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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
#include "te_particlesystem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Dispatches sparks
//-----------------------------------------------------------------------------
class CTESparks : public CTEParticleSystem { public: DECLARE_CLASS( CTESparks, CTEParticleSystem ); DECLARE_SERVERCLASS();
CTESparks( const char *name ); virtual ~CTESparks( void );
virtual void Test( const Vector& current_origin, const QAngle& current_angles ); CNetworkVar( int, m_nMagnitude ); CNetworkVar( int, m_nTrailLength ); CNetworkVector( m_vecDir ); };
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
CTESparks::CTESparks( const char *name ) : BaseClass( name ) { }
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CTESparks::~CTESparks( void ) { }
//-----------------------------------------------------------------------------
// Purpose:
// Input : *current_origin -
// *current_angles -
//-----------------------------------------------------------------------------
void CTESparks::Test( const Vector& current_origin, const QAngle& current_angles ) { // Fill in data
m_vecOrigin = current_origin; Vector forward;
m_vecOrigin.GetForModify()[2] += 24;
AngleVectors( current_angles, &forward ); forward[2] = 0.0; VectorNormalize( forward );
m_vecOrigin += forward * 100;
CBroadcastRecipientFilter filter; Create( filter, 0.0 ); }
IMPLEMENT_SERVERCLASS_ST(CTESparks, DT_TESparks) SendPropInt( SENDINFO( m_nMagnitude ), 4, SPROP_UNSIGNED ), SendPropInt( SENDINFO( m_nTrailLength ), 4, SPROP_UNSIGNED ), SendPropVector( SENDINFO( m_vecDir ), -1, SPROP_COORD ), END_SEND_TABLE()
// Singleton to fire TESparks objects
static CTESparks g_TESparks( "Sparks" );
void TE_Sparks( IRecipientFilter& filter, float delay, const Vector *pos, int nMagnitude, int nTrailLength, const Vector *pDir ) { g_TESparks.m_vecOrigin = *pos; g_TESparks.m_nMagnitude = nMagnitude; g_TESparks.m_nTrailLength = nTrailLength;
if ( pDir ) { g_TESparks.m_vecDir = *pDir; } else { g_TESparks.m_vecDir = vec3_origin; }
// Send it over the wire
g_TESparks.Create( filter, delay ); }
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