Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef MOTDPANEL_H
#define MOTDPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <VGUI_Frame.h>
#include <VGUI_PHandle.h>
#include <VGUI_ListPanel.h>
#include <VGUI_KeyValues.h>
#include <VGUI_PropertyPage.h>
#include "rcon.h"
class KeyValues;
namespace vgui { class Button; class ToggleButton; class RadioButton; class Label; class TextEntry; class ListPanel; class MessageBox; class ComboBox; class Panel; class PropertySheet; };
//-----------------------------------------------------------------------------
// Purpose: Dialog for displaying information about a game server
//-----------------------------------------------------------------------------
class CMOTDPanel:public vgui::PropertyPage { public: CMOTDPanel(vgui::Panel *parent, const char *name); ~CMOTDPanel();
// property page handlers
virtual void OnPageShow(); virtual void OnPageHide(); void DoInsertString(const char *str);
void SetRcon(CRcon *rcon);
virtual void PerformLayout();
private:
void OnSendMOTD(); void OnTextChanged(vgui::Panel *panel, const char *text);
vgui::TextEntry *m_pMOTDPanel; vgui::Button *m_pSendMOTDButton;
CRcon *m_pRcon; DECLARE_PANELMAP(); typedef vgui::PropertyPage BaseClass; };
#endif // MOTDPANEL_H
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