
|
|
DWORD dwNumFontsRegistered = 0;
|
|
HANDLE hRegistered = NULL;
|
|
hRegistered = ::AddFontMemResourceEx( buf.Base(), buf.TellPut(), NULL, &dwNumFontsRegistered );
|
|
|
|
return hRegistered != NULL;
|
|
#else
|
|
char fullPath[ MAX_PATH ];
|
|
g_pFullFileSystem->GetLocalPath(fontFileName, fullPath, sizeof( fullPath ));
|
|
m_CustomFontFileNames.AddToTail(fontFileName);
|
|
return (::AddFontResource(fullPath) > 0);
|
|
#endif
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Pre-compiled bitmap font support for game engine - not implemented for GDI
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::AddBitmapFontFile(const char *fontFileName)
|
|
{
|
|
Assert( 0 );
|
|
return false;
|
|
}
|
|
void CWin32Surface::SetBitmapFontName( const char *pName, const char *pFontFilename )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
const char *CWin32Surface::GetBitmapFontName( const char *pName )
|
|
{
|
|
Assert( 0 );
|
|
return NULL;
|
|
}
|
|
bool CWin32Surface::SetBitmapFontGlyphSet(HFont font, const char *windowsFontName, float scalex, float scaley, int flags)
|
|
{
|
|
Assert( 0 );
|
|
return false;
|
|
}
|
|
|
|
void CWin32Surface::PrecacheFontCharacters(HFont font, wchar_t *pCharacters)
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
void CWin32Surface::ClearTemporaryFontCache( void )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
const char *CWin32Surface::GetFontName( HFont font )
|
|
{
|
|
return FontManager().GetFontName( font );
|
|
}
|
|
|
|
void CWin32Surface::DrawSetTextScale(float sx, float sy)
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
void CWin32Surface::SetPanelForInput( VPANEL vpanel )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
void CWin32Surface::DrawFilledRectFastFade( int x0, int y0, int x1, int y1, int fadeStartPt, int fadeEndPt, unsigned int alpha0, unsigned int alpha1, bool bHorizontal )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
void CWin32Surface::DrawFilledRectFade( int x0, int y0, int x1, int y1, unsigned int alpha0, unsigned int alpha1, bool bHorizontal )
|
|
{
|
|
Assert( 0 );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns the bounds of the usable workspace area
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::GetWorkspaceBounds(int &x, int &y, int &wide, int &tall)
|
|
{
|
|
RECT rcScreen;
|
|
::SystemParametersInfo(SPI_GETWORKAREA, 0, &rcScreen, 0);
|
|
|
|
x = rcScreen.left;
|
|
y = rcScreen.top;
|
|
wide = rcScreen.right - x;
|
|
tall = rcScreen.bottom - y;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: gets the absolute coordinates of the screen (in screen space)
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::GetAbsoluteWindowBounds(int &x, int &y, int &wide, int &tall)
|
|
{
|
|
// always work in full window screen space
|
|
x = 0;
|
|
y = 0;
|
|
GetScreenSize(wide, tall);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Plays a sound
|
|
// Input : *fileName - name of the wav file
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::PlaySound(const char *fileName)
|
|
{
|
|
char localPath[MAX_PATH];
|
|
if (!g_pFullFileSystem->GetLocalPath(fileName, localPath, sizeof(localPath)))
|
|
return;
|
|
|
|
g_pFullFileSystem->GetLocalCopy(localPath);
|
|
::PlaySoundA(localPath, NULL, SND_FILENAME | SND_ASYNC | SND_NODEFAULT | SND_NOSTOP | SND_NOWAIT);
|
|
}
|
|
|
|
void CWin32Surface::SetAbsPosForContext( int id, int x, int y )
|
|
{
|
|
ContextAbsPos_t search;
|
|
search.id = id;
|
|
|
|
int idx = m_ContextAbsPos.Find( search );
|
|
if ( idx == m_ContextAbsPos.InvalidIndex() )
|
|
{
|
|
idx = m_ContextAbsPos.Insert( search );
|
|
}
|
|
|
|
ContextAbsPos_t &entry = m_ContextAbsPos[ idx ];
|
|
entry.m_nPos[ 0 ] = x;
|
|
entry.m_nPos[ 1 ] = y;
|
|
}
|
|
|
|
void CWin32Surface::GetAbsPosForContext( int id, int &x, int& y )
|
|
{
|
|
ContextAbsPos_t search;
|
|
search.id = id;
|
|
|
|
int idx = m_ContextAbsPos.Find( search );
|
|
if ( idx == m_ContextAbsPos.InvalidIndex() )
|
|
{
|
|
x = y = 0;
|
|
return;
|
|
}
|
|
const ContextAbsPos_t &entry = m_ContextAbsPos[ idx ];
|
|
x = entry.m_nPos[ 0 ];
|
|
y = entry.m_nPos[ 1 ];
|
|
}
|
|
|
|
bool GetIconSize( ICONINFO& iconInfo, int& w, int& h )
|
|
{
|
|
w = h = 0;
|
|
|
|
HBITMAP bitmap = iconInfo.hbmColor;
|
|
BITMAP bm;
|
|
if ( 0 == GetObject((HGDIOBJ)bitmap, sizeof(BITMAP), (LPVOID)&bm) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
w = bm.bmWidth;
|
|
h = bm.bmHeight;
|
|
|
|
return true;
|
|
}
|
|
|
|
class CIconImage : public IImage
|
|
{
|
|
public:
|
|
CIconImage( HICON hIcon ) : m_hIcon( CopyIcon( hIcon ) )
|
|
{
|
|
m_Pos.x = m_Pos.y = 0;
|
|
|
|
ICONINFO iconInfo;
|
|
if ( 0 != GetIconInfo( m_hIcon, &iconInfo ) )
|
|
{
|
|
int w, h;
|
|
GetIconSize( iconInfo, w, h );
|
|
m_Size.cx = w;
|
|
m_Size.cy = h;
|
|
}
|
|
else
|
|
{
|
|
m_Size.cx = 0;
|
|
m_Size.cy = 0;
|
|
}
|
|
}
|
|
|
|
// virtual destructor
|
|
virtual ~CIconImage()
|
|
{
|
|
DestroyIcon( m_hIcon );
|
|
}
|
|
|
|
// Call to Paint the image
|
|
// Image will draw within the current panel context at the specified position
|
|
virtual void Paint()
|
|
{
|
|
if ( !m_hIcon )
|
|
return;
|
|
|
|
if ( !m_Size.cx || !m_Size.cy )
|
|
return;
|
|
|
|
HDC hdc = PLAT(g_Surface._currentContextPanel)->hdc;
|
|
|
|
// Translate position to screen space based on surface state...
|
|
int x, y;
|
|
x = m_Pos.x;
|
|
y = m_Pos.y;
|
|
|
|
DrawIconEx
|
|
(
|
|
hdc,
|
|
x, y,
|
|
m_hIcon,
|
|
m_Size.cx, m_Size.cy,
|
|
0,
|
|
NULL,
|
|
DI_NORMAL
|
|
);
|
|
}
|
|
|
|
// Set the position of the image
|
|
virtual void SetPos(int x, int y)
|
|
{
|
|
m_Pos.x = x;
|
|
m_Pos.y = y;
|
|
}
|
|
|
|
// Gets the size of the content
|
|
virtual void GetContentSize(int &wide, int &tall)
|
|
{
|
|
wide = m_Size.cx;
|
|
tall = m_Size.cy;
|
|
}
|
|
|
|
// Get the size the image will actually draw in (usually defaults to the content size)
|
|
virtual void GetSize(int &wide, int &tall)
|
|
{
|
|
GetContentSize( wide, tall );
|
|
}
|
|
|
|
// Sets the size of the image
|
|
virtual void SetSize(int wide, int tall)
|
|
{
|
|
// Nothing
|
|
}
|
|
|
|
// Set the draw color
|
|
virtual void SetColor(Color col)
|
|
{
|
|
// Nothing
|
|
}
|
|
|
|
virtual bool Evict() { return false; }
|
|
|
|
virtual int GetNumFrames() { return 0; }
|
|
virtual void SetFrame( int nFrame ) {}
|
|
|
|
virtual HTexture GetID() { return 0; }
|
|
virtual void SetRotation( int iRotation ) { return; };
|
|
|
|
private:
|
|
|
|
HICON m_hIcon;
|
|
POINT m_Pos;
|
|
SIZE m_Size;
|
|
};
|
|
|
|
static char const *g_pUniqueExtensions[]=
|
|
{
|
|
"exe",
|
|
"cur",
|
|
"ani",
|
|
};
|
|
|
|
static bool ShouldMakeUnique( char const *extension )
|
|
{
|
|
for ( int i = 0; i < ARRAYSIZE( g_pUniqueExtensions ); ++i )
|
|
{
|
|
if ( !Q_stricmp( extension, g_pUniqueExtensions[ i ] ) )
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
IImage *CWin32Surface::GetIconImageForFullPath( char const *pFullPath )
|
|
{
|
|
IImage *newIcon = NULL;
|
|
|
|
SHFILEINFO info = { 0 };
|
|
DWORD_PTR dwResult = SHGetFileInfo(
|
|
pFullPath,
|
|
0,
|
|
&info,
|
|
sizeof( info ),
|
|
SHGFI_TYPENAME | SHGFI_ICON | SHGFI_SMALLICON | SHGFI_SHELLICONSIZE
|
|
);
|
|
if ( dwResult )
|
|
{
|
|
if ( info.szTypeName[ 0 ] != 0 )
|
|
{
|
|
char ext[ 32 ];
|
|
Q_ExtractFileExtension( pFullPath, ext, sizeof( ext ) );
|
|
|
|
char lookup[ 512 ];
|
|
Q_snprintf( lookup, sizeof( lookup ), "%s", ShouldMakeUnique( ext ) ? pFullPath : info.szTypeName );
|
|
|
|
// Now check the dictionary
|
|
unsigned short idx = m_FileTypeImages.Find( lookup );
|
|
if ( idx == m_FileTypeImages.InvalidIndex() )
|
|
{
|
|
newIcon = new CIconImage( info.hIcon );
|
|
idx = m_FileTypeImages.Insert( lookup, newIcon );
|
|
}
|
|
|
|
newIcon = m_FileTypeImages[ idx ];
|
|
}
|
|
|
|
DestroyIcon( info.hIcon );
|
|
}
|
|
|
|
return newIcon;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles windows message pump
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::RunFrame()
|
|
{
|
|
::MSG msg;
|
|
if (!g_pIVgui->GetShouldVGuiControlSleep())
|
|
{
|
|
// if vgui doesn't control sleeping, then make sure we don't block in this loop
|
|
if (!::PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
|
|
return;
|
|
}
|
|
|
|
// always get at least one message
|
|
// this means it will block until input
|
|
// there is a timer set to force this loop to run at least 20Hz, which should be fine for the desktop
|
|
do
|
|
{
|
|
BOOL ret = ::GetMessage(&msg, NULL, 0, 0);
|
|
if (ret == 0)
|
|
break;
|
|
|
|
if (ret == -1)
|
|
{
|
|
g_pIVgui->Stop();
|
|
break;
|
|
}
|
|
|
|
::TranslateMessage(&msg);
|
|
::DispatchMessage(&msg);
|
|
}
|
|
while (::PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE));
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: cap bits
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::SupportsFontFeature( FontFeature_t feature )
|
|
{
|
|
switch ( feature )
|
|
{
|
|
case FONT_FEATURE_ANTIALIASED_FONTS:
|
|
return true;
|
|
|
|
case FONT_FEATURE_DROPSHADOW_FONTS:
|
|
case FONT_FEATURE_OUTLINE_FONTS:
|
|
default:
|
|
return false;
|
|
};
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: cap bits
|
|
//-----------------------------------------------------------------------------
|
|
bool CWin32Surface::SupportsFeature( SurfaceFeature_t feature )
|
|
{
|
|
switch ( feature )
|
|
{
|
|
case ISurface::ESCAPE_KEY:
|
|
case ISurface::OPENING_NEW_HTML_WINDOWS:
|
|
case ISurface::FRAME_MINIMIZE_MAXIMIZE:
|
|
case ISurface::DIRECT_HWND_RENDER:
|
|
return true;
|
|
|
|
case ISurface::ANTIALIASED_FONTS:
|
|
case ISurface::DROPSHADOW_FONTS:
|
|
case ISurface::OUTLINE_FONTS:
|
|
return SupportsFontFeature( ( FontFeature_t )feature );
|
|
default:
|
|
return false;
|
|
};
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Initializes all the static data for the app
|
|
// Should be only called during load time
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::initStaticData()
|
|
{
|
|
//load up all default cursors, this gets called everytime a Surface is created, but
|
|
//who cares
|
|
staticDefaultCursor[dc_none] =0;
|
|
staticDefaultCursor[dc_arrow] =(HICON)LoadCursor(0,(LPCTSTR)OCR_NORMAL);
|
|
staticDefaultCursor[dc_ibeam] =(HICON)LoadCursor(0,(LPCTSTR)OCR_IBEAM);
|
|
staticDefaultCursor[dc_hourglass]=(HICON)LoadCursor(0,(LPCTSTR)OCR_WAIT);
|
|
staticDefaultCursor[dc_waitarrow]=(HICON)LoadCursor(0,(LPCTSTR)OCR_APPSTARTING);
|
|
staticDefaultCursor[dc_crosshair]=(HICON)LoadCursor(0,(LPCTSTR)OCR_CROSS);
|
|
staticDefaultCursor[dc_up] =(HICON)LoadCursor(0,(LPCTSTR)OCR_UP);
|
|
staticDefaultCursor[dc_sizenwse] =(HICON)LoadCursor(0,(LPCTSTR)OCR_SIZENWSE);
|
|
staticDefaultCursor[dc_sizenesw] =(HICON)LoadCursor(0,(LPCTSTR)OCR_SIZENESW);
|
|
staticDefaultCursor[dc_sizewe] =(HICON)LoadCursor(0,(LPCTSTR)OCR_SIZEWE);
|
|
staticDefaultCursor[dc_sizens] =(HICON)LoadCursor(0,(LPCTSTR)OCR_SIZENS);
|
|
staticDefaultCursor[dc_sizeall] =(HICON)LoadCursor(0,(LPCTSTR)OCR_SIZEALL);
|
|
staticDefaultCursor[dc_no] =(HICON)LoadCursor(0,(LPCTSTR)OCR_NO);
|
|
staticDefaultCursor[dc_hand] =(HICON)LoadCursor(0,(LPCTSTR)32649);
|
|
|
|
// make and register a very simple Window Class
|
|
memset( &staticWndclass,0,sizeof(staticWndclass) );
|
|
staticWndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
|
|
staticWndclass.lpfnWndProc = staticProc;
|
|
staticWndclass.hInstance = GetModuleHandle(NULL);
|
|
|
|
// Get the resource ID of the icon group from the environment...default to 101.
|
|
DWORD wIconID = 101;
|
|
const char *sIconResourceID = getenv(szSteamBootStrapperIconIdEnvVar);
|
|
if ( sIconResourceID )
|
|
{
|
|
DWORD wTmpIconID = 0;
|
|
if ( sscanf(sIconResourceID, "%u", &wTmpIconID) == 1 && wTmpIconID > 101 )
|
|
{
|
|
wIconID = wTmpIconID;
|
|
}
|
|
}
|
|
staticWndclass.hIcon = ::LoadIcon(staticWndclass.hInstance, MAKEINTRESOURCE(wIconID));
|
|
|
|
staticWndclass.lpszClassName = "Surface";
|
|
staticWndclassAtom = ::RegisterClass( &staticWndclass );
|
|
|
|
// register our global Shutdown command
|
|
staticShutdownMsg = ::RegisterWindowMessage("ShutdownValvePlatform");
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
void CWin32Surface::SetLanguage( const char *pLanguage )
|
|
{
|
|
FontManager().SetLanguage( pLanguage );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
const char *CWin32Surface::GetLanguage()
|
|
{
|
|
return FontManager().GetLanguage();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: our basic user agent string when doing http requests from the client for webkit
|
|
//-----------------------------------------------------------------------------
|
|
const char *CWin32Surface::GetWebkitHTMLUserAgentString()
|
|
{
|
|
return "Valve Client";
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Handles windows messages sent to the notify tray icon
|
|
//-----------------------------------------------------------------------------
|
|
static void staticNotifyIconProc(HWND hwnd, WPARAM wparam, LPARAM lparam)
|
|
{
|
|
switch (lparam)
|
|
{
|
|
case WM_LBUTTONDOWN:
|
|
{
|
|
// notify the window of the double click
|
|
if (g_Surface.GetNotifyPanel())
|
|
{
|
|
g_pIVgui->PostMessage(g_pSurface->GetNotifyPanel(), new KeyValues("NotifyIconMsg", "msg", "WM_LBUTTONDOWN"), NULL);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WM_LBUTTONDBLCLK:
|
|
{
|
|
//HACK: always bring us to front if the user double clicks the icon
|
|
::SetForegroundWindow(hwnd);
|
|
|
|
// notify the window of the double click
|
|
if (g_pSurface->GetNotifyPanel())
|
|
{
|
|
g_pIVgui->PostMessage(g_pSurface->GetNotifyPanel(), new KeyValues("NotifyIconMsg", "msg", "LBUTTONDBLCLK"), NULL);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WM_RBUTTONUP: // win95/98/NT
|
|
case WM_CONTEXTMENU: // win2k/ME
|
|
{
|
|
// display context menu
|
|
if (g_pSurface->GetNotifyPanel())
|
|
{
|
|
g_pIVgui->PostMessage(g_pSurface->GetNotifyPanel(), new KeyValues("NotifyIconMsg", "msg", "CONTEXTMENU"), NULL);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static KeyCode g_iPreviousKeyCode = KEY_NONE;
|
|
|
|
static void PostCursorMoved( HWND hwnd, LPARAM lparam )
|
|
{
|
|
POINT pt;
|
|
pt.x = (short)LOWORD(lparam);
|
|
pt.y = (short)HIWORD(lparam);
|
|
::ClientToScreen( hwnd, &pt);
|
|
g_pInput->InternalCursorMoved(pt.x, pt.y);
|
|
|
|
}
|
|
|
|
static LRESULT CALLBACK staticProc(HWND hwnd,UINT msg,WPARAM wparam,LPARAM lparam)
|
|
{
|
|
static UINT s_uTaskbarRestart;
|
|
|
|
VPANEL panel = NULL;
|
|
IClientPanel *client = NULL;
|
|
|
|
if (staticSurfaceAvailable)
|
|
{
|
|
panel = g_pIVgui->HandleToPanel(::GetWindowLongPtr(hwnd, GWLP_USERDATA));
|
|
|
|
if (panel)
|
|
{
|
|
client = ((VPanel *)panel)->Client();
|
|
}
|
|
}
|
|
|
|
// special case msg handle
|
|
if (msg == staticShutdownMsg)
|
|
{
|
|
// we're being notified that we have to Shutdown
|
|
g_pIVgui->ShutdownMessage(lparam);
|
|
return ::DefWindowProc(hwnd,msg,wparam,lparam);
|
|
}
|
|
|
|
if (msg == WM_ENDSESSION && wparam == TRUE)
|
|
{
|
|
// system is being shutdown
|
|
// after this message is processed, the app will be terminated
|
|
// so all necessary shutdown functions need to occur now
|
|
if (g_pSurface->GetEmbeddedPanel())
|
|
{
|
|
g_pIPanel->SendMessage(g_pSurface->GetEmbeddedPanel(), new KeyValues("WindowsEndSession"), NULL);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
if (!panel)
|
|
{
|
|
return ::DefWindowProc(hwnd,msg,wparam,lparam);
|
|
}
|
|
|
|
bool sendToDefWindowProc = true;
|
|
// md: temporarily disabled until the infinite recursion gets fixed.
|
|
|
|
if ( ImmIsUIMessage( NULL, msg, wparam, lparam ) )
|
|
{
|
|
sendToDefWindowProc = false;
|
|
}
|
|
|
|
switch (msg)
|
|
{
|
|
case MS_WM_XBUTTONDOWN:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
MouseCode code = ( HIWORD( wparam ) == 1 ) ? MOUSE_4 : MOUSE_5;
|
|
g_pInput->SetMouseCodeState( code, BUTTON_PRESSED );
|
|
g_pInput->InternalMousePressed( code );
|
|
break;
|
|
}
|
|
case MS_WM_XBUTTONUP:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
MouseCode code = ( HIWORD( wparam ) == 1 ) ? MOUSE_4 : MOUSE_5;
|
|
g_pInput->SetMouseCodeState( code, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased( code );
|
|
break;
|
|
}
|
|
|
|
case MS_WM_XBUTTONDBLCLK:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
MouseCode code = ( HIWORD( wparam ) == 1 ) ? MOUSE_4 : MOUSE_5;
|
|
g_pInput->SetMouseCodeState( code, BUTTON_DOUBLECLICKED );
|
|
g_pInput->InternalMouseDoublePressed( code );
|
|
break;
|
|
}
|
|
|
|
case WM_CREATE:
|
|
{
|
|
s_uTaskbarRestart = RegisterWindowMessage(TEXT("TaskbarCreated"));
|
|
break;
|
|
}
|
|
case WM_CLOSE:
|
|
{
|
|
// tell the panel to close
|
|
g_pIVgui->PostMessage(panel, new KeyValues("Close"), NULL);
|
|
|
|
// don't Run default message pump, as that destroys the window
|
|
return 0;
|
|
}
|
|
case WM_MY_TRAY_NOTIFICATION:
|
|
{
|
|
staticNotifyIconProc(hwnd, wparam, lparam);
|
|
break;
|
|
}
|
|
case WM_SETFOCUS:
|
|
{
|
|
g_Surface.setFocus(panel);
|
|
//g_pIVgui->DPrintf("Set Focus %s %p\n", client->GetName(), panel);
|
|
break;
|
|
}
|
|
case WM_KILLFOCUS:
|
|
{
|
|
g_Surface.setFocus(NULL);
|
|
break;
|
|
}
|
|
case WM_APP:
|
|
{
|
|
g_Surface.setFocus(NULL);
|
|
break;
|
|
}
|
|
case WM_SETCURSOR:
|
|
{
|
|
//!! SetCursor(staticCurrentCursor);
|
|
break;
|
|
}
|
|
case WM_MOUSEMOVE:
|
|
{
|
|
POINT pt;
|
|
pt.x = (short)LOWORD(lparam);
|
|
pt.y = (short)HIWORD(lparam);
|
|
|
|
|
|
// This code catches the case when a WM_LBUTTONUP is lost
|
|
|
|
bool bLMButtonDown = ( wparam & MK_LBUTTON ) ? true : false;
|
|
bool bRMButtonDown = ( wparam & MK_RBUTTON ) ? true : false;
|
|
bool bMMButtonDown = ( wparam & MK_MBUTTON ) ? true : false;
|
|
if ( !bLMButtonDown && g_pInput->IsMouseDown( MOUSE_LEFT ) )
|
|
{
|
|
g_pInput->SetMouseCodeState( MOUSE_LEFT, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased(MOUSE_LEFT);
|
|
}
|
|
if ( !bRMButtonDown && g_pInput->IsMouseDown( MOUSE_RIGHT ) )
|
|
{
|
|
g_pInput->SetMouseCodeState( MOUSE_LEFT, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased(MOUSE_LEFT);
|
|
}
|
|
if ( !bMMButtonDown && g_pInput->IsMouseDown( MOUSE_MIDDLE ) )
|
|
{
|
|
g_pInput->SetMouseCodeState( MOUSE_MIDDLE, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased(MOUSE_MIDDLE);
|
|
}
|
|
|
|
::ClientToScreen((HWND)hwnd, &pt);
|
|
g_pInput->InternalCursorMoved(pt.x, pt.y);
|
|
break;
|
|
}
|
|
case WM_LBUTTONDOWN:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_LEFT, BUTTON_PRESSED );
|
|
g_pInput->InternalMousePressed(MOUSE_LEFT);
|
|
break;
|
|
}
|
|
case WM_RBUTTONDOWN:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_RIGHT, BUTTON_PRESSED );
|
|
g_pInput->InternalMousePressed(MOUSE_RIGHT);
|
|
break;
|
|
}
|
|
case WM_MBUTTONDOWN:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_MIDDLE, BUTTON_PRESSED );
|
|
g_pInput->InternalMousePressed(MOUSE_MIDDLE);
|
|
break;
|
|
}
|
|
case WM_LBUTTONDBLCLK:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_LEFT, BUTTON_DOUBLECLICKED );
|
|
g_pInput->InternalMouseDoublePressed( MOUSE_LEFT );
|
|
break;
|
|
}
|
|
case WM_RBUTTONDBLCLK:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_RIGHT, BUTTON_DOUBLECLICKED );
|
|
g_pInput->InternalMouseDoublePressed( MOUSE_RIGHT );
|
|
break;
|
|
}
|
|
case WM_MBUTTONDBLCLK:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_MIDDLE, BUTTON_DOUBLECLICKED );
|
|
g_pInput->InternalMouseDoublePressed( MOUSE_MIDDLE );
|
|
break;
|
|
}
|
|
case WM_LBUTTONUP:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_LEFT, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased( MOUSE_LEFT );
|
|
break;
|
|
}
|
|
case WM_RBUTTONUP:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_RIGHT, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased( MOUSE_RIGHT );
|
|
break;
|
|
}
|
|
case WM_MBUTTONUP:
|
|
{
|
|
PostCursorMoved( hwnd, lparam );
|
|
g_pInput->SetMouseCodeState( MOUSE_MIDDLE, BUTTON_RELEASED );
|
|
g_pInput->InternalMouseReleased( MOUSE_MIDDLE );
|
|
break;
|
|
}
|
|
case WM_MOUSEWHEEL:
|
|
{
|
|
g_pInput->InternalMouseWheeled(((short)HIWORD(wparam))/WHEEL_DELTA);
|
|
break;
|
|
}
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
{
|
|
int code = wparam;
|
|
g_iPreviousKeyCode = KeyCode_VirtualKeyToVGUI( code );
|
|
bool bRepeating = ( lparam & ( 1<<30 ) ) != 0;
|
|
if ( !bRepeating )
|
|
{
|
|
g_pInput->SetKeyCodeState( g_iPreviousKeyCode, BUTTON_PRESSED );
|
|
g_pInput->InternalKeyCodePressed( g_iPreviousKeyCode );
|
|
}
|
|
g_pInput->InternalKeyCodeTyped( g_iPreviousKeyCode );
|
|
|
|
// Deal with toggles
|
|
if ( !bRepeating )
|
|
{
|
|
if ( code == VK_CAPITAL || code == VK_SCROLL || code == VK_NUMLOCK )
|
|
{
|
|
ButtonCode_t toggleCode;
|
|
switch( code )
|
|
{
|
|
default: case VK_CAPITAL: toggleCode = KEY_CAPSLOCKTOGGLE; break;
|
|
case VK_SCROLL: toggleCode = KEY_SCROLLLOCKTOGGLE; break;
|
|
case VK_NUMLOCK: toggleCode = KEY_NUMLOCKTOGGLE; break;
|
|
};
|
|
|
|
SHORT wState = GetKeyState( code );
|
|
bool bToggleState = ( wState & 0x1 ) != 0;
|
|
if ( bToggleState )
|
|
{
|
|
g_pInput->SetKeyCodeState( toggleCode, BUTTON_PRESSED );
|
|
g_pInput->InternalKeyCodePressed( toggleCode );
|
|
}
|
|
else
|
|
{
|
|
g_pInput->SetKeyCodeState( toggleCode, BUTTON_RELEASED );
|
|
g_pInput->InternalKeyCodeReleased( toggleCode );
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case WM_SYSCHAR:
|
|
case WM_CHAR:
|
|
{
|
|
int unichar = wparam;
|
|
g_pInput->InternalKeyTyped(unichar);
|
|
break;
|
|
}
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
{
|
|
KeyCode code = KeyCode_VirtualKeyToVGUI( wparam );
|
|
g_pInput->SetKeyCodeState( code, BUTTON_RELEASED );
|
|
g_pInput->InternalKeyCodeReleased( code );
|
|
break;
|
|
}
|
|
case WM_ERASEBKGND:
|
|
{
|
|
//since the vgui Invalidate call does not erase the background
|
|
//this will only be called when windows itselfs wants a Repaint.
|
|
//this is the desired behavior because this call will for the
|
|
//surface and all its children to end up being repainted, which
|
|
//is what you want when windows wants you to Repaint the surface,
|
|
//but not what you want when say a control wants to be painted
|
|
//VPanel::Repaint will always Invalidate the surface so it will
|
|
//get a WM_PAINT, but that does not necessarily mean you want
|
|
//the whole surface painted
|
|
//simply this means.. this call only happens when windows wants the Repaint
|
|
//and WM_PAINT gets called just after this to do the real painting
|
|
|
|
client->Repaint();
|
|
// vgui::g_pIVgui->DPrintf( "WM_ERASEBKGND(%X)\n", panel );
|
|
break;
|
|
}
|
|
case WM_PAINT:
|
|
{
|
|
//surface was by repainted vgui or by windows itself, do the repainting all repainting
|
|
//will goes through here and nowhere else
|
|
|
|
// post Paint messages to the que
|
|
// panel->SolveTraverse();
|
|
|
|
// post a message to Paint the window
|
|
// vgui::g_pIVgui->DPrintf( "WM_PAINT(%X)\n", panel );
|
|
// g_pInput->PostMessage( panel, new KeyValues("Paint"), NULL );
|
|
|
|
// this relies on platTick() being called BEFORE dispatchMessages(), so that painting occurs
|
|
|
|
// on the same frame that the WM_PAINT message is received
|
|
// double startTime, solveTime, paintTime;
|
|
// OLD CODE
|
|
|
|
// check that the panel is visible all the way to the root
|
|
|
|
bool IsVisible=g_pIPanel->IsVisible(panel);
|
|
VPANEL p= g_pIPanel->GetParent(panel);
|
|
// drill down the heirachy checking that everything is visible
|
|
while(p && IsVisible)
|
|
{
|
|
if( g_pIPanel->IsVisible(p)==false)
|
|
{
|
|
IsVisible=false;
|
|
break;
|
|
}
|
|
p=g_pIPanel->GetParent(p);
|
|
}
|
|
|
|
if( IsVisible )
|
|
{
|
|
PAINTSTRUCT ps;
|
|
::BeginPaint(hwnd,&ps);
|
|
// startTime = system()->GetCurrentTime();
|
|
g_Surface.SolveTraverse(panel, false);
|
|
// solveTime = system()->GetCurrentTime();
|
|
g_Surface.PaintTraverse(panel);
|
|
// paintTime = system()->GetCurrentTime();
|
|
::EndPaint(hwnd,&ps);
|
|
}
|
|
|
|
// debug timing code
|
|
// ivgui()->DPrintf2("Paint timings (%.3f %.3f)\n", (float)(solveTime - startTime), (float)(paintTime - solveTime));
|
|
|
|
/* char dbtxt[200];
|
|
Q_snprintf(dbtxt,200,"paint:%p -- %p\n",hwnd,g_Surface.GetHTMLWindow(0)->GetIEHWND());
|
|
OutputDebugString( dbtxt );
|
|
*/
|
|
//clear the update rectangle so it does not get another Repaint
|
|
::ValidateRect(hwnd, NULL);
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
if (msg == s_uTaskbarRestart)
|
|
{
|
|
// notify window to re-add taskbar icons
|
|
g_pIVgui->PostMessage(panel, new KeyValues("TaskbarRestart"), NULL);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( sendToDefWindowProc )
|
|
{
|
|
return DefWindowProc(hwnd,msg,wparam,lparam);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|