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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "vgui_budgetpanelshared.h"
#include "vgui/IVGui.h"
#include "vgui/ILocalize.h"
#include "vgui/ISurface.h"
#include "vgui_controls/Label.h"
#include "ivprofexport.h"
#include "convar.h"
#include "mathlib/mathlib.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
#ifdef VPROF_ENABLED
#ifdef BUDGET_ADMIN_SERVER
#define BUDGET_CVAR_CALLBACK NULL
#else
#define BUDGET_CVAR_CALLBACK PanelGeometryChangedCallBack
#endif
// Global ConVars.
ConVar budget_history_range_ms( "budget_history_range_ms", "66.666666667", FCVAR_ARCHIVE, "budget history range in milliseconds", BUDGET_CVAR_CALLBACK ); ConVar budget_panel_bottom_of_history_fraction( "budget_panel_bottom_of_history_fraction", ".25", FCVAR_ARCHIVE, "number between 0 and 1", BUDGET_CVAR_CALLBACK ); ConVar budget_bargraph_range_ms( "budget_bargraph_range_ms", "16.6666666667", FCVAR_ARCHIVE, "budget bargraph range in milliseconds", BUDGET_CVAR_CALLBACK ); ConVar budget_background_alpha( "budget_background_alpha", "128", FCVAR_ARCHIVE, "how translucent the budget panel is" );
ConVar budget_panel_x( "budget_panel_x", "0", FCVAR_ARCHIVE, "number of pixels from the left side of the game screen to draw the budget panel", BUDGET_CVAR_CALLBACK ); ConVar budget_panel_y( "budget_panel_y", "50", FCVAR_ARCHIVE, "number of pixels from the top side of the game screen to draw the budget panel", BUDGET_CVAR_CALLBACK ); ConVar budget_panel_width( "budget_panel_width", "512", FCVAR_ARCHIVE, "width in pixels of the budget panel", BUDGET_CVAR_CALLBACK ); ConVar budget_panel_height( "budget_panel_height", "384", FCVAR_ARCHIVE, "height in pixels of the budget panel", BUDGET_CVAR_CALLBACK );
static CUtlVector<IVProfExport::CExportedBudgetGroupInfo> g_TempBudgetGroupSpace;
double CBudgetPanelShared::g_fFrameTimeLessBudget = 0; double CBudgetPanelShared::g_fFrameRate = 0;
static CFastTimer g_TimerLessBudget; static CBudgetPanelShared *g_pBudgetPanelShared = NULL; extern IVProfExport *g_pVProfExport;
void PanelGeometryChangedCallBack( IConVar *var, const char *pOldString, float flOldValue ) { // screw it . . rebuild the whole damn thing.
// GetBudgetPanel()->InvalidateLayout();
if ( g_pBudgetPanelShared ) { g_pBudgetPanelShared->SendConfigDataToBase(); } }
// -------------------------------------------------------------------------------------------------------------------- //
// CBudgetPanelShared implementation.
// -------------------------------------------------------------------------------------------------------------------- //
CBudgetPanelShared::CBudgetPanelShared( vgui::Panel *pParent, const char *pElementName, int budgetFlagsFilter ) : BaseClass( pParent, pElementName ) { Assert( !g_pBudgetPanelShared ); g_pBudgetPanelShared = this; if ( g_pVProfExport ) g_pVProfExport->SetBudgetFlagsFilter( budgetFlagsFilter );
SendConfigDataToBase(); SetZPos( 1001 ); SetVisible( false ); vgui::ivgui()->AddTickSignal( GetVPanel() ); SetPostChildPaintEnabled( true ); // so we can turn vprof back on
}
CBudgetPanelShared::~CBudgetPanelShared() { Assert( g_pBudgetPanelShared == this ); g_pBudgetPanelShared = NULL; }
void CBudgetPanelShared::OnNumBudgetGroupsChanged() { SendConfigDataToBase(); }
void CBudgetPanelShared::SetupCustomConfigData( CBudgetPanelConfigData &data ) { data.m_xCoord = budget_panel_x.GetInt(); data.m_yCoord = budget_panel_y.GetInt(); data.m_Width = budget_panel_width.GetInt(); data.m_Height = budget_panel_height.GetInt(); }
void CBudgetPanelShared::SendConfigDataToBase() { // Setup all the data.
CBudgetPanelConfigData data;
// Copy the budget group names in.
int nGroups = 0; if ( g_pVProfExport ) { nGroups = g_pVProfExport->GetNumBudgetGroups(); // Make sure we have space to store the results.
if ( g_TempBudgetGroupSpace.Count() < nGroups ) g_TempBudgetGroupSpace.SetSize( nGroups );
g_pVProfExport->GetBudgetGroupInfos( g_TempBudgetGroupSpace.Base() ); }
data.m_BudgetGroupInfo.SetSize( nGroups ); for ( int i=0; i < nGroups; i++ ) { data.m_BudgetGroupInfo[i].m_Name = g_TempBudgetGroupSpace[i].m_pName; data.m_BudgetGroupInfo[i].m_Color = g_TempBudgetGroupSpace[i].m_Color; }
data.m_HistoryLabelValues.AddToTail( 1000.0 / 20 ); data.m_HistoryLabelValues.AddToTail( 1000.0 / 30 ); data.m_HistoryLabelValues.AddToTail( 1000.0 / 60 ); // Copy all the cvars in.
data.m_flHistoryRange = budget_history_range_ms.GetFloat(); data.m_flBottomOfHistoryFraction = budget_panel_bottom_of_history_fraction.GetFloat();
data.m_flBarGraphRange = budget_bargraph_range_ms.GetFloat(); data.m_flTimeLabelInterval = 5; data.m_nLinesPerTimeLabel = 5;
data.m_flBackgroundAlpha = budget_background_alpha.GetFloat(); SetupCustomConfigData( data );
// Send the config data to the base class.
OnConfigDataChanged( data ); }
void CBudgetPanelShared::DrawColoredText( vgui::HFont font, int x, int y, int r, int g, int b, int a, const char *pText, ... ) { char msg[4096]; va_list marker; va_start( marker, pText ); _vsnprintf( msg, sizeof( msg ), pText, marker ); va_end( marker );
wchar_t unicodeStr[4096]; int nChars = g_pVGuiLocalize->ConvertANSIToUnicode( msg, unicodeStr, sizeof( unicodeStr ) );
vgui::surface()->DrawSetTextFont( font ); vgui::surface()->DrawSetTextColor( r, g, b, a ); vgui::surface()->DrawSetTextPos( x, y ); vgui::surface()->DrawPrintText( unicodeStr, nChars ); }
void CBudgetPanelShared::PaintBackground() { if ( g_pVProfExport ) g_pVProfExport->PauseProfile();
BaseClass::PaintBackground(); }
void CBudgetPanelShared::Paint() { if( m_BudgetGroupTimes.Count() == 0 ) { return; }
static bool TimerInitialized = false; if( !TimerInitialized ) { g_TimerLessBudget.Start(); TimerInitialized=true; }
g_TimerLessBudget.End();
BaseClass::Paint(); g_fFrameTimeLessBudget = ( g_TimerLessBudget.GetDuration().GetSeconds() ); g_fFrameRate = 1.0 / g_fFrameTimeLessBudget; }
void CBudgetPanelShared::PostChildPaint() { g_TimerLessBudget.Start();
if ( g_pVProfExport ) g_pVProfExport->ResumeProfile(); }
void CBudgetPanelShared::SnapshotVProfHistory( float filteredtime ) { m_BudgetHistoryOffset = ( m_BudgetHistoryOffset + 1 ) % BUDGET_HISTORY_COUNT; ClearTimesForAllGroupsForThisFrame(); if ( g_pVProfExport ) { if ( GetNumCachedBudgetGroups() != g_pVProfExport->GetNumBudgetGroups() ) { SendConfigDataToBase(); }
float times[IVProfExport::MAX_BUDGETGROUP_TIMES]; g_pVProfExport->GetBudgetGroupTimes( times );
for ( int groupID=0; groupID < GetNumCachedBudgetGroups(); groupID++ ) { float dt = times[groupID]; // Hack: add filtered time into unnaccounted group...
if ( groupID == VPROF_BUDGET_GROUP_ID_UNACCOUNTED ) { dt += 1000.0f * filteredtime; } m_BudgetGroupTimes[groupID].m_Time[m_BudgetHistoryOffset] = dt; } } }
void CBudgetPanelShared::SetTimeLabelText() { for ( int i=0; i < m_TimeLabels.Count(); i++ ) { char text[512]; Q_snprintf( text, sizeof( text ), "%dms", (int)( i * GetConfigData().m_flTimeLabelInterval ) ); m_TimeLabels[i]->SetText( text ); } }
void CBudgetPanelShared::SetHistoryLabelText() { Assert( m_HistoryLabels.Count() == 3 ); m_HistoryLabels[0]->SetText( "20 fps (50 ms)" ); m_HistoryLabels[1]->SetText( "30 fps (33 1/3 ms)" ); m_HistoryLabels[2]->SetText( "60 fps (16 2/3 ms)" ); }
#endif // VPROF_ENABLED
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