Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

30 lines
879 B

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef MDLOBJECTS_H
  7. #define MDLOBJECTS_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. #include "mdlobjects/dmehitbox.h"
  12. #include "mdlobjects/dmehitboxset.h"
  13. #include "mdlobjects/dmebodypart.h"
  14. #include "mdlobjects/dmeblankbodypart.h"
  15. #include "mdlobjects/dmelod.h"
  16. #include "mdlobjects/dmelodlist.h"
  17. #include "mdlobjects/dmecollisionmodel.h"
  18. #include "mdlobjects/dmebodygroup.h"
  19. #include "mdlobjects/dmebodygrouplist.h"
  20. #include "mdlobjects/dmemdllist.h"
  21. #include "mdlobjects/dmeboneweight.h"
  22. #include "mdlobjects/dmebonemask.h"
  23. #include "mdlobjects/dmebonemasklist.h"
  24. #include "mdlobjects/dmesequence.h"
  25. #include "mdlobjects/dmesequencelist.h"
  26. #include "mdlobjects/dmeboneflexdriver.h"
  27. #endif // MDLOBJECTS_H