Super Mario 64s source code (from a leak on 4chan so be careful)
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35 lines
1.3 KiB

6 years ago
  1. # SHARE_PATH: [level]/areas/1/1/, [level]/areas/1/2/, [level]/areas/1/3/, [level]/areas/1/4/
  2. glabel thi_geo_0006D4 # 0x0E0006D4
  3. geo_node_screen_area 10, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, SCREEN_WIDTH/2, SCREEN_HEIGHT/2
  4. geo_open_node
  5. geo_zbuffer 0
  6. geo_open_node
  7. geo_todo_09 100
  8. geo_open_node
  9. geo_background BACKGROUND_OCEAN_SKY, geo_skybox_main
  10. geo_close_node
  11. geo_close_node
  12. geo_zbuffer 1
  13. geo_open_node
  14. geo_camera_frustum 45, 100, 12800, geo_camera_fov
  15. geo_open_node
  16. geo_camera 1, 0, 2000, 6000, 0, 0, 0, geo_camera_preset_and_pos
  17. geo_open_node
  18. geo_scale 0x00, 19660
  19. geo_open_node
  20. geo_display_list LAYER_OPAQUE, thi_seg7_dl_07005260
  21. geo_display_list LAYER_OPAQUE, thi_seg7_dl_07006968
  22. geo_display_list LAYER_ALPHA, thi_seg7_dl_07007008
  23. geo_display_list LAYER_TRANSPARENT, thi_seg7_dl_070072E8
  24. geo_close_node
  25. geo_display_list LAYER_TRANSPARENT_DECAL, thi_seg7_dl_07007538
  26. geo_asm 0, Geo18_802D01E0
  27. geo_asm 4866, Geo18_802D104C
  28. geo_render_obj
  29. geo_asm 0, geo_exec_level
  30. geo_close_node
  31. geo_close_node
  32. geo_close_node
  33. geo_close_node
  34. geo_end