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30 lines
879 B
30 lines
879 B
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef MDLOBJECTS_H
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#define MDLOBJECTS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "mdlobjects/dmehitbox.h"
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#include "mdlobjects/dmehitboxset.h"
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#include "mdlobjects/dmebodypart.h"
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#include "mdlobjects/dmeblankbodypart.h"
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#include "mdlobjects/dmelod.h"
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#include "mdlobjects/dmelodlist.h"
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#include "mdlobjects/dmecollisionmodel.h"
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#include "mdlobjects/dmebodygroup.h"
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#include "mdlobjects/dmebodygrouplist.h"
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#include "mdlobjects/dmemdllist.h"
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#include "mdlobjects/dmeboneweight.h"
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#include "mdlobjects/dmebonemask.h"
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#include "mdlobjects/dmebonemasklist.h"
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#include "mdlobjects/dmesequence.h"
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#include "mdlobjects/dmesequencelist.h"
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#include "mdlobjects/dmeboneflexdriver.h"
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#endif // MDLOBJECTS_H
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