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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SHARED_OBJECT_MANAGER_H
#define SHARED_OBJECT_MANAGER_H
#include "GameEventListener.h"
#include "econ_item_constants.h"
#include "econ_item_inventory.h"
#ifdef GAME_DLL
#include "tf_player.h"
#else
#include "c_tf_player.h"
#include "local_steam_shared_object_listener.h"
#endif
#if defined( _WIN32 )
#pragma once
#endif
using namespace GCSDK; class CSOTrackerManager;
extern short g_nQuestSpewFlags; #define SO_TRACKER_SPEW_OBJECTIVES 1<<0
#define SO_TRACKER_SPEW_ITEM_TRACKER_MANAGEMENT 1<<1
#define SO_TRACKER_SPEW_GC_COMMITS 1<<2
#define SO_TRACKER_SPEW_OBJECTIVE_TRACKER_MANAGEMENT 1<<3
#define SO_TRACKER_SPEW_SOCACHE_ACTIVITY 1<<4
#define SO_TRACKER_SPEW_TRACKER_ACCEPTANCE 1<<5
void SOTrackerSpew( const char* pszBuff, int nType ); #define SO_TRACKER_SPEW( pszBuff, nType ) SOTrackerSpew( pszBuff, nType );
class CBaseSOTracker { public: DECLARE_CLASS_NOBASE( CBaseSOTracker )
CBaseSOTracker( const CSharedObject* pSObject, CSteamID steamIDOwner, CSOTrackerManager* pManager ); virtual ~CBaseSOTracker();
const CSharedObject* GetSObject() const { return m_pSObject; } const CSteamID GetOwnerSteamID() const { return m_steamIDOwner; } const CTFPlayer* GetTrackedPlayer() const { return ToTFPlayer( GetPlayerBySteamID( m_steamIDOwner ) ); } virtual void Spew() const;
virtual void CommitChangesToDB() = 0; virtual void OnUpdate() = 0; virtual void OnRemove() = 0; protected:
const CSharedObject* m_pSObject; CSteamID m_steamIDOwner; CSOTrackerManager* m_pManager; };
struct CommitRecord_t { CommitRecord_t( ::google::protobuf::Message* pMessage ) : m_flLastCommitTime( Plat_FloatTime() ) , m_flReportedTime( Plat_FloatTime() ) , m_pProtoMsg( pMessage ) {}
~CommitRecord_t() { if ( m_pProtoMsg ) delete m_pProtoMsg; }
double m_flLastCommitTime; double m_flReportedTime; ::google::protobuf::Message* m_pProtoMsg;
private: CommitRecord_t(); // Nope
}; typedef CUtlMap< uint64, CommitRecord_t* > CommitsMap_t;
// A class to handle the creation and deletion of shared object trackers. Automatically
// subscribes to the local player's SOCache and will subscribe to any connecting players'
// SOCaches when they connect.
#ifdef GAME_DLL
class CSOTrackerManager : public ISharedObjectListener, public CGameEventListener, public CAutoGameSystemPerFrame #else
class CSOTrackerManager : public CLocalSteamSharedObjectListener, public CGameEventListener, public CAutoGameSystemPerFrame #endif
{ public:
DECLARE_CLASS_NOBASE( CSOTrackerManager )
typedef CUtlMap< uint64, CBaseSOTracker * > SOTrackerMap_t;
CSOTrackerManager(); virtual ~CSOTrackerManager();
virtual void Initialize(); virtual void Shutdown();
virtual void FireGameEvent( IGameEvent *pEvent ) OVERRIDE; void EnsureTrackersForPlayer( const CSteamID& steamIDPlayer ); void EnsureTrackersForPlayer( CTFPlayer* pPlayer );
void SOCreated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE; void PreSOUpdate( const CSteamID & steamIDOwner, ESOCacheEvent eEvent ) OVERRIDE {}; void SOUpdated( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE; void PostSOUpdate( const CSteamID & steamIDOwner, ESOCacheEvent eEvent ) OVERRIDE {}; void SODestroyed( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent ) OVERRIDE; void SOCacheSubscribed( const CSteamID & steamIDOwner, ESOCacheEvent eEvent ) OVERRIDE; void SOCacheUnsubscribed( const CSteamID & steamIDOwner, ESOCacheEvent eEvent ) OVERRIDE;
#ifdef GAME_DLL
virtual void FrameUpdatePreEntityThink() OVERRIDE; void AddCommitRecord( const ::google::protobuf::Message* pRecord, uint64 nKey, bool bRequireResponse ); void AcknowledgeCommit( const ::google::protobuf::Message* pRecord, uint64 nKey ); void DBG_SpewPendingCommits(); #endif
void Spew();
virtual SOTrackerMap_t::KeyType_t GetKeyForObjectTracker( const CSharedObject* pItem, CSteamID steamIDOwner ) = 0; CBaseSOTracker* GetTracker( SOTrackerMap_t::KeyType_t nKey ) const; template< class T > T GetTypedTracker( SOTrackerMap_t::KeyType_t nKey ) const { return assert_cast< T >( GetTracker( nKey ) ); } CommitRecord_t* GetCommitRecord( CommitsMap_t::KeyType_t ); protected:
enum ETrackerHandling_t { TRACKER_CREATE_OR_UPDATE = 0, TRACKER_REMOVE, };
void UpdateTrackerForItem( const CSharedObject* pItem, ETrackerHandling_t eHandling, CSteamID steamIDOwner );
private:
virtual int GetType() const = 0; virtual const char* GetName() const = 0; virtual CFmtStr GetDebugObjectDescription( const CSharedObject* pItem ) const = 0; virtual CBaseSOTracker* AllocateNewTracker( const CSharedObject* pItem, CSteamID steamIDOwner, CSOTrackerManager* pManager ) const = 0; virtual ::google::protobuf::Message* AllocateNewProtoMessage() const = 0; virtual void OnCommitRecieved( const ::google::protobuf::Message* pProtoMsg ) = 0; virtual bool ShouldTrackObject( const CSteamID & steamIDOwner, const CSharedObject *pObject ) const = 0; virtual int CompareRecords( const ::google::protobuf::Message* pNewProtoMsg, const ::google::protobuf::Message* pExistingProtoMsg ) const = 0;
void HandleSOEvent( const CSteamID & steamIDOwner, const CSharedObject *pObject, ETrackerHandling_t eHandling ); void CommitAllChanges(); void CreateAndAddTracker( const CSharedObject* pItem, CSteamID steamIDOwner ); void RemoveAndDeleteTrackerAtIndex( SOTrackerMap_t::IndexType_t idx ); void RemoveTrackersForSteamID( const CSteamID & steamIDOwner );
#ifdef GAME_DLL
void CommitRecord( CommitRecord_t* pRecord ) const; virtual void SendMessageForCommit( const ::google::protobuf::Message* pProtoMessage ) const = 0; #endif
double m_flLastUnacknowledgeCommitTime; CommitsMap_t m_mapUnacknowledgedCommits; SOTrackerMap_t m_mapItemTrackers; };
#endif // SHARED_OBJECT_MANAGER_H
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