Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: CTF AmmoPack.
//
//=============================================================================//
#ifndef ENTITY_AMMOPACK_H
#define ENTITY_AMMOPACK_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_powerup.h"
#include "tf_gamerules.h"
#define TF_AMMOPACK_SMALL_BDAY "models/items/ammopack_small_bday.mdl"
#define TF_AMMOPACK_MEDIUM_BDAY "models/items/ammopack_medium_bday.mdl"
#define TF_AMMOPACK_LARGE_BDAY "models/items/ammopack_large_bday.mdl"
//=============================================================================
//
// CTF AmmoPack class.
//
class CAmmoPack : public CTFPowerup
{
public:
DECLARE_CLASS( CAmmoPack, CTFPowerup );
void Spawn( void );
virtual void Precache( void );
bool MyTouch( CBasePlayer *pPlayer );
powerupsize_t GetPowerupSize( void ) { return POWERUP_FULL; }
virtual const char *GetAmmoPackName( void ) { return "ammopack_large"; }
virtual void UpdateModelIndexOverrides( void )
{
if ( modelinfo )
{
SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_LARGE_BDAY ) );
}
}
virtual const char *GetDefaultPowerupModel( void )
{
if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
{
return TF_AMMOPACK_LARGE_BDAY;
}
return "models/items/ammopack_large.mdl";
}
};
class CAmmoPackSmall : public CAmmoPack
{
public:
DECLARE_CLASS( CAmmoPackSmall, CAmmoPack );
powerupsize_t GetPowerupSize( void ) { return POWERUP_SMALL; }
virtual const char *GetAmmoPackName( void ) { return "ammopack_small"; }
virtual void Precache( void )
{
PrecacheModel( TF_AMMOPACK_SMALL_BDAY ); // always precache this for PyroVision
BaseClass::Precache();
}
virtual void UpdateModelIndexOverrides( void )
{
if ( modelinfo )
{
SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_SMALL_BDAY ) );
}
}
virtual const char *GetDefaultPowerupModel( void )
{
if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
{
return TF_AMMOPACK_SMALL_BDAY;
}
return "models/items/ammopack_small.mdl";
}
};
class CAmmoPackMedium : public CAmmoPack
{
public:
DECLARE_CLASS( CAmmoPackMedium, CAmmoPack );
powerupsize_t GetPowerupSize( void ) { return POWERUP_MEDIUM; }
virtual const char *GetAmmoPackName( void ) { return "ammopack_medium"; }
virtual void Precache( void )
{
PrecacheModel( TF_AMMOPACK_MEDIUM_BDAY ); // always precache this for PyroVision
BaseClass::Precache();
}
virtual void UpdateModelIndexOverrides( void )
{
if ( modelinfo )
{
SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_AMMOPACK_MEDIUM_BDAY ) );
}
}
virtual const char *GetDefaultPowerupModel( void )
{
if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
{
return TF_AMMOPACK_MEDIUM_BDAY;
}
return "models/items/ammopack_medium.mdl";
}
};
#endif // ENTITY_AMMOPACK_H