Super Mario 64s source code (from a leak on 4chan so be careful)
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

64 lines
3.4 KiB

inside_castle_seg7_light_0703BAB0: # 0x0703BAB0 - 0x0703BAB8
.byte 0x5F, 0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x5F, 0x00
inside_castle_seg7_light_0703BAB8: # 0x0703BAB8 - 0x0703BAC8
.byte 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00
.byte 0x28, 0x28, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00
inside_castle_seg7_vertex_0703BAC8: # 0x0703BAC8 - 0x0703BBB8
vertex 358, 0, 307, 0, 0, 0x7F, 0x00, 0x00, 0xFF
vertex 358, -101, 307, 0, 480, 0x7F, 0x00, 0x00, 0xFF
vertex 358, -101, -306, 3034, 480, 0x7F, 0x00, 0x00, 0xFF
vertex 358, 0, -306, 1756, 0, 0x00, 0x00, 0x81, 0xFF
vertex 358, -101, -306, 1756, 478, 0x00, 0x00, 0x81, 0xFF
vertex 0, -101, -306, 0, 478, 0x00, 0x00, 0x81, 0xFF
vertex 0, 0, -306, 0, 0, 0x00, 0x00, 0x81, 0xFF
vertex 0, 0, -306, 3034, 0, 0x81, 0x00, 0x00, 0xFF
vertex 0, -101, -306, 3034, 480, 0x81, 0x00, 0x00, 0xFF
vertex 0, -101, 307, 0, 480, 0x81, 0x00, 0x00, 0xFF
vertex 0, 0, 307, 0, 0, 0x81, 0x00, 0x00, 0xFF
vertex 0, 0, 307, 0, 0, 0x00, 0x00, 0x7F, 0xFF
vertex 358, -101, 307, 1756, 478, 0x00, 0x00, 0x7F, 0xFF
vertex 358, 0, 307, 1756, 0, 0x00, 0x00, 0x7F, 0xFF
vertex 0, -101, 307, 0, 478, 0x00, 0x00, 0x7F, 0xFF
inside_castle_seg7_vertex_0703BBB8: # 0x0703BBB8 - 0x0703BC28
vertex 358, 0, -306, 1756, -2076, 0x00, 0x7F, 0x00, 0xFF
vertex 0, 0, 307, 0, 990, 0x00, 0x7F, 0x00, 0xFF
vertex 358, 0, 307, 1756, 990, 0x00, 0x7F, 0x00, 0xFF
vertex 358, 0, 307, 0, 0, 0x7F, 0x00, 0x00, 0xFF
vertex 358, -101, -306, 3034, 480, 0x7F, 0x00, 0x00, 0xFF
vertex 358, 0, -306, 3034, 0, 0x7F, 0x00, 0x00, 0xFF
vertex 0, 0, -306, 0, -2076, 0x00, 0x7F, 0x00, 0xFF
inside_castle_seg7_dl_0703BC28: # 0x0703BC28 - 0x0703BCB8
gsDPSetTextureImage G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09005000
gsDPLoadSync
gsDPLoadBlock 7, 0, 0, 0x3FF, 0x100
gsSPLight inside_castle_seg7_light_0703BAB8, 1
gsSPLight inside_castle_seg7_light_0703BAB0, 2
gsSPVertex inside_castle_seg7_vertex_0703BAC8, 15, 0
gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
gsSP2Triangles 3, 5, 6, 0x0, 7, 8, 9, 0x0
gsSP2Triangles 7, 9, 10, 0x0, 11, 12, 13, 0x0
gsSP1Triangle 11, 14, 12, 0x0
gsSPVertex inside_castle_seg7_vertex_0703BBB8, 7, 0
gsSP2Triangles 0, 1, 2, 0x0, 3, 4, 5, 0x0
gsSP1Triangle 0, 6, 1, 0x0
gsSPEndDisplayList
glabel inside_castle_seg7_dl_0703BCB8 # 0x0703BCB8 - 0x0703BD28
gsDPPipeSync
gsDPSetCombineMode1Cycle G_CCMUX_TEXEL0, G_CCMUX_0, G_CCMUX_SHADE, G_CCMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPClearGeometryMode G_SHADING_SMOOTH
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD
gsSPTexture -1, -1, 0, 0, 1
gsDPTileSync
gsDPSetTile G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD
gsDPSetTileSize 0, 0, 0, 124, 124
gsSPDisplayList inside_castle_seg7_dl_0703BC28
gsSPTexture -1, -1, 0, 0, 0
gsDPPipeSync
gsDPSetCombineMode1Cycle G_CCMUX_0, G_CCMUX_0, G_CCMUX_0, G_CCMUX_SHADE, G_ACMUX_0, G_ACMUX_0, G_ACMUX_0, G_ACMUX_SHADE
gsSPSetGeometryMode G_SHADING_SMOOTH
gsSPEndDisplayList