Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: CTF AmmoPack.
//
//=============================================================================//
#ifndef ENTITY_AMMOPACK_H
#define ENTITY_AMMOPACK_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_powerup.h"
#include "tf_gamerules.h"
#define TF_AMMOPACK_SMALL_BDAY "models/items/ammopack_small_bday.mdl"
#define TF_AMMOPACK_MEDIUM_BDAY "models/items/ammopack_medium_bday.mdl"
#define TF_AMMOPACK_LARGE_BDAY "models/items/ammopack_large_bday.mdl"
//=============================================================================
//
// CTF AmmoPack class.
//
class CAmmoPack : public CTFPowerup { public: DECLARE_CLASS( CAmmoPack, CTFPowerup );
void Spawn( void ); virtual void Precache( void ); bool MyTouch( CBasePlayer *pPlayer );
powerupsize_t GetPowerupSize( void ) { return POWERUP_FULL; } virtual const char *GetAmmoPackName( void ) { return "ammopack_large"; }
virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_LARGE_BDAY ) ); } }
virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_LARGE_BDAY; }
return "models/items/ammopack_large.mdl"; } };
class CAmmoPackSmall : public CAmmoPack { public: DECLARE_CLASS( CAmmoPackSmall, CAmmoPack ); powerupsize_t GetPowerupSize( void ) { return POWERUP_SMALL; } virtual const char *GetAmmoPackName( void ) { return "ammopack_small"; }
virtual void Precache( void ) { PrecacheModel( TF_AMMOPACK_SMALL_BDAY ); // always precache this for PyroVision
BaseClass::Precache(); }
virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_SMALL_BDAY ) ); } }
virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_SMALL_BDAY; } return "models/items/ammopack_small.mdl"; } };
class CAmmoPackMedium : public CAmmoPack { public: DECLARE_CLASS( CAmmoPackMedium, CAmmoPack ); powerupsize_t GetPowerupSize( void ) { return POWERUP_MEDIUM; } virtual const char *GetAmmoPackName( void ) { return "ammopack_medium"; }
virtual void Precache( void ) { PrecacheModel( TF_AMMOPACK_MEDIUM_BDAY ); // always precache this for PyroVision
BaseClass::Precache(); }
virtual void UpdateModelIndexOverrides( void ) { if ( modelinfo ) { SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) ); SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_MEDIUM_BDAY ) ); } } virtual const char *GetDefaultPowerupModel( void ) { if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) ) { return TF_AMMOPACK_MEDIUM_BDAY; } return "models/items/ammopack_medium.mdl"; } };
#endif // ENTITY_AMMOPACK_H
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