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//========= Copyright Valve Corporation, All rights reserved. ============//
// -------------------------------------------------------
// DO NOT EDIT
// This file was generated from portal\portal_gcschema.sch by SchemaCompiler.EXE
// on Mon Feb 22 13:22:55 2010
// -------------------------------------------------------
#include "cbase.h"
#include "portal_gcschema.h"
CSchGameAccount::CSchGameAccount() { memset( PubRecordFixed(), 0, CubRecordFixed() ); } int CSchGameAccount::GetITable() const { return k_iTable; } CSchGameAccount::CSchGameAccount( const CSchGameAccount &that ) { *this = that; } void CSchGameAccount::operator=( const CSchGameAccount &that ) { CRecordBase::operator =( that ); }
CSchGameAccountClient::CSchGameAccountClient() { memset( PubRecordFixed(), 0, CubRecordFixed() ); } int CSchGameAccountClient::GetITable() const { return k_iTable; } CSchGameAccountClient::CSchGameAccountClient( const CSchGameAccountClient &that ) { *this = that; } void CSchGameAccountClient::operator=( const CSchGameAccountClient &that ) { CRecordBase::operator =( that ); }
// statics for index IDs
int CSchGameAccount::m_nPrimaryKeyID; int CSchGameAccountClient::m_nPrimaryKeyID;
// other initializers
// run-time initializer
namespace PORTAL_GCSCHEMA { void GenerateIntrinsicSQLSchema( GCSDK::CSchemaFull &schemaFull ) { GCSDK::CSchema *pSchema; pSchema = schemaFull.AddNewSchema(); schemaFull.SetITable( pSchema, CSchGameAccount::k_iTable ); // 0
pSchema->SetESchemaCatalog( GCSDK::k_ESchemaCatalogMain ); pSchema->SetName( "GameAccount" ); pSchema->EnsureFieldCount( CSchGameAccount::k_iFieldMax ); pSchema->SetReportingInterval( 0 ); pSchema->AddField( "unAccountID", "AccountID", k_EGCSQLType_int32, sizeof( uint32 ), 0, true, 0 ); pSchema->AddField( "unRewardPoints", "RewardPoints", k_EGCSQLType_int32, sizeof( uint32 ), 0, true, 0 ); pSchema->AddField( "unPointCap", "PointCap", k_EGCSQLType_int32, sizeof( uint32 ), 0, true, 0 ); pSchema->AddField( "unLastCapRollover", "LastCapRollover", k_EGCSQLType_int32, sizeof( RTime32 ), 0, true, 0 ); CSchGameAccount::m_nPrimaryKeyID = pSchema->PrimaryKey( true, 100, "unAccountID" ); pSchema->SetTestWipePolicy( GCSDK::k_EWipePolicyWipeForAllTests ); pSchema->SetBAllowWipeTableInProd( false ); pSchema->CalcOffsets(); schemaFull.CheckSchema( pSchema, CSchGameAccount::k_iFieldMax, sizeof( CSchGameAccount ) - sizeof( GCSDK::CRecordBase ) ); pSchema->PrepareForUse();
pSchema = schemaFull.AddNewSchema(); schemaFull.SetITable( pSchema, CSchGameAccountClient::k_iTable ); // 1
pSchema->SetESchemaCatalog( GCSDK::k_ESchemaCatalogMain ); pSchema->SetName( "GameAccountClient" ); pSchema->EnsureFieldCount( CSchGameAccountClient::k_iFieldMax ); pSchema->SetReportingInterval( 0 ); pSchema->AddField( "unAccountID", "AccountID", k_EGCSQLType_int32, sizeof( uint32 ), 0, true, 0 ); CSchGameAccountClient::m_nPrimaryKeyID = pSchema->PrimaryKey( true, 80, "unAccountID" ); pSchema->SetTestWipePolicy( GCSDK::k_EWipePolicyWipeForAllTests ); pSchema->SetBAllowWipeTableInProd( false ); pSchema->CalcOffsets(); schemaFull.CheckSchema( pSchema, CSchGameAccountClient::k_iFieldMax, sizeof( CSchGameAccountClient ) - sizeof( GCSDK::CRecordBase ) ); pSchema->PrepareForUse();
schemaFull.FinishInit(); } } // namespace
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