Super Mario 64s source code (from a leak on 4chan so be careful)
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38 lines
1.9 KiB

6 years ago
  1. inside_castle_seg7_light_07043C38: # 0x07043C38 - 0x07043C40
  2. .byte 0x5F, 0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x5F, 0x00
  3. inside_castle_seg7_light_07043C40: # 0x07043C40 - 0x07043C50
  4. .byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
  5. .byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
  6. inside_castle_seg7_vertex_07043C50: # 0x07043C50 - 0x07043C90
  7. vertex 164, 1408, 2355, 0, 0, 0x7F, 0x00, 0x00, 0xFF
  8. vertex 164, 1254, 2355, 0, 990, 0x7F, 0x00, 0x00, 0xFF
  9. vertex 164, 1254, 2202, 990, 990, 0x7F, 0x00, 0x00, 0xFF
  10. vertex 164, 1408, 2202, 990, 0, 0x7F, 0x00, 0x00, 0xFF
  11. inside_castle_seg7_dl_07043C90: # 0x07043C90 - 0x07043CD8
  12. gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_castle_seg7_texture_07003000
  13. gsDPLoadSync
  14. gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
  15. gsSPLight inside_castle_seg7_light_07043C40, 1
  16. gsSPLight inside_castle_seg7_light_07043C38, 2
  17. gsSPVertex inside_castle_seg7_vertex_07043C50, 4, 0
  18. gsSP2Triangles 0, 1, 2, 0x0, 0, 2, 3, 0x0
  19. gsSPEndDisplayList
  20. glabel inside_castle_seg7_dl_07043CD8 # 0x07043CD8 - 0x07043D48
  21. gsDPPipeSync
  22. gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_TEXEL0, G_ACMUX_0, G_ACMUX_SHADE, G_ACMUX_0
  23. gsSPClearGeometryMode G_SHADING_SMOOTH
  24. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
  25. gsSPTexture -1, -1, 0, 0, 1
  26. gsDPTileSync
  27. gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP | G_TX_NOMIRROR, 5, G_TX_NOLOD
  28. gsDPSetTileSize 0, 0, 0, 124, 124
  29. gsSPDisplayList inside_castle_seg7_dl_07043C90
  30. gsSPTexture -1, -1, 0, 0, 0
  31. gsDPPipeSync
  32. gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
  33. gsSPSetGeometryMode G_SHADING_SMOOTH
  34. gsSPEndDisplayList