Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef MAP_UTILS_H
#define MAP_UTILS_H
#ifdef _WIN32
#pragma once
#endif
#include "mathlib/vector.h"
// angles comes from the "angles" property
//
// yaw and pitch will override the values in angles if they are nonzero
// yaw comes from the (obsolete) "angle" property
// pitch comes from the "pitch" property
void SetupLightNormalFromProps( const QAngle &angles, float yaw, float pitch, Vector &output );
#endif // MAP_UTILS_H
|